fix(runtime-core/scheduler): only allow watch callbacks to be self-triggering

fix #1740

Previous fix for #1727 caused `watchEffect` to also recursively trigger
itself on reactive array mutations which implicitly registers array
`.length` as dependencies and mutates it at the same time.

This fix limits recursive trigger behavior to only `watch()` callbacks
since code inside the callback do not register dependencies and
mutations are always explicitly intended.
This commit is contained in:
Evan You 2020-07-30 17:54:05 -04:00
parent ccf3362d4d
commit 09702e95b9
3 changed files with 108 additions and 31 deletions

View File

@ -308,5 +308,49 @@ describe('scheduler', () => {
expect(
`Unhandled error during execution of scheduler flush`
).toHaveBeenWarned()
// this one should no longer error
await nextTick()
})
test('should prevent self-triggering jobs by default', async () => {
let count = 0
const job = () => {
if (count < 3) {
count++
queueJob(job)
}
}
queueJob(job)
await nextTick()
// only runs once - a job cannot queue itself
expect(count).toBe(1)
})
test('should allow watcher callbacks to trigger itself', async () => {
// normal job
let count = 0
const job = () => {
if (count < 3) {
count++
queueJob(job)
}
}
job.cb = true
queueJob(job)
await nextTick()
expect(count).toBe(3)
// post cb
const cb = () => {
if (count < 5) {
count++
queuePostFlushCb(cb)
}
}
cb.cb = true
queuePostFlushCb(cb)
await nextTick()
expect(count).toBe(5)
})
})

View File

@ -7,7 +7,7 @@ import {
ReactiveEffectOptions,
isReactive
} from '@vue/reactivity'
import { queueJob } from './scheduler'
import { queueJob, SchedulerJob } from './scheduler'
import {
EMPTY_OBJ,
isObject,
@ -232,7 +232,7 @@ function doWatch(
}
let oldValue = isArray(source) ? [] : INITIAL_WATCHER_VALUE
const job = () => {
const job: SchedulerJob = () => {
if (!runner.active) {
return
}
@ -258,6 +258,10 @@ function doWatch(
}
}
// important: mark the job as a watcher callback so that scheduler knows it
// it is allowed to self-trigger (#1727)
job.cb = !!cb
let scheduler: (job: () => any) => void
if (flush === 'sync') {
scheduler = job

View File

@ -1,38 +1,57 @@
import { ErrorCodes, callWithErrorHandling } from './errorHandling'
import { isArray } from '@vue/shared'
export interface Job {
export interface SchedulerJob {
(): void
/**
* unique job id, only present on raw effects, e.g. component render effect
*/
id?: number
/**
* Indicates this is a watch() callback and is allowed to trigger itself.
* A watch callback doesn't track its dependencies so if it triggers itself
* again, it's likely intentional and it is the user's responsibility to
* perform recursive state mutation that eventually stabilizes.
*/
cb?: boolean
}
const queue: (Job | null)[] = []
const queue: (SchedulerJob | null)[] = []
const postFlushCbs: Function[] = []
const resolvedPromise: Promise<any> = Promise.resolve()
let currentFlushPromise: Promise<void> | null = null
let isFlushing = false
let isFlushPending = false
let flushIndex = -1
let flushIndex = 0
let pendingPostFlushCbs: Function[] | null = null
let pendingPostFlushIndex = 0
const RECURSION_LIMIT = 100
type CountMap = Map<Job | Function, number>
type CountMap = Map<SchedulerJob | Function, number>
export function nextTick(fn?: () => void): Promise<void> {
const p = currentFlushPromise || resolvedPromise
return fn ? p.then(fn) : p
}
export function queueJob(job: Job) {
if (!queue.includes(job, flushIndex + 1)) {
export function queueJob(job: SchedulerJob) {
// the dedupe search uses the startIndex argument of Array.includes()
// by default the search index includes the current job that is being run
// so it cannot recursively trigger itself again.
// if the job is a watch() callback, the search will start with a +1 index to
// allow it recursively trigger itself - it is the user's responsibility to
// ensure it doesn't end up in an infinite loop.
if (
!queue.length ||
!queue.includes(job, job.cb ? flushIndex + 1 : flushIndex)
) {
queue.push(job)
queueFlush()
}
}
export function invalidateJob(job: Job) {
export function invalidateJob(job: SchedulerJob) {
const i = queue.indexOf(job)
if (i > -1) {
queue[i] = null
@ -43,7 +62,12 @@ export function queuePostFlushCb(cb: Function | Function[]) {
if (!isArray(cb)) {
if (
!pendingPostFlushCbs ||
!pendingPostFlushCbs.includes(cb, pendingPostFlushIndex + 1)
!pendingPostFlushCbs.includes(
cb,
(cb as SchedulerJob).cb
? pendingPostFlushIndex + 1
: pendingPostFlushIndex
)
) {
postFlushCbs.push(cb)
}
@ -85,7 +109,7 @@ export function flushPostFlushCbs(seen?: CountMap) {
}
}
const getId = (job: Job) => (job.id == null ? Infinity : job.id)
const getId = (job: SchedulerJob) => (job.id == null ? Infinity : job.id)
function flushJobs(seen?: CountMap) {
isFlushPending = false
@ -105,38 +129,43 @@ function flushJobs(seen?: CountMap) {
// during execution of another flushed job.
queue.sort((a, b) => getId(a!) - getId(b!))
for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {
const job = queue[flushIndex]
if (job) {
if (__DEV__) {
checkRecursiveUpdates(seen!, job)
try {
for (flushIndex = 0; flushIndex < queue.length; flushIndex++) {
const job = queue[flushIndex]
if (job) {
if (__DEV__) {
checkRecursiveUpdates(seen!, job)
}
callWithErrorHandling(job, null, ErrorCodes.SCHEDULER)
}
callWithErrorHandling(job, null, ErrorCodes.SCHEDULER)
}
}
flushIndex = -1
queue.length = 0
} finally {
flushIndex = 0
queue.length = 0
flushPostFlushCbs(seen)
isFlushing = false
currentFlushPromise = null
// some postFlushCb queued jobs!
// keep flushing until it drains.
if (queue.length || postFlushCbs.length) {
flushJobs(seen)
flushPostFlushCbs(seen)
isFlushing = false
currentFlushPromise = null
// some postFlushCb queued jobs!
// keep flushing until it drains.
if (queue.length || postFlushCbs.length) {
flushJobs(seen)
}
}
}
function checkRecursiveUpdates(seen: CountMap, fn: Job | Function) {
function checkRecursiveUpdates(seen: CountMap, fn: SchedulerJob | Function) {
if (!seen.has(fn)) {
seen.set(fn, 1)
} else {
const count = seen.get(fn)!
if (count > RECURSION_LIMIT) {
throw new Error(
'Maximum recursive updates exceeded. ' +
"You may have code that is mutating state in your component's " +
'render function or updated hook or watcher source function.'
`Maximum recursive updates exceeded. ` +
`This means you have a reactive effect that is mutating its own ` +
`dependencies and thus recursively triggering itself. Possible sources ` +
`include component template, render function, updated hook or ` +
`watcher source function.`
)
} else {
seen.set(fn, count + 1)