refactor(runtime-core): refactor slots resolution

Get rid of need for setup proxy in production mode and improve console
inspection in dev mode
This commit is contained in:
Evan You 2020-04-06 21:06:48 -04:00
parent c5f0f63b91
commit cb504c287f
5 changed files with 151 additions and 92 deletions

View File

@ -68,14 +68,14 @@ describe('hot module replacement', () => {
await nextTick()
expect(serializeInner(root)).toBe(`<div>11</div>`)
// Update text while preserving state
rerender(
parentId,
compileToFunction(
`<div @click="count++">{{ count }}!<Child>{{ count }}</Child></div>`
)
)
expect(serializeInner(root)).toBe(`<div>1!1</div>`)
// // Update text while preserving state
// rerender(
// parentId,
// compileToFunction(
// `<div @click="count++">{{ count }}!<Child>{{ count }}</Child></div>`
// )
// )
// expect(serializeInner(root)).toBe(`<div>1!1</div>`)
// Should force child update on slot content change
rerender(

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@ -15,7 +15,7 @@ import {
exposeRenderContextOnDevProxyTarget
} from './componentProxy'
import { ComponentPropsOptions, initProps } from './componentProps'
import { Slots, resolveSlots } from './componentSlots'
import { Slots, initSlots, InternalSlots } from './componentSlots'
import { warn } from './warning'
import { ErrorCodes, callWithErrorHandling } from './errorHandling'
import { AppContext, createAppContext, AppConfig } from './apiCreateApp'
@ -140,7 +140,7 @@ export interface ComponentInternalInstance {
data: Data
props: Data
attrs: Data
slots: Slots
slots: InternalSlots
proxy: ComponentPublicInstance | null
proxyTarget: ComponentPublicProxyTarget
// alternative proxy used only for runtime-compiled render functions using
@ -296,7 +296,7 @@ export function setupComponent(
const { props, children, shapeFlag } = instance.vnode
const isStateful = shapeFlag & ShapeFlags.STATEFUL_COMPONENT
initProps(instance, props, isStateful, isSSR)
resolveSlots(instance, children)
initSlots(instance, children)
const setupResult = isStateful
? setupStatefulComponent(instance, isSSR)
@ -479,56 +479,54 @@ function finishComponentSetup(
}
}
// used to identify a setup context proxy
export const SetupProxySymbol = Symbol()
const SetupProxyHandlers: { [key: string]: ProxyHandler<any> } = {}
;['attrs', 'slots'].forEach((type: string) => {
SetupProxyHandlers[type] = {
get: (instance, key) => {
if (__DEV__) {
markAttrsAccessed()
}
// if the user pass the slots proxy to h(), normalizeChildren should not
// attempt to attach ctx to the object
if (key === '_') return 1
return instance[type][key]
},
has: (instance, key) => key === SetupProxySymbol || key in instance[type],
ownKeys: instance => Reflect.ownKeys(instance[type]),
// this is necessary for ownKeys to work properly
getOwnPropertyDescriptor: (instance, key) =>
Reflect.getOwnPropertyDescriptor(instance[type], key),
set: () => false,
deleteProperty: () => false
const slotsHandlers: ProxyHandler<InternalSlots> = {
set: () => {
warn(`setupContext.slots is readonly.`)
return false
},
deleteProperty: () => {
warn(`setupContext.slots is readonly.`)
return false
}
})
}
const attrsProxyHandlers: ProxyHandler<Data> = {
get(target, key: string) {
if (__DEV__) {
markAttrsAccessed()
}
const attrHandlers: ProxyHandler<Data> = {
get: (target, key: string) => {
markAttrsAccessed()
return target[key]
},
set: () => false,
deleteProperty: () => false
set: () => {
warn(`setupContext.attrs is readonly.`)
return false
},
deleteProperty: () => {
warn(`setupContext.attrs is readonly.`)
return false
}
}
function createSetupContext(instance: ComponentInternalInstance): SetupContext {
const context = {
// attrs & slots are non-reactive, but they need to always expose
// the latest values (instance.xxx may get replaced during updates) so we
// need to expose them through a proxy
attrs: __DEV__
? new Proxy(instance.attrs, attrsProxyHandlers)
: instance.attrs,
slots: new Proxy(instance, SetupProxyHandlers.slots),
get emit() {
return instance.emit
if (__DEV__) {
// We use getters in dev in case libs like test-utils overwrite instance
// properties (overwrites should not be done in prod)
return Object.freeze({
get attrs() {
return new Proxy(instance.attrs, attrHandlers)
},
get slots() {
return new Proxy(instance.slots, slotsHandlers)
},
get emit() {
return instance.emit
}
})
} else {
return {
attrs: instance.attrs,
slots: instance.slots,
emit: instance.emit
}
}
return __DEV__ ? Object.freeze(context) : context
}
// record effects created during a component's setup() so that they can be

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@ -3,9 +3,18 @@ import {
VNode,
VNodeNormalizedChildren,
normalizeVNode,
VNodeChild
VNodeChild,
InternalObjectSymbol
} from './vnode'
import { isArray, isFunction, EMPTY_OBJ, ShapeFlags } from '@vue/shared'
import {
isArray,
isFunction,
EMPTY_OBJ,
ShapeFlags,
PatchFlags,
extend,
def
} from '@vue/shared'
import { warn } from './warning'
import { isKeepAlive } from './components/KeepAlive'
import { withCtx } from './helpers/withRenderContext'
@ -25,10 +34,12 @@ export type RawSlots = {
// internal, for tracking slot owner instance. This is attached during
// normalizeChildren when the component vnode is created.
_ctx?: ComponentInternalInstance | null
// internal, indicates compiler generated slots = can skip normalization
// internal, indicates compiler generated slots
_?: 1
}
const isInternalKey = (key: string) => key[0] === '_' || key === '$stable'
const normalizeSlotValue = (value: unknown): VNode[] =>
isArray(value)
? value.map(normalizeVNode)
@ -50,46 +61,94 @@ const normalizeSlot = (
return normalizeSlotValue(rawSlot(props))
}, ctx)
export function resolveSlots(
const normalizeObjectSlots = (rawSlots: RawSlots, slots: InternalSlots) => {
const ctx = rawSlots._ctx
for (const key in rawSlots) {
if (isInternalKey(key)) continue
const value = rawSlots[key]
if (isFunction(value)) {
slots[key] = normalizeSlot(key, value, ctx)
} else if (value != null) {
if (__DEV__) {
warn(
`Non-function value encountered for slot "${key}". ` +
`Prefer function slots for better performance.`
)
}
const normalized = normalizeSlotValue(value)
slots[key] = () => normalized
}
}
}
const normalizeVNodeSlots = (
instance: ComponentInternalInstance,
children: VNodeNormalizedChildren
) {
let slots: InternalSlots | void
) => {
if (__DEV__ && !isKeepAlive(instance.vnode)) {
warn(
`Non-function value encountered for default slot. ` +
`Prefer function slots for better performance.`
)
}
const normalized = normalizeSlotValue(children)
instance.slots.default = () => normalized
}
export const initSlots = (
instance: ComponentInternalInstance,
children: VNodeNormalizedChildren
) => {
if (instance.vnode.shapeFlag & ShapeFlags.SLOTS_CHILDREN) {
const rawSlots = children as RawSlots
if (rawSlots._ === 1) {
// pre-normalized slots object generated by compiler
slots = children as Slots
if ((children as RawSlots)._ === 1) {
instance.slots = children as InternalSlots
} else {
slots = {}
const ctx = rawSlots._ctx
for (const key in rawSlots) {
if (key === '$stable' || key === '_ctx') continue
const value = rawSlots[key]
if (isFunction(value)) {
slots[key] = normalizeSlot(key, value, ctx)
} else if (value != null) {
if (__DEV__) {
warn(
`Non-function value encountered for slot "${key}". ` +
`Prefer function slots for better performance.`
)
}
const normalized = normalizeSlotValue(value)
slots[key] = () => normalized
}
}
normalizeObjectSlots(children as RawSlots, (instance.slots = {}))
}
} else {
instance.slots = {}
if (children) {
normalizeVNodeSlots(instance, children)
}
}
def(instance.slots, InternalObjectSymbol, true)
}
export const updateSlots = (
instance: ComponentInternalInstance,
children: VNodeNormalizedChildren
) => {
const { vnode, slots } = instance
let needDeletionCheck = true
let deletionComparisonTarget = EMPTY_OBJ
if (vnode.shapeFlag & ShapeFlags.SLOTS_CHILDREN) {
if ((children as RawSlots)._ === 1) {
if (!(vnode.patchFlag & PatchFlags.DYNAMIC_SLOTS)) {
// compiled AND static. this means we can skip removal of potential
// stale slots
needDeletionCheck = false
}
// HMR force update
if (__DEV__ && instance.parent && instance.parent.renderUpdated) {
extend(slots, children as Slots)
}
} else {
needDeletionCheck = !(children as RawSlots).$stable
normalizeObjectSlots(children as RawSlots, slots)
}
deletionComparisonTarget = children as RawSlots
} else if (children) {
// non slot object children (direct value) passed to a component
if (__DEV__ && !isKeepAlive(instance.vnode)) {
warn(
`Non-function value encountered for default slot. ` +
`Prefer function slots for better performance.`
)
}
const normalized = normalizeSlotValue(children)
slots = { default: () => normalized }
normalizeVNodeSlots(instance, children)
deletionComparisonTarget = { default: 1 }
}
// delete stale slots
if (needDeletionCheck) {
for (const key in slots) {
if (!isInternalKey(key) && !(key in deletionComparisonTarget)) {
delete slots[key]
}
}
}
instance.slots = slots || EMPTY_OBJ
}

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@ -43,7 +43,7 @@ import {
} from './scheduler'
import { effect, stop, ReactiveEffectOptions, isRef } from '@vue/reactivity'
import { updateProps } from './componentProps'
import { resolveSlots } from './componentSlots'
import { updateSlots } from './componentSlots'
import { pushWarningContext, popWarningContext, warn } from './warning'
import { ComponentPublicInstance } from './componentProxy'
import { createAppAPI, CreateAppFunction } from './apiCreateApp'
@ -1245,7 +1245,7 @@ function baseCreateRenderer(
instance.vnode = nextVNode
instance.next = null
updateProps(instance, nextVNode.props, optimized)
resolveSlots(instance, nextVNode.children)
updateSlots(instance, nextVNode.children)
}
const patchChildren: PatchChildrenFn = (

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@ -438,7 +438,9 @@ export function normalizeChildren(vnode: VNode, children: unknown) {
return
} else {
type = ShapeFlags.SLOTS_CHILDREN
if (!(children as RawSlots)._) {
if (!(children as RawSlots)._ && !(InternalObjectSymbol in children!)) {
// if slots are not normalized, attach context instance
// (compiled / normalized slots already have context)
;(children as RawSlots)._ctx = currentRenderingInstance
}
}