refactor(runtime-core): refactor slots resolution

Get rid of need for setup proxy in production mode and improve console
inspection in dev mode
This commit is contained in:
Evan You
2020-04-06 21:06:48 -04:00
parent c5f0f63b91
commit cb504c287f
5 changed files with 151 additions and 92 deletions

View File

@@ -3,9 +3,18 @@ import {
VNode,
VNodeNormalizedChildren,
normalizeVNode,
VNodeChild
VNodeChild,
InternalObjectSymbol
} from './vnode'
import { isArray, isFunction, EMPTY_OBJ, ShapeFlags } from '@vue/shared'
import {
isArray,
isFunction,
EMPTY_OBJ,
ShapeFlags,
PatchFlags,
extend,
def
} from '@vue/shared'
import { warn } from './warning'
import { isKeepAlive } from './components/KeepAlive'
import { withCtx } from './helpers/withRenderContext'
@@ -25,10 +34,12 @@ export type RawSlots = {
// internal, for tracking slot owner instance. This is attached during
// normalizeChildren when the component vnode is created.
_ctx?: ComponentInternalInstance | null
// internal, indicates compiler generated slots = can skip normalization
// internal, indicates compiler generated slots
_?: 1
}
const isInternalKey = (key: string) => key[0] === '_' || key === '$stable'
const normalizeSlotValue = (value: unknown): VNode[] =>
isArray(value)
? value.map(normalizeVNode)
@@ -50,46 +61,94 @@ const normalizeSlot = (
return normalizeSlotValue(rawSlot(props))
}, ctx)
export function resolveSlots(
const normalizeObjectSlots = (rawSlots: RawSlots, slots: InternalSlots) => {
const ctx = rawSlots._ctx
for (const key in rawSlots) {
if (isInternalKey(key)) continue
const value = rawSlots[key]
if (isFunction(value)) {
slots[key] = normalizeSlot(key, value, ctx)
} else if (value != null) {
if (__DEV__) {
warn(
`Non-function value encountered for slot "${key}". ` +
`Prefer function slots for better performance.`
)
}
const normalized = normalizeSlotValue(value)
slots[key] = () => normalized
}
}
}
const normalizeVNodeSlots = (
instance: ComponentInternalInstance,
children: VNodeNormalizedChildren
) {
let slots: InternalSlots | void
) => {
if (__DEV__ && !isKeepAlive(instance.vnode)) {
warn(
`Non-function value encountered for default slot. ` +
`Prefer function slots for better performance.`
)
}
const normalized = normalizeSlotValue(children)
instance.slots.default = () => normalized
}
export const initSlots = (
instance: ComponentInternalInstance,
children: VNodeNormalizedChildren
) => {
if (instance.vnode.shapeFlag & ShapeFlags.SLOTS_CHILDREN) {
const rawSlots = children as RawSlots
if (rawSlots._ === 1) {
// pre-normalized slots object generated by compiler
slots = children as Slots
if ((children as RawSlots)._ === 1) {
instance.slots = children as InternalSlots
} else {
slots = {}
const ctx = rawSlots._ctx
for (const key in rawSlots) {
if (key === '$stable' || key === '_ctx') continue
const value = rawSlots[key]
if (isFunction(value)) {
slots[key] = normalizeSlot(key, value, ctx)
} else if (value != null) {
if (__DEV__) {
warn(
`Non-function value encountered for slot "${key}". ` +
`Prefer function slots for better performance.`
)
}
const normalized = normalizeSlotValue(value)
slots[key] = () => normalized
}
}
normalizeObjectSlots(children as RawSlots, (instance.slots = {}))
}
} else {
instance.slots = {}
if (children) {
normalizeVNodeSlots(instance, children)
}
}
def(instance.slots, InternalObjectSymbol, true)
}
export const updateSlots = (
instance: ComponentInternalInstance,
children: VNodeNormalizedChildren
) => {
const { vnode, slots } = instance
let needDeletionCheck = true
let deletionComparisonTarget = EMPTY_OBJ
if (vnode.shapeFlag & ShapeFlags.SLOTS_CHILDREN) {
if ((children as RawSlots)._ === 1) {
if (!(vnode.patchFlag & PatchFlags.DYNAMIC_SLOTS)) {
// compiled AND static. this means we can skip removal of potential
// stale slots
needDeletionCheck = false
}
// HMR force update
if (__DEV__ && instance.parent && instance.parent.renderUpdated) {
extend(slots, children as Slots)
}
} else {
needDeletionCheck = !(children as RawSlots).$stable
normalizeObjectSlots(children as RawSlots, slots)
}
deletionComparisonTarget = children as RawSlots
} else if (children) {
// non slot object children (direct value) passed to a component
if (__DEV__ && !isKeepAlive(instance.vnode)) {
warn(
`Non-function value encountered for default slot. ` +
`Prefer function slots for better performance.`
)
}
const normalized = normalizeSlotValue(children)
slots = { default: () => normalized }
normalizeVNodeSlots(instance, children)
deletionComparisonTarget = { default: 1 }
}
// delete stale slots
if (needDeletionCheck) {
for (const key in slots) {
if (!isInternalKey(key) && !(key in deletionComparisonTarget)) {
delete slots[key]
}
}
}
instance.slots = slots || EMPTY_OBJ
}