vue3-yuanma/packages/runtime-core/src/createRenderer.ts
2019-06-03 09:43:28 +08:00

1068 lines
28 KiB
TypeScript

import {
Text,
Fragment,
Empty,
Portal,
normalizeVNode,
VNode,
VNodeChildren
} from './vnode'
import {
ComponentInstance,
renderComponentRoot,
shouldUpdateComponent,
createComponentInstance,
setupStatefulComponent
} from './component'
import { isString, EMPTY_OBJ, EMPTY_ARR } from '@vue/shared'
import {
TEXT,
CLASS,
STYLE,
PROPS,
KEYED,
UNKEYED,
FULL_PROPS
} from './patchFlags'
import { queueJob, queuePostFlushCb, flushPostFlushCbs } from './scheduler'
import { effect, stop, ReactiveEffectOptions } from '@vue/observer'
import { resolveProps } from './componentProps'
import { resolveSlots } from './componentSlots'
import {
ELEMENT,
STATEFUL_COMPONENT,
FUNCTIONAL_COMPONENT,
TEXT_CHILDREN,
ARRAY_CHILDREN
} from './typeFlags'
const prodEffectOptions = {
scheduler: queueJob
}
function createDevEffectOptions(
instance: ComponentInstance
): ReactiveEffectOptions {
return {
scheduler: queueJob,
onTrack: instance.rtc
? e => invokeHooks(instance.rtc as Function[], e)
: void 0,
onTrigger: instance.rtg
? e => invokeHooks(instance.rtg as Function[], e)
: void 0
}
}
function isSameType(n1: VNode, n2: VNode): boolean {
return n1.type === n2.type && n1.key === n2.key
}
function invokeHooks(hooks: Function[], arg?: any) {
for (let i = 0; i < hooks.length; i++) {
hooks[i](arg)
}
}
export type HostNode = any
export interface RendererOptions {
patchProp(
el: HostNode,
key: string,
value: any,
oldValue: any,
isSVG: boolean,
prevChildren?: VNode[],
unmountChildren?: (children: VNode[]) => void
): void
insert(el: HostNode, parent: HostNode, anchor?: HostNode): void
remove(el: HostNode): void
createElement(type: string, isSVG?: boolean): HostNode
createText(text: string): HostNode
createComment(text: string): HostNode
setText(node: HostNode, text: string): void
setElementText(node: HostNode, text: string): void
parentNode(node: HostNode): HostNode | null
nextSibling(node: HostNode): HostNode | null
querySelector(selector: string): HostNode | null
}
export function createRenderer(options: RendererOptions) {
const {
insert: hostInsert,
remove: hostRemove,
patchProp: hostPatchProp,
createElement: hostCreateElement,
createText: hostCreateText,
createComment: hostCreateComment,
setText: hostSetText,
setElementText: hostSetElementText,
parentNode: hostParentNode,
nextSibling: hostNextSibling,
querySelector: hostQuerySelector
} = options
function patch(
n1: VNode | null, // null means this is a mount
n2: VNode,
container: HostNode,
anchor: HostNode = null,
parentComponent: ComponentInstance | null = null,
isSVG: boolean = false,
optimized: boolean = false
) {
// patching & not same type, unmount old tree
if (n1 != null && !isSameType(n1, n2)) {
anchor = getNextHostNode(n1)
unmount(n1, true)
n1 = null
}
const { type, shapeFlag } = n2
switch (type) {
case Text:
processText(n1, n2, container, anchor)
break
case Empty:
processEmptyNode(n1, n2, container, anchor)
break
case Fragment:
processFragment(
n1,
n2,
container,
anchor,
parentComponent,
isSVG,
optimized
)
break
case Portal:
processPortal(
n1,
n2,
container,
anchor,
parentComponent,
isSVG,
optimized
)
break
default:
if (shapeFlag & ELEMENT) {
processElement(
n1,
n2,
container,
anchor,
parentComponent,
isSVG,
optimized
)
} else {
if (
__DEV__ &&
!(shapeFlag & STATEFUL_COMPONENT) &&
!(shapeFlag & FUNCTIONAL_COMPONENT)
) {
// TODO warn invalid node type
debugger
}
processComponent(
n1,
n2,
container,
anchor,
parentComponent,
isSVG,
optimized
)
}
break
}
}
function processText(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor: HostNode
) {
if (n1 == null) {
hostInsert(
(n2.el = hostCreateText(n2.children as string)),
container,
anchor
)
} else {
const el = (n2.el = n1.el)
if (n2.children !== n1.children) {
hostSetText(el, n2.children as string)
}
}
}
function processEmptyNode(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor: HostNode
) {
if (n1 == null) {
hostInsert((n2.el = hostCreateComment('')), container, anchor)
} else {
n2.el = n1.el
}
}
function processElement(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor: HostNode,
parentComponent: ComponentInstance | null,
isSVG: boolean,
optimized: boolean
) {
// mount
if (n1 == null) {
mountElement(n2, container, anchor, parentComponent, isSVG)
} else {
patchElement(n1, n2, parentComponent, isSVG, optimized)
}
}
function mountElement(
vnode: VNode,
container: HostNode,
anchor: HostNode,
parentComponent: ComponentInstance | null,
isSVG: boolean
) {
const tag = vnode.type as string
isSVG = isSVG || tag === 'svg'
const el = (vnode.el = hostCreateElement(tag, isSVG))
const { props, shapeFlag } = vnode
if (props != null) {
for (const key in props) {
hostPatchProp(el, key, props[key], null, isSVG)
}
}
if (shapeFlag & TEXT_CHILDREN) {
hostSetElementText(el, vnode.children as string)
} else if (shapeFlag & ARRAY_CHILDREN) {
mountChildren(
vnode.children as VNodeChildren,
el,
null,
parentComponent,
isSVG
)
}
hostInsert(el, container, anchor)
}
function mountChildren(
children: VNodeChildren,
container: HostNode,
anchor: HostNode,
parentComponent: ComponentInstance | null,
isSVG: boolean,
start: number = 0
) {
for (let i = start; i < children.length; i++) {
const child = (children[i] = normalizeVNode(children[i]))
patch(null, child, container, anchor, parentComponent, isSVG)
}
}
function patchElement(
n1: VNode,
n2: VNode,
parentComponent: ComponentInstance | null,
isSVG: boolean,
optimized: boolean
) {
const el = (n2.el = n1.el)
const { patchFlag, dynamicChildren } = n2
const oldProps = (n1 && n1.props) || EMPTY_OBJ
const newProps = n2.props || EMPTY_OBJ
if (patchFlag) {
// the presence of a patchFlag means this element's render code was
// generated by the compiler and can take the fast path.
// in this path old node and new node are guaranteed to have the same shape
// (i.e. at the exact same position in the source template)
if (patchFlag & FULL_PROPS) {
// element props contain dynamic keys, full diff needed
patchProps(el, n2, oldProps, newProps, isSVG)
} else {
// class
// this flag is matched when the element has dynamic class bindings.
if (patchFlag & CLASS) {
if (oldProps.class !== newProps.class) {
hostPatchProp(el, 'class', newProps.class, null, isSVG)
}
}
// style
// this flag is matched when the element has dynamic style bindings
// TODO separate static and dynamic styles?
if (patchFlag & STYLE) {
hostPatchProp(el, 'style', newProps.style, oldProps.style, isSVG)
}
// props
// This flag is matched when the element has dynamic prop/attr bindings
// other than class and style. The keys of dynamic prop/attrs are saved for
// faster iteration.
// Note dynamic keys like :[foo]="bar" will cause this optimization to
// bail out and go through a full diff because we need to unset the old key
if (patchFlag & PROPS) {
// if the flag is present then dynamicProps must be non-null
const propsToUpdate = n2.dynamicProps as string[]
for (let i = 0; i < propsToUpdate.length; i++) {
const key = propsToUpdate[i]
const prev = oldProps[key]
const next = newProps[key]
if (prev !== next) {
hostPatchProp(
el,
key,
next,
prev,
isSVG,
n1.children as VNode[],
unmountChildren
)
}
}
}
}
// text
// This flag is matched when the element has only dynamic text children.
// this flag is terminal (i.e. skips children diffing).
if (patchFlag & TEXT) {
if (n1.children !== n2.children) {
hostSetElementText(el, n2.children as string)
}
return // terminal
}
} else if (!optimized) {
// unoptimized, full diff
patchProps(el, n2, oldProps, newProps, isSVG)
}
if (dynamicChildren != null) {
// children fast path
const olddynamicChildren = n1.dynamicChildren as VNode[]
for (let i = 0; i < dynamicChildren.length; i++) {
patch(
olddynamicChildren[i],
dynamicChildren[i],
el,
null,
parentComponent,
isSVG,
true
)
}
} else if (!optimized) {
// full diff
patchChildren(n1, n2, el, null, parentComponent, isSVG)
}
}
function patchProps(
el: HostNode,
vnode: VNode,
oldProps: any,
newProps: any,
isSVG: boolean
) {
if (oldProps !== newProps) {
for (const key in newProps) {
if (key === 'key' || key === 'ref') continue
const next = newProps[key]
const prev = oldProps[key]
if (next !== prev) {
hostPatchProp(
el,
key,
next,
prev,
isSVG,
vnode.children as VNode[],
unmountChildren
)
}
}
if (oldProps !== EMPTY_OBJ) {
for (const key in oldProps) {
if (key === 'key' || key === 'ref') continue
if (!(key in newProps)) {
hostPatchProp(
el,
key,
null,
null,
isSVG,
vnode.children as VNode[],
unmountChildren
)
}
}
}
}
}
function processFragment(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor: HostNode,
parentComponent: ComponentInstance | null,
isSVG: boolean,
optimized: boolean
) {
const fragmentStartAnchor = (n2.el = n1 ? n1.el : hostCreateComment(''))
const fragmentEndAnchor = (n2.anchor = n1
? n1.anchor
: hostCreateComment(''))
if (n1 == null) {
hostInsert(fragmentStartAnchor, container, anchor)
hostInsert(fragmentEndAnchor, container, anchor)
// a fragment can only have array children
mountChildren(
n2.children as VNodeChildren,
container,
fragmentEndAnchor,
parentComponent,
isSVG
)
} else {
patchChildren(
n1,
n2,
container,
fragmentEndAnchor,
parentComponent,
isSVG,
optimized
)
}
}
function processPortal(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor: HostNode,
parentComponent: ComponentInstance | null,
isSVG: boolean,
optimized: boolean
) {
const targetSelector = n2.props && n2.props.target
const { patchFlag, shapeFlag, children } = n2
if (n1 == null) {
const target = (n2.target = isString(targetSelector)
? hostQuerySelector(targetSelector)
: null)
if (target != null) {
if (shapeFlag & TEXT_CHILDREN) {
hostSetElementText(target, children as string)
} else if (shapeFlag & ARRAY_CHILDREN) {
mountChildren(
children as VNodeChildren,
target,
null,
parentComponent,
isSVG
)
}
} else {
// TODO warn missing or invalid target
}
} else {
// update content
const target = (n2.target = n1.target)
if (patchFlag === TEXT) {
hostSetElementText(target, children as string)
} else if (!optimized) {
patchChildren(n1, n2, target, null, parentComponent, isSVG)
}
// target changed
if (targetSelector !== (n1.props && n1.props.target)) {
const nextTarget = (n2.target = isString(targetSelector)
? hostQuerySelector(targetSelector)
: null)
if (nextTarget != null) {
// move content
if (shapeFlag & TEXT_CHILDREN) {
hostSetElementText(target, '')
hostSetElementText(nextTarget, children as string)
} else if (shapeFlag & ARRAY_CHILDREN) {
for (let i = 0; i < (children as VNode[]).length; i++) {
move((children as VNode[])[i], nextTarget, null)
}
}
} else {
// TODO warn missing or invalid target
}
}
}
// insert an empty node as the placeholder for the portal
processEmptyNode(n1, n2, container, anchor)
}
function processComponent(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor: HostNode,
parentComponent: ComponentInstance | null,
isSVG: boolean,
optimized: boolean
) {
if (n1 == null) {
mountComponent(n2, container, anchor, parentComponent, isSVG)
} else {
const instance = (n2.component = n1.component) as ComponentInstance
if (shouldUpdateComponent(n1, n2, optimized)) {
instance.next = n2
instance.update()
} else {
n2.component = n1.component
n2.el = n1.el
}
}
}
function mountComponent(
vnode: VNode,
container: HostNode,
anchor: HostNode,
parentComponent: ComponentInstance | null,
isSVG: boolean
) {
const Component = vnode.type as any
const instance: ComponentInstance = (vnode.component = createComponentInstance(
Component,
parentComponent
))
instance.update = effect(function updateComponent() {
if (instance.vnode === null) {
// initial mount
instance.vnode = vnode
resolveProps(instance, vnode.props, Component.props)
resolveSlots(instance, vnode.children)
// setup stateful
if (vnode.shapeFlag & STATEFUL_COMPONENT) {
setupStatefulComponent(instance)
}
const subTree = (instance.subTree = renderComponentRoot(instance))
// beforeMount hook
if (instance.bm !== null) {
invokeHooks(instance.bm)
}
patch(null, subTree, container, anchor, instance, isSVG)
vnode.el = subTree.el
// mounted hook
if (instance.m !== null) {
queuePostFlushCb(instance.m)
}
} else {
// component update
// This is triggered by mutation of component's own state (next: null)
// OR parent calling processComponent (next: VNode)
const { next } = instance
if (next !== null) {
next.component = instance
instance.vnode = next
instance.next = null
resolveProps(instance, next.props, Component.props)
resolveSlots(instance, next.children)
}
const prevTree = instance.subTree
const nextTree = (instance.subTree = renderComponentRoot(instance))
// beforeUpdate hook
if (instance.bu !== null) {
invokeHooks(instance.bu)
}
patch(
prevTree,
nextTree,
// may have moved
hostParentNode(prevTree.el),
getNextHostNode(prevTree),
instance,
isSVG
)
if (next !== null) {
next.el = nextTree.el
} else {
// TODO in case of HOC, update parent component vnode el
}
// upated hook
if (instance.u !== null) {
queuePostFlushCb(instance.u)
}
}
}, __DEV__ ? createDevEffectOptions(instance) : prodEffectOptions)
}
function patchChildren(
n1: VNode | null,
n2: VNode,
container: HostNode,
anchor: HostNode,
parentComponent: ComponentInstance | null,
isSVG: boolean,
optimized: boolean = false
) {
const c1 = n1 && n1.children
const prevShapeFlag = n1 ? n1.shapeFlag : 0
const c2 = n2.children
// fast path
const { patchFlag, shapeFlag } = n2
if (patchFlag) {
if (patchFlag & KEYED) {
// this could be either fully-keyed or mixed (some keyed some not)
// presence of patchFlag means children are guaranteed to be arrays
patchKeyedChildren(
c1 as VNode[],
c2 as VNodeChildren,
container,
anchor,
parentComponent,
isSVG,
optimized
)
return
} else if (patchFlag & UNKEYED) {
// unkeyed
patchUnkeyedChildren(
c1 as VNode[],
c2 as VNodeChildren,
container,
anchor,
parentComponent,
isSVG,
optimized
)
return
}
}
if (shapeFlag & TEXT_CHILDREN) {
// text children fast path
if (prevShapeFlag & ARRAY_CHILDREN) {
unmountChildren(c1 as VNode[])
}
hostSetElementText(container, c2 as string)
} else {
if (prevShapeFlag & TEXT_CHILDREN) {
hostSetElementText(container, '')
if (shapeFlag & ARRAY_CHILDREN) {
mountChildren(
c2 as VNodeChildren,
container,
anchor,
parentComponent,
isSVG
)
}
} else if (prevShapeFlag & ARRAY_CHILDREN) {
if (shapeFlag & ARRAY_CHILDREN) {
// two arrays, cannot assume anything, do full diff
patchKeyedChildren(
c1 as VNode[],
c2 as VNodeChildren,
container,
anchor,
parentComponent,
isSVG,
optimized
)
} else {
// c2 is null in this case
unmountChildren(c1 as VNode[], true)
}
}
}
}
function patchUnkeyedChildren(
c1: VNode[],
c2: VNodeChildren,
container: HostNode,
anchor: HostNode,
parentComponent: ComponentInstance | null,
isSVG: boolean,
optimized: boolean
) {
c1 = c1 || EMPTY_ARR
c2 = c2 || EMPTY_ARR
const oldLength = c1.length
const newLength = c2.length
const commonLength = Math.min(oldLength, newLength)
let i
for (i = 0; i < commonLength; i++) {
const nextChild = (c2[i] = normalizeVNode(c2[i]))
patch(
c1[i],
nextChild,
container,
null,
parentComponent,
isSVG,
optimized
)
}
if (oldLength > newLength) {
// remove old
unmountChildren(c1, true, commonLength)
} else {
// mount new
mountChildren(c2, container, anchor, parentComponent, isSVG, commonLength)
}
}
// can be all-keyed or mixed
function patchKeyedChildren(
c1: VNode[],
c2: VNodeChildren,
container: HostNode,
parentAnchor: HostNode,
parentComponent: ComponentInstance | null,
isSVG: boolean,
optimized: boolean
) {
let i = 0
const l2 = c2.length
let e1 = c1.length - 1 // prev ending index
let e2 = l2 - 1 // next ending index
// 1. sync from start
// (a b) c
// (a b) d e
while (i <= e1 && i <= e2) {
const n1 = c1[i]
const n2 = (c2[i] = normalizeVNode(c2[i]))
if (isSameType(n1, n2)) {
patch(
n1,
n2,
container,
parentAnchor,
parentComponent,
isSVG,
optimized
)
} else {
break
}
i++
}
// 2. sync from end
// a (b c)
// d e (b c)
while (i <= e1 && i <= e2) {
const n1 = c1[e1]
const n2 = (c2[e2] = normalizeVNode(c2[e2]))
if (isSameType(n1, n2)) {
patch(
n1,
n2,
container,
parentAnchor,
parentComponent,
isSVG,
optimized
)
} else {
break
}
e1--
e2--
}
// 3. common sequence + mount
// (a b)
// (a b) c
// i = 2, e1 = 1, e2 = 2
// (a b)
// c (a b)
// i = 0, e1 = -1, e2 = 0
if (i > e1) {
if (i <= e2) {
const nextPos = e2 + 1
const anchor = nextPos < l2 ? (c2[nextPos] as VNode).el : parentAnchor
while (i <= e2) {
patch(
null,
(c2[i] = normalizeVNode(c2[i])),
container,
anchor,
parentComponent,
isSVG
)
i++
}
}
}
// 4. common sequence + unmount
// (a b) c
// (a b)
// i = 2, e1 = 2, e2 = 1
// a (b c)
// (b c)
// i = 0, e1 = 0, e2 = -1
else if (i > e2) {
while (i <= e1) {
unmount(c1[i], true)
i++
}
}
// 5. unknown sequence
// [i ... e1 + 1]: a b [c d e] f g
// [i ... e2 + 1]: a b [e d c h] f g
// i = 2, e1 = 4, e2 = 5
else {
const s1 = i // prev starting index
const s2 = i // next starting index
// 5.1 build key:index map for newChildren
const keyToNewIndexMap: Map<any, number> = new Map()
for (i = s2; i <= e2; i++) {
const nextChild = (c2[i] = normalizeVNode(c2[i]))
if (nextChild.key != null) {
// TODO warn duplicate keys
keyToNewIndexMap.set(nextChild.key, i)
}
}
// 5.2 loop through old children left to be patched and try to patch
// matching nodes & remove nodes that are no longer present
let j
let patched = 0
const toBePatched = e2 - s2 + 1
let moved = false
// used to track whether any node has moved
let maxNewIndexSoFar = 0
// works as Map<newIndex, oldIndex>
// Note that oldIndex is offset by +1
// and oldIndex = 0 is a special value indicating the new node has
// no corresponding old node.
// used for determining longest stable subsequence
const newIndexToOldIndexMap = []
for (i = 0; i < toBePatched; i++) newIndexToOldIndexMap.push(0)
for (i = s1; i <= e1; i++) {
const prevChild = c1[i]
if (patched >= toBePatched) {
// all new children have been patched so this can only be a removal
unmount(prevChild, true)
continue
}
let newIndex
if (prevChild.key != null) {
newIndex = keyToNewIndexMap.get(prevChild.key)
} else {
// key-less node, try to locate a key-less node of the same type
for (j = s2; j <= e2; j++) {
if (isSameType(prevChild, c2[j] as VNode)) {
newIndex = j
break
}
}
}
if (newIndex === undefined) {
unmount(prevChild, true)
} else {
newIndexToOldIndexMap[newIndex - s2] = i + 1
if (newIndex >= maxNewIndexSoFar) {
maxNewIndexSoFar = newIndex
} else {
moved = true
}
patch(
prevChild,
c2[newIndex] as VNode,
container,
null,
parentComponent,
isSVG,
optimized
)
patched++
}
}
// 5.3 move and mount
// generate longest stable subsequence only when nodes have moved
const increasingNewIndexSequence = moved
? getSequence(newIndexToOldIndexMap)
: EMPTY_ARR
j = increasingNewIndexSequence.length - 1
// looping backwards so that we can use last patched node as anchor
for (i = toBePatched - 1; i >= 0; i--) {
const nextIndex = s2 + i
const nextChild = c2[nextIndex] as VNode
const anchor =
nextIndex + 1 < l2 ? (c2[nextIndex + 1] as VNode).el : parentAnchor
if (newIndexToOldIndexMap[i] === 0) {
// mount new
patch(null, nextChild, container, anchor, parentComponent, isSVG)
} else if (moved) {
// move if:
// There is no stable subsequence (e.g. a reverse)
// OR current node is not among the stable sequence
if (j < 0 || i !== increasingNewIndexSequence[j]) {
move(nextChild, container, anchor)
} else {
j--
}
}
}
}
}
function move(vnode: VNode, container: HostNode, anchor: HostNode) {
if (vnode.component != null) {
move(vnode.component.subTree, container, anchor)
return
}
if (vnode.type === Fragment) {
hostInsert(vnode.el, container, anchor)
const children = vnode.children as VNode[]
for (let i = 0; i < children.length; i++) {
hostInsert(children[i].el, container, anchor)
}
hostInsert(vnode.anchor, container, anchor)
} else {
hostInsert(vnode.el, container, anchor)
}
}
function unmount(vnode: VNode, doRemove?: boolean) {
const instance = vnode.component
if (instance != null) {
unmountComponent(instance, doRemove)
return
}
const shouldRemoveChildren = vnode.type === Fragment && doRemove
if (vnode.dynamicChildren != null) {
unmountChildren(vnode.dynamicChildren, shouldRemoveChildren)
} else if (vnode.shapeFlag & ARRAY_CHILDREN) {
unmountChildren(vnode.children as VNode[], shouldRemoveChildren)
}
if (doRemove) {
hostRemove(vnode.el)
if (vnode.anchor != null) hostRemove(vnode.anchor)
}
}
function unmountComponent(
{ bum, effects, update, subTree, um }: ComponentInstance,
doRemove?: boolean
) {
// beforeUnmount hook
if (bum !== null) {
invokeHooks(bum)
}
if (effects !== null) {
for (let i = 0; i < effects.length; i++) {
stop(effects[i])
}
}
stop(update)
unmount(subTree, doRemove)
// unmounted hook
if (um !== null) {
queuePostFlushCb(um)
}
}
function unmountChildren(
children: VNode[],
doRemove?: boolean,
start: number = 0
) {
for (let i = start; i < children.length; i++) {
unmount(children[i], doRemove)
}
}
function getNextHostNode(vnode: VNode): HostNode {
return vnode.component === null
? hostNextSibling(vnode.anchor || vnode.el)
: getNextHostNode(vnode.component.subTree)
}
return function render(vnode: VNode | null, dom: HostNode): VNode | null {
if (vnode == null) {
if (dom._vnode) {
unmount(dom._vnode, true)
}
} else {
patch(dom._vnode, vnode, dom)
}
flushPostFlushCbs()
return (dom._vnode = vnode)
}
}
// https://en.wikipedia.org/wiki/Longest_increasing_subsequence
function getSequence(arr: number[]): number[] {
const p = arr.slice()
const result = [0]
let i
let j
let u
let v
let c
const len = arr.length
for (i = 0; i < len; i++) {
const arrI = arr[i]
if (arrI !== 0) {
j = result[result.length - 1]
if (arr[j] < arrI) {
p[i] = j
result.push(i)
continue
}
u = 0
v = result.length - 1
while (u < v) {
c = ((u + v) / 2) | 0
if (arr[result[c]] < arrI) {
u = c + 1
} else {
v = c
}
}
if (arrI < arr[result[u]]) {
if (u > 0) {
p[i] = result[u - 1]
}
result[u] = i
}
}
}
u = result.length
v = result[u - 1]
while (u-- > 0) {
result[u] = v
v = p[v]
}
return result
}