vue3-yuanma/packages/runtime-core/src/createRenderer.ts

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// TODO:
// - component
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// - lifecycle / refs
// - keep alive
// - app context
// - svg
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// - hydration
// - warning context
// - parent chain
// - reused nodes (warning)
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import {
Text,
Fragment,
Empty,
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Portal,
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normalizeVNode,
VNode,
VNodeChildren
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} from './vnode'
import { isString, isArray, EMPTY_OBJ, EMPTY_ARR } from '@vue/shared'
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import { TEXT, CLASS, STYLE, PROPS, KEYED, UNKEYED } from './patchFlags'
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import { effect, stop } from '@vue/observer'
import {
ComponentHandle,
renderComponentRoot,
shouldUpdateComponent
} from './component'
import { queueJob } from './scheduler'
function isSameType(n1: VNode, n2: VNode): boolean {
return n1.type === n2.type && n1.key === n2.key
}
export type HostNode = any
export interface RendererOptions {
patchProp(
el: HostNode,
key: string,
value: any,
oldValue: any,
isSVG: boolean,
prevChildren?: VNode[],
unmountChildren?: (children: VNode[]) => void
): void
insert(el: HostNode, parent: HostNode, anchor?: HostNode): void
remove(el: HostNode): void
createElement(type: string): HostNode
createText(text: string): HostNode
createComment(text: string): HostNode
setText(node: HostNode, text: string): void
setElementText(node: HostNode, text: string): void
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parentNode(node: HostNode): HostNode | null
nextSibling(node: HostNode): HostNode | null
}
export function createRenderer(options: RendererOptions) {
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const {
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insert: hostInsert,
remove: hostRemove,
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patchProp: hostPatchProp,
createElement: hostCreateElement,
createText: hostCreateText,
createComment: hostCreateComment,
setText: hostSetText,
setElementText: hostSetElementText,
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parentNode: hostParentNode,
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nextSibling: hostNextSibling
} = options
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function patch(
n1: VNode | null, // null means this is a mount
n2: VNode,
container: HostNode,
anchor?: HostNode,
optimized?: boolean
) {
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// patching & not same type, unmount old tree
if (n1 != null && !isSameType(n1, n2)) {
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anchor = getNextHostNode(n1)
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unmount(n1, true)
n1 = null
}
const { type } = n2
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switch (type) {
case Text:
processText(n1, n2, container, anchor)
break
case Empty:
processEmptyNode(n1, n2, container, anchor)
break
case Fragment:
processFragment(n1, n2, container, anchor, optimized)
break
case Portal:
// TODO
break
default:
if (isString(type)) {
processElement(n1, n2, container, anchor, optimized)
} else {
processComponent(n1, n2, container, anchor)
}
break
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}
}
function processText(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor?: HostNode
) {
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if (n1 == null) {
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hostInsert(
(n2.el = hostCreateText(n2.children as string)),
container,
anchor
)
} else {
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const el = (n2.el = n1.el)
if (n2.children !== n1.children) {
hostSetText(el, n2.children as string)
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}
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}
}
function processEmptyNode(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor?: HostNode
) {
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if (n1 == null) {
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hostInsert((n2.el = hostCreateComment('')), container, anchor)
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} else {
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n2.el = n1.el
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}
}
function processElement(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor?: HostNode,
optimized?: boolean
) {
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// mount
if (n1 == null) {
mountElement(n2, container, anchor)
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} else {
patchElement(n1, n2, optimized)
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}
}
function mountElement(vnode: VNode, container: HostNode, anchor?: HostNode) {
const el = (vnode.el = hostCreateElement(vnode.type as string))
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if (vnode.props != null) {
for (const key in vnode.props) {
hostPatchProp(el, key, vnode.props[key], null, false)
}
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}
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if (isString(vnode.children)) {
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hostSetElementText(el, vnode.children)
} else if (vnode.children != null) {
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mountChildren(vnode.children, el)
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}
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hostInsert(el, container, anchor)
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}
function mountChildren(
children: VNodeChildren,
container: HostNode,
anchor?: HostNode,
start: number = 0
) {
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for (let i = start; i < children.length; i++) {
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const child = (children[i] = normalizeVNode(children[i]))
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patch(null, child, container, anchor)
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}
}
function patchElement(n1: VNode, n2: VNode, optimized?: boolean) {
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const el = (n2.el = n1.el)
const { patchFlag, dynamicChildren } = n2
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const oldProps = (n1 && n1.props) || EMPTY_OBJ
const newProps = n2.props || EMPTY_OBJ
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if (patchFlag != null) {
// the presence of a patchFlag means this element's render code was
// generated by the compiler and can take the fast path.
// in this path old node and new node are guaranteed to have the same shape
// (i.e. at the exact same position in the source template)
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// class
// this flag is matched when the element has dynamic class bindings.
if (patchFlag & CLASS) {
// TODO handle full class API, potentially optimize at compilation stage?
if (oldProps.class !== newProps.class) {
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hostPatchProp(el, 'class', newProps.class, null, false)
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}
}
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// style
// this flag is matched when the element has dynamic style bindings
// TODO separate static and dynamic styles?
if (patchFlag & STYLE) {
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hostPatchProp(el, 'style', newProps.style, oldProps.style, false)
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}
// props
// This flag is matched when the element has dynamic prop/attr bindings
// other than class and style. The keys of dynamic prop/attrs are saved for
// faster iteration.
// Note dynamic keys like :[foo]="bar" will cause this optimization to
// bail out and go through a full diff because we need to unset the old key
if (patchFlag & PROPS) {
// if the flag is present then dynamicProps must be non-null
const propsToUpdate = n2.dynamicProps as string[]
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for (let i = 0; i < propsToUpdate.length; i++) {
const key = propsToUpdate[i]
const prev = oldProps[key]
const next = newProps[key]
if (prev !== next) {
hostPatchProp(
el,
key,
next,
prev,
false,
n1.children as VNode[],
unmountChildren
)
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}
}
}
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// text
// This flag is matched when the element has only dynamic text children.
// this flag is terminal (i.e. skips children diffing).
if (patchFlag & TEXT) {
if (n1.children !== n2.children) {
hostSetElementText(el, n2.children as string)
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}
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return // terminal
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}
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} else if (!optimized) {
// unoptimized, full diff
patchProps(el, n2, oldProps, newProps)
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}
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if (dynamicChildren != null) {
// children fast path
const olddynamicChildren = n1.dynamicChildren as VNode[]
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for (let i = 0; i < dynamicChildren.length; i++) {
patch(olddynamicChildren[i], dynamicChildren[i], el, null, true)
}
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} else if (!optimized) {
// full diff
patchChildren(n1, n2, el)
}
}
function patchProps(
el: HostNode,
vnode: VNode,
oldProps: any,
newProps: any
) {
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if (oldProps !== newProps) {
for (const key in newProps) {
const next = newProps[key]
const prev = oldProps[key]
if (next !== prev) {
hostPatchProp(
el,
key,
next,
prev,
false,
vnode.children as VNode[],
unmountChildren
)
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}
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}
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if (oldProps !== EMPTY_OBJ) {
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for (const key in oldProps) {
if (!(key in newProps)) {
hostPatchProp(
el,
key,
null,
null,
false,
vnode.children as VNode[],
unmountChildren
)
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}
}
}
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}
}
function processFragment(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor?: HostNode,
optimized?: boolean
) {
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const fragmentStartAnchor = (n2.el = n1 ? n1.el : hostCreateComment(''))
const fragmentEndAnchor = (n2.anchor = n1
? n1.anchor
: hostCreateComment(''))
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if (n1 == null) {
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hostInsert(fragmentStartAnchor, container, anchor)
hostInsert(fragmentEndAnchor, container, anchor)
// a fragment can only have array children
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mountChildren(n2.children as VNodeChildren, container, fragmentEndAnchor)
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} else {
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patchChildren(n1, n2, container, fragmentEndAnchor, optimized)
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}
}
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function processComponent(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor?: HostNode
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) {
if (n1 == null) {
mountComponent(n2, container, anchor)
} else {
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const instance = (n2.component = n1.component) as ComponentHandle
if (shouldUpdateComponent(n1, n2)) {
instance.next = n2
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instance.update()
} else {
n2.el = n1.el
}
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}
}
function mountComponent(
vnode: VNode,
container: HostNode,
anchor?: HostNode
) {
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const instance: ComponentHandle = (vnode.component = {
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type: vnode.type as any,
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vnode: null,
next: null,
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subTree: null,
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update: null as any,
$attrs: EMPTY_OBJ,
$props: EMPTY_OBJ,
$refs: EMPTY_OBJ,
$slots: EMPTY_OBJ,
$state: EMPTY_OBJ
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})
// TODO call setup, handle bindings and render context
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instance.update = effect(
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() => {
if (!instance.vnode) {
// initial mount
instance.vnode = vnode
const subTree = (instance.subTree = renderComponentRoot(instance))
patch(null, subTree, container, anchor)
vnode.el = subTree.el
} else {
// this is triggered by processComponent with `next` already set
updateComponent(instance)
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}
},
{
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scheduler: queueJob
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}
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)
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}
function updateComponent(
instance: any,
container?: HostNode,
anchor?: HostNode
) {
const { next: vnode } = instance
if (vnode != null) {
vnode.component = instance
instance.vnode = vnode
instance.next = null
}
const prevTree = instance.subTree
const nextTree = (instance.subTree = renderComponentRoot(instance))
patch(
prevTree,
nextTree,
container || hostParentNode(prevTree.el),
anchor || getNextHostNode(prevTree)
)
if (vnode != null) {
vnode.el = nextTree.el
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}
}
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function patchChildren(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor?: HostNode,
optimized?: boolean
) {
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const c1 = n1 && n1.children
const c2 = n2.children
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// fast path
const { patchFlag } = n2
if (patchFlag != null) {
if (patchFlag & KEYED) {
// this could be either fully-keyed or mixed (some keyed some not)
// presence of patchFlag means children are guaranteed to be arrays
patchKeyedChildren(
c1 as VNode[],
c2 as VNodeChildren,
container,
anchor,
optimized
)
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return
} else if (patchFlag & UNKEYED) {
// unkeyed
patchUnkeyedChildren(
c1 as VNode[],
c2 as VNodeChildren,
container,
anchor,
optimized
)
return
}
}
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if (isString(c2)) {
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// text children fast path
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if (isArray(c1)) {
unmountChildren(c1 as VNode[])
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}
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hostSetElementText(container, c2)
} else {
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if (isString(c1)) {
hostSetElementText(container, '')
if (c2 != null) {
mountChildren(c2, container, anchor)
}
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} else if (isArray(c1)) {
if (isArray(c2)) {
// two arrays, cannot assume anything, do full diff
patchKeyedChildren(c1 as VNode[], c2, container, anchor, optimized)
} else {
// c2 is null in this case
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unmountChildren(c1 as VNode[], true)
}
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}
}
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}
function patchUnkeyedChildren(
c1: VNode[],
c2: VNodeChildren,
container: HostNode,
anchor?: HostNode,
optimized?: boolean
) {
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c1 = c1 || EMPTY_ARR
c2 = c2 || EMPTY_ARR
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const oldLength = c1.length
const newLength = c2.length
const commonLength = Math.min(oldLength, newLength)
let i
for (i = 0; i < commonLength; i++) {
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const nextChild = (c2[i] = normalizeVNode(c2[i]))
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patch(c1[i], nextChild, container, null, optimized)
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}
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if (oldLength > newLength) {
// remove old
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unmountChildren(c1, true, commonLength)
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} else {
// mount new
mountChildren(c2, container, anchor, commonLength)
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}
}
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// can be all-keyed or mixed
function patchKeyedChildren(
c1: VNode[],
c2: VNodeChildren,
container: HostNode,
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parentAnchor?: HostNode,
optimized?: boolean
) {
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let i = 0
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const l2 = c2.length
let e1 = c1.length - 1 // prev ending index
let e2 = l2 - 1 // next ending index
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// 1. sync from start
// (a b) c
// (a b) d e
while (i <= e1 && i <= e2) {
const n1 = c1[i]
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const n2 = (c2[i] = normalizeVNode(c2[i]))
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if (isSameType(n1, n2)) {
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patch(n1, n2, container, parentAnchor, optimized)
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} else {
break
}
i++
}
// 2. sync from end
// a (b c)
// d e (b c)
while (i <= e1 && i <= e2) {
const n1 = c1[e1]
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const n2 = (c2[e2] = normalizeVNode(c2[e2]))
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if (isSameType(n1, n2)) {
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patch(n1, n2, container, parentAnchor, optimized)
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} else {
break
}
e1--
e2--
}
// 3. common sequence + mount
// (a b)
// (a b) c
// i = 2, e1 = 1, e2 = 2
// (a b)
// c (a b)
// i = 0, e1 = -1, e2 = 0
if (i > e1) {
if (i <= e2) {
const nextPos = e2 + 1
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const anchor = nextPos < l2 ? (c2[nextPos] as VNode).el : parentAnchor
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while (i <= e2) {
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patch(null, (c2[i] = normalizeVNode(c2[i])), container, anchor)
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i++
}
}
}
// 4. common sequence + unmount
// (a b) c
// (a b)
// i = 2, e1 = 2, e2 = 1
// a (b c)
// (b c)
// i = 0, e1 = 0, e2 = -1
else if (i > e2) {
while (i <= e1) {
unmount(c1[i], true)
i++
}
}
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// 5. unknown sequence
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// [i ... e1 + 1]: a b [c d e] f g
// [i ... e2 + 1]: a b [e d c h] f g
// i = 2, e1 = 4, e2 = 5
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else {
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const s1 = i // prev starting index
const s2 = i // next starting index
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// 5.1 build key:index map for newChildren
const keyToNewIndexMap: Map<any, number> = new Map()
for (i = s2; i <= e2; i++) {
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const nextChild = (c2[i] = normalizeVNode(c2[i]))
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if (nextChild.key != null) {
// TODO warn duplicate keys
keyToNewIndexMap.set(nextChild.key, i)
}
}
// 5.2 loop through old children left to be patched and try to patch
// matching nodes & remove nodes that are no longer present
let j
let patched = 0
const toBePatched = e2 - s2 + 1
let moved = false
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// used to track whether any node has moved
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let maxNewIndexSoFar = 0
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// works as Map<newIndex, oldIndex>
// Note that oldIndex is offset by +1
// and oldIndex = 0 is a special value indicating the new node has
// no corresponding old node.
// used for determining longest stable subsequence
const newIndexToOldIndexMap = []
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for (i = 0; i < toBePatched; i++) newIndexToOldIndexMap.push(0)
for (i = s1; i <= e1; i++) {
const prevChild = c1[i]
if (patched >= toBePatched) {
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// all new children have been patched so this can only be a removal
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unmount(prevChild, true)
continue
}
let newIndex
if (prevChild.key != null) {
newIndex = keyToNewIndexMap.get(prevChild.key)
} else {
// key-less node, try to locate a key-less node of the same type
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for (j = s2; j <= e2; j++) {
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if (isSameType(prevChild, c2[j] as VNode)) {
newIndex = j
break
}
}
}
if (newIndex === undefined) {
unmount(prevChild, true)
} else {
newIndexToOldIndexMap[newIndex - s2] = i + 1
if (newIndex >= maxNewIndexSoFar) {
maxNewIndexSoFar = newIndex
} else {
moved = true
}
patch(prevChild, c2[newIndex] as VNode, container, null, optimized)
patched++
}
}
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// 5.3 move and mount
// generate longest stable subsequence only when nodes have moved
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const increasingNewIndexSequence = moved
? getSequence(newIndexToOldIndexMap)
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: EMPTY_ARR
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j = increasingNewIndexSequence.length - 1
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// looping backwards so that we can use last patched node as anchor
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for (i = toBePatched - 1; i >= 0; i--) {
const nextIndex = s2 + i
const nextChild = c2[nextIndex] as VNode
const anchor =
nextIndex + 1 < l2 ? (c2[nextIndex + 1] as VNode).el : parentAnchor
if (newIndexToOldIndexMap[i] === 0) {
// mount new
patch(null, nextChild, container, anchor)
} else if (moved) {
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// move if:
// There is no stable subsequence (e.g. a reverse)
// OR current node is not among the stable sequence
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if (j < 0 || i !== increasingNewIndexSequence[j]) {
move(nextChild, container, anchor)
} else {
j--
}
}
}
}
}
function move(vnode: VNode, container: HostNode, anchor: HostNode) {
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if (vnode.component != null) {
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move(vnode.component.subTree as VNode, container, anchor)
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return
}
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if (vnode.type === Fragment) {
hostInsert(vnode.el, container, anchor)
const children = vnode.children as VNode[]
for (let i = 0; i < children.length; i++) {
hostInsert(children[i].el, container, anchor)
}
hostInsert(vnode.anchor, container, anchor)
} else {
hostInsert(vnode.el, container, anchor)
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}
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}
function unmount(vnode: VNode, doRemove?: boolean) {
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if (vnode.component != null) {
// TODO teardown component
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stop(vnode.component.update)
unmount(vnode.component.subTree as VNode, doRemove)
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return
}
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const shouldRemoveChildren = vnode.type === Fragment && doRemove
if (vnode.dynamicChildren != null) {
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unmountChildren(vnode.dynamicChildren, shouldRemoveChildren)
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} else if (isArray(vnode.children)) {
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unmountChildren(vnode.children as VNode[], shouldRemoveChildren)
}
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if (doRemove) {
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hostRemove(vnode.el)
if (vnode.anchor != null) hostRemove(vnode.anchor)
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}
}
function unmountChildren(
children: VNode[],
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doRemove?: boolean,
start: number = 0
) {
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for (let i = start; i < children.length; i++) {
unmount(children[i], doRemove)
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}
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}
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function getNextHostNode(vnode: VNode): HostNode {
return vnode.component === null
? hostNextSibling(vnode.anchor || vnode.el)
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: getNextHostNode(vnode.component.subTree as VNode)
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}
return function render(vnode: VNode, dom: HostNode): VNode {
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patch(dom._vnode, vnode, dom)
return (dom._vnode = vnode)
}
}
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// https://en.wikipedia.org/wiki/Longest_increasing_subsequence
function getSequence(arr: number[]): number[] {
const p = arr.slice()
const result = [0]
let i
let j
let u
let v
let c
const len = arr.length
for (i = 0; i < len; i++) {
const arrI = arr[i]
if (arrI !== 0) {
j = result[result.length - 1]
if (arr[j] < arrI) {
p[i] = j
result.push(i)
continue
}
u = 0
v = result.length - 1
while (u < v) {
c = ((u + v) / 2) | 0
if (arr[result[c]] < arrI) {
u = c + 1
} else {
v = c
}
}
if (arrI < arr[result[u]]) {
if (u > 0) {
p[i] = result[u - 1]
}
result[u] = i
}
}
}
u = result.length
v = result[u - 1]
while (u-- > 0) {
result[u] = v
v = p[v]
}
return result
}