import { autorun, stop } from '@vue/observer' import { VNodeFlags, ChildrenFlags } from './flags' import { EMPTY_OBJ, isReservedProp } from './utils' import { VNode, MountedVNode, MountedVNodes, RenderNode, createTextVNode, cloneVNode, Ref, VNodeChildren, RenderFragment } from './vdom' import { MountedComponent, FunctionalComponent, ComponentClass } from './component' import { updateProps } from './componentProps' import { renderInstanceRoot, createComponentInstance, teardownComponentInstance, normalizeComponentRoot, shouldUpdateFunctionalComponent } from './componentUtils' interface RendererOptions { queueJob: (fn: () => void, postFlushJob?: () => void) => void nodeOps: { createElement: (tag: string, isSVG?: boolean) => any createText: (text: string) => any setText: (node: any, text: string) => void appendChild: (parent: any, child: any) => void insertBefore: (parent: any, child: any, ref: any) => void replaceChild: (parent: any, oldChild: any, newChild: any) => void removeChild: (parent: any, child: any) => void clearContent: (node: any) => void parentNode: (node: any) => any nextSibling: (node: any) => any querySelector: (selector: string) => any } patchData: ( el: any, key: string, prevValue: any, nextValue: any, preVNode: VNode | null, nextVNode: VNode, isSVG: boolean, // passed for DOM operations that removes child content // e.g. innerHTML & textContent unmountChildren: (children: VNode[], childFlags: ChildrenFlags) => void ) => void teardownVNode?: (vnode: VNode) => void } // The whole mounting / patching / unmouting logic is placed inside this // single function so that we can create multiple renderes with different // platform definitions. This allows for use cases like creating a test // renderer alongside an actual renderer. export function createRenderer(options: RendererOptions) { const { queueJob, nodeOps: { createElement: platformCreateElement, createText: platformCreateText, setText: platformSetText, appendChild: platformAppendChild, insertBefore: platformInsertBefore, replaceChild: platformReplaceChild, removeChild: platformRemoveChild, clearContent: platformClearContent, parentNode: platformParentNode, nextSibling: platformNextSibling, querySelector: platformQuerySelector }, patchData: platformPatchData, teardownVNode } = options // Node operations (shimmed to handle virtual fragments) --------------------- function appendChild(container: RenderNode, el: RenderNode | RenderFragment) { if (el.$f) { for (let i = 0; i < el.children.length; i++) { appendChild(container, el.children[i]) } } else { platformAppendChild(container, el) } } function insertBefore( container: RenderNode, el: RenderNode | RenderFragment, ref: RenderNode | RenderFragment ) { while (ref.$f) { ref = ref.children[0] } if (el.$f) { for (let i = 0; i < el.children.length; i++) { insertBefore(container, el.children[i], ref) } } else { platformInsertBefore(container, el, ref) } } function removeChild(container: RenderNode, el: RenderNode | RenderFragment) { if (el.$f) { for (let i = 0; i < el.children.length; i++) { removeChild(container, el.children[i]) } } else { platformRemoveChild(container, el) } } function replaceChild( container: RenderNode, oldChild: RenderNode | RenderFragment, newChild: RenderNode | RenderFragment ) { if (oldChild.$f || newChild.$f) { insertOrAppend(container, newChild, oldChild) removeChild(container, oldChild) } else { platformReplaceChild(container, oldChild, newChild) } } function parentNode(el: RenderNode | RenderFragment): RenderNode { while (el.$f) { el = el.children[0] } return platformParentNode(el) } function insertOrAppend( container: RenderNode, newNode: RenderNode | RenderFragment, refNode: RenderNode | RenderFragment | null ) { // TODO special case for Fragment if (refNode === null) { appendChild(container, newNode) } else { insertBefore(container, newNode, refNode) } } // lifecycle hooks ----------------------------------------------------------- const hooks: Function[] = [] function queueHook(fn: Function) { hooks.push(fn) } function flushHooks() { let fn while ((fn = hooks.shift())) { fn() } } // mounting ------------------------------------------------------------------ function mount( vnode: VNode, container: RenderNode | null, parentComponent: MountedComponent | null, isSVG: boolean, endNode: RenderNode | RenderFragment | null ): RenderNode | RenderFragment { const { flags } = vnode if (flags & VNodeFlags.ELEMENT) { return mountElement(vnode, container, parentComponent, isSVG, endNode) } else if (flags & VNodeFlags.COMPONENT) { return mountComponent(vnode, container, parentComponent, isSVG, endNode) } else if (flags & VNodeFlags.TEXT) { return mountText(vnode, container, endNode) } else if (flags & VNodeFlags.FRAGMENT) { return mountFragment(vnode, container, parentComponent, isSVG, endNode) } else if (flags & VNodeFlags.PORTAL) { return mountPortal(vnode, container, parentComponent) } else { return platformCreateText('') } } function mountArrayChildren( children: VNode[], container: RenderNode | null, parentComponent: MountedComponent | null, isSVG: boolean, endNode: RenderNode | RenderFragment | null ) { for (let i = 0; i < children.length; i++) { let child = children[i] if (child.el) { children[i] = child = cloneVNode(child) } mount(children[i], container, parentComponent, isSVG, endNode) } } function mountElement( vnode: VNode, container: RenderNode | null, parentComponent: MountedComponent | null, isSVG: boolean, endNode: RenderNode | RenderFragment | null ): RenderNode { const { flags, tag, data, children, childFlags, ref } = vnode isSVG = isSVG || (flags & VNodeFlags.ELEMENT_SVG) > 0 const el = (vnode.el = platformCreateElement(tag as string, isSVG)) if (data != null) { for (const key in data) { patchData(el, key, null, data[key], null, vnode, isSVG) } } if (childFlags !== ChildrenFlags.NO_CHILDREN) { const hasSVGChildren = isSVG && tag !== 'foreignObject' if (childFlags & ChildrenFlags.SINGLE_VNODE) { mount(children as VNode, el, parentComponent, hasSVGChildren, endNode) } else if (childFlags & ChildrenFlags.MULTIPLE_VNODES) { mountArrayChildren( children as VNode[], el, parentComponent, hasSVGChildren, endNode ) } } if (container != null) { insertOrAppend(container, el, endNode) } if (ref) { mountRef(ref, el) } return el } function mountRef(ref: Ref, el: RenderNode | MountedComponent) { queueHook(() => { ref(el) }) } function mountComponent( vnode: VNode, container: RenderNode | null, parentComponent: MountedComponent | null, isSVG: boolean, endNode: RenderNode | RenderFragment | null ): RenderNode | RenderFragment { let el: RenderNode | RenderFragment const { flags, tag, data, slots } = vnode if (flags & VNodeFlags.COMPONENT_STATEFUL) { el = mountComponentInstance( vnode, tag as ComponentClass, null, parentComponent, isSVG, endNode ) } else { // functional component const subTree = (vnode.children = normalizeComponentRoot( (tag as FunctionalComponent)(data || EMPTY_OBJ, slots || EMPTY_OBJ), vnode )) el = vnode.el = mount(subTree, null, parentComponent, isSVG, null) } if (container != null) { insertOrAppend(container, el, endNode) } return el } function mountText( vnode: VNode, container: RenderNode | null, endNode: RenderNode | RenderFragment | null ): RenderNode { const el = (vnode.el = platformCreateText(vnode.children as string)) if (container != null) { insertOrAppend(container, el, endNode) } return el } function mountFragment( vnode: VNode, container: RenderNode | null, parentComponent: MountedComponent | null, isSVG: boolean, endNode: RenderNode | RenderFragment | null ): RenderFragment { const { children, childFlags } = vnode const fragment: RenderFragment = (vnode.el = { $f: true, children: [] }) const fragmentChildren = fragment.children if (childFlags & ChildrenFlags.SINGLE_VNODE) { fragmentChildren.push( mount(children as VNode, container, parentComponent, isSVG, endNode) ) } else if (childFlags & ChildrenFlags.MULTIPLE_VNODES) { mountArrayChildren( children as VNode[], container, parentComponent, isSVG, endNode ) for (let i = 0; i < (children as MountedVNodes).length; i++) { fragmentChildren.push((children as MountedVNodes)[i].el) } } else { // ensure at least one children so that it can be used as a ref node // during insertions fragmentChildren.push(mountText(createTextVNode(''), container, endNode)) } return fragment } function mountPortal( vnode: VNode, container: RenderNode | null, parentComponent: MountedComponent | null ): RenderNode { const { tag, children, childFlags, ref } = vnode const target = typeof tag === 'string' ? platformQuerySelector(tag) : tag if (__DEV__ && !target) { // TODO warn poartal target not found } if (childFlags & ChildrenFlags.SINGLE_VNODE) { mount( children as VNode, target as RenderNode, parentComponent, false, null ) } else if (childFlags & ChildrenFlags.MULTIPLE_VNODES) { mountArrayChildren( children as VNode[], target as RenderNode, parentComponent, false, null ) } if (ref) { mountRef(ref, target as RenderNode) } return (vnode.el = mountText(createTextVNode(''), container, null)) } // patching ------------------------------------------------------------------ function patchData( el: RenderNode, key: string, prevValue: any, nextValue: any, preVNode: VNode | null, nextVNode: VNode, isSVG: boolean ) { if (isReservedProp(key)) { return } platformPatchData( el, key, prevValue, nextValue, preVNode, nextVNode, isSVG, unmountChildren ) } function patch( prevVNode: VNode, nextVNode: VNode, container: RenderNode, parentComponent: MountedComponent | null, isSVG: boolean ) { const nextFlags = nextVNode.flags const prevFlags = prevVNode.flags if (prevFlags !== nextFlags) { replaceVNode(prevVNode, nextVNode, container, parentComponent, isSVG) } else if (nextFlags & VNodeFlags.ELEMENT) { patchElement(prevVNode, nextVNode, container, parentComponent, isSVG) } else if (nextFlags & VNodeFlags.COMPONENT) { patchComponent(prevVNode, nextVNode, container, parentComponent, isSVG) } else if (nextFlags & VNodeFlags.TEXT) { patchText(prevVNode, nextVNode) } else if (nextFlags & VNodeFlags.FRAGMENT) { patchFragment(prevVNode, nextVNode, container, parentComponent, isSVG) } else if (nextFlags & VNodeFlags.PORTAL) { patchPortal(prevVNode, nextVNode, parentComponent) } } function patchElement( prevVNode: VNode, nextVNode: VNode, container: RenderNode, parentComponent: MountedComponent | null, isSVG: boolean ) { const { flags, tag } = nextVNode isSVG = isSVG || (flags & VNodeFlags.ELEMENT_SVG) > 0 if (prevVNode.tag !== tag) { replaceVNode(prevVNode, nextVNode, container, parentComponent, isSVG) return } const el = (nextVNode.el = prevVNode.el) as RenderNode // data const prevData = prevVNode.data const nextData = nextVNode.data if (prevData !== nextData) { const prevDataOrEmpty = prevData || EMPTY_OBJ const nextDataOrEmpty = nextData || EMPTY_OBJ if (nextDataOrEmpty !== EMPTY_OBJ) { for (const key in nextDataOrEmpty) { const prevValue = prevDataOrEmpty[key] const nextValue = nextDataOrEmpty[key] if (prevValue !== nextValue) { patchData( el, key, prevValue, nextValue, prevVNode, nextVNode, isSVG ) } } } if (prevDataOrEmpty !== EMPTY_OBJ) { for (const key in prevDataOrEmpty) { const prevValue = prevDataOrEmpty[key] if (prevValue != null && !nextDataOrEmpty.hasOwnProperty(key)) { patchData(el, key, prevValue, null, prevVNode, nextVNode, isSVG) } } } } // children patchChildren( prevVNode.childFlags, nextVNode.childFlags, prevVNode.children, nextVNode.children, el, parentComponent, isSVG && nextVNode.tag !== 'foreignObject', null ) } function patchComponent( prevVNode: VNode, nextVNode: VNode, container: RenderNode, parentComponent: MountedComponent | null, isSVG: boolean ) { const { tag, flags } = nextVNode if (tag !== prevVNode.tag) { replaceVNode(prevVNode, nextVNode, container, parentComponent, isSVG) } else if (flags & VNodeFlags.COMPONENT_STATEFUL) { patchStatefulComponent(prevVNode, nextVNode) } else { patchFunctionalComponent( prevVNode, nextVNode, container, parentComponent, isSVG ) } } function patchStatefulComponent(prevVNode: VNode, nextVNode: VNode) { const { childFlags: prevChildFlags } = prevVNode const { data: nextProps, slots: nextSlots, childFlags: nextChildFlags } = nextVNode const instance = (nextVNode.children = prevVNode.children) as MountedComponent instance.$slots = nextSlots || EMPTY_OBJ instance.$parentVNode = nextVNode // Update props. This will trigger child update if necessary. if (nextProps !== null) { updateProps(instance, nextProps) } // If has different slots content, or has non-compiled slots, // the child needs to be force updated. It's ok to call $forceUpdate // again even if props update has already queued an update, as the // scheduler will not queue the same update twice. const shouldForceUpdate = prevChildFlags !== nextChildFlags || (nextChildFlags & ChildrenFlags.DYNAMIC_SLOTS) > 0 if (shouldForceUpdate) { instance.$forceUpdate() } else if (instance.$vnode.flags & VNodeFlags.COMPONENT) { instance.$vnode.parentVNode = nextVNode } nextVNode.el = instance.$vnode.el } function patchFunctionalComponent( prevVNode: VNode, nextVNode: VNode, container: RenderNode, parentComponent: MountedComponent | null, isSVG: boolean ) { // functional component tree is stored on the vnode as `children` const { data: prevProps, slots: prevSlots } = prevVNode const { data: nextProps, slots: nextSlots } = nextVNode const render = nextVNode.tag as FunctionalComponent const prevTree = prevVNode.children as VNode let shouldUpdate = true if (render.pure && prevSlots == null && nextSlots == null) { shouldUpdate = shouldUpdateFunctionalComponent(prevProps, nextProps) } if (shouldUpdate) { const nextTree = (nextVNode.children = normalizeComponentRoot( render(nextProps || EMPTY_OBJ, nextSlots || EMPTY_OBJ), nextVNode )) patch(prevTree, nextTree, container, parentComponent, isSVG) nextVNode.el = nextTree.el } else if (prevTree.flags & VNodeFlags.COMPONENT) { // functional component returned another component prevTree.parentVNode = nextVNode } } function patchFragment( prevVNode: VNode, nextVNode: VNode, container: RenderNode, parentComponent: MountedComponent | null, isSVG: boolean ) { // determine the tail node of the previous fragment, // then retrieve its next sibling to use as the end node for patchChildren. let prevElement = prevVNode.el as RenderNode | RenderFragment while (prevElement.$f) { prevElement = prevElement.children[prevElement.children.length - 1] } const { children, childFlags } = nextVNode patchChildren( prevVNode.childFlags, childFlags, prevVNode.children, children, container, parentComponent, isSVG, platformNextSibling(prevElement) ) nextVNode.el = prevVNode.el as RenderFragment const fragmentChildren: ( | RenderNode | RenderFragment)[] = (nextVNode.el.children = []) if (childFlags & ChildrenFlags.SINGLE_VNODE) { fragmentChildren.push((children as MountedVNode).el) } else if (childFlags & ChildrenFlags.MULTIPLE_VNODES) { for (let i = 0; i < (children as MountedVNodes).length; i++) { fragmentChildren.push((children as MountedVNodes)[i].el) } } else { fragmentChildren.push(mountText(createTextVNode(''), null, null)) } } function patchText(prevVNode: VNode, nextVNode: VNode) { const el = (nextVNode.el = prevVNode.el) as RenderNode const nextText = nextVNode.children if (nextText !== prevVNode.children) { platformSetText(el, nextText as string) } } function patchPortal( prevVNode: VNode, nextVNode: VNode, parentComponent: MountedComponent | null ) { const prevContainer = prevVNode.tag as RenderNode const nextContainer = nextVNode.tag as RenderNode const nextChildren = nextVNode.children patchChildren( prevVNode.childFlags, nextVNode.childFlags, prevVNode.children, nextChildren, prevContainer, parentComponent, false, null ) nextVNode.el = prevVNode.el if (nextContainer !== prevContainer) { switch (nextVNode.childFlags) { case ChildrenFlags.SINGLE_VNODE: appendChild(nextContainer, (nextChildren as MountedVNode).el) break case ChildrenFlags.NO_CHILDREN: break default: for (let i = 0; i < (nextChildren as MountedVNodes).length; i++) { appendChild(nextContainer, (nextChildren as MountedVNodes)[i].el) } break } } } function replaceVNode( prevVNode: VNode, nextVNode: VNode, container: RenderNode, parentComponent: MountedComponent | null, isSVG: boolean ) { unmount(prevVNode) replaceChild( container, prevVNode.el as RenderNode | RenderFragment, mount(nextVNode, null, parentComponent, isSVG, null) ) } function patchChildren( prevChildFlags: ChildrenFlags, nextChildFlags: ChildrenFlags, prevChildren: VNodeChildren, nextChildren: VNodeChildren, container: RenderNode, parentComponent: MountedComponent | null, isSVG: boolean, endNode: RenderNode | RenderFragment | null ) { switch (prevChildFlags) { case ChildrenFlags.SINGLE_VNODE: switch (nextChildFlags) { case ChildrenFlags.SINGLE_VNODE: patch( prevChildren as VNode, nextChildren as VNode, container, parentComponent, isSVG ) break case ChildrenFlags.NO_CHILDREN: remove(prevChildren as VNode, container) break default: remove(prevChildren as VNode, container) mountArrayChildren( nextChildren as VNode[], container, parentComponent, isSVG, endNode ) break } break case ChildrenFlags.NO_CHILDREN: switch (nextChildFlags) { case ChildrenFlags.SINGLE_VNODE: mount( nextChildren as VNode, container, parentComponent, isSVG, endNode ) break case ChildrenFlags.NO_CHILDREN: break default: mountArrayChildren( nextChildren as VNode[], container, parentComponent, isSVG, endNode ) break } break default: // MULTIPLE_CHILDREN if (nextChildFlags === ChildrenFlags.SINGLE_VNODE) { removeAll(prevChildren as MountedVNodes, container, endNode) mount( nextChildren as VNode, container, parentComponent, isSVG, endNode ) } else if (nextChildFlags === ChildrenFlags.NO_CHILDREN) { removeAll(prevChildren as MountedVNodes, container, endNode) } else { const prevLength = (prevChildren as VNode[]).length const nextLength = (nextChildren as VNode[]).length if (prevLength === 0) { if (nextLength > 0) { mountArrayChildren( nextChildren as VNode[], container, parentComponent, isSVG, endNode ) } } else if (nextLength === 0) { removeAll(prevChildren as MountedVNodes, container, endNode) } else if ( prevChildFlags === ChildrenFlags.KEYED_VNODES && nextChildFlags === ChildrenFlags.KEYED_VNODES ) { patchKeyedChildren( prevChildren as VNode[], nextChildren as VNode[], container, prevLength, nextLength, parentComponent, isSVG, endNode ) } else { patchNonKeyedChildren( prevChildren as VNode[], nextChildren as VNode[], container, prevLength, nextLength, parentComponent, isSVG, endNode ) } } break } } function patchNonKeyedChildren( prevChildren: VNode[], nextChildren: VNode[], container: RenderNode, prevLength: number, nextLength: number, parentComponent: MountedComponent | null, isSVG: boolean, endNode: RenderNode | RenderFragment | null ) { const commonLength = prevLength > nextLength ? nextLength : prevLength let i = 0 let nextChild let prevChild for (i; i < commonLength; i++) { nextChild = nextChildren[i] prevChild = prevChildren[i] if (nextChild.el) { nextChildren[i] = nextChild = cloneVNode(nextChild) } patch(prevChild, nextChild, container, parentComponent, isSVG) prevChildren[i] = nextChild } if (prevLength < nextLength) { for (i = commonLength; i < nextLength; i++) { nextChild = nextChildren[i] if (nextChild.el) { nextChildren[i] = nextChild = cloneVNode(nextChild) } mount(nextChild, container, parentComponent, isSVG, endNode) } } else if (prevLength > nextLength) { for (i = commonLength; i < prevLength; i++) { remove(prevChildren[i], container) } } } function patchKeyedChildren( prevChildren: VNode[], nextChildren: VNode[], container: RenderNode, prevLength: number, nextLength: number, parentComponent: MountedComponent | null, isSVG: boolean, endNode: RenderNode | RenderFragment | null ) { let prevEnd = prevLength - 1 let nextEnd = nextLength - 1 let i let j = 0 let prevVNode = prevChildren[j] let nextVNode = nextChildren[j] let nextPos outer: { // Sync nodes with the same key at the beginning. while (prevVNode.key === nextVNode.key) { if (nextVNode.el) { nextChildren[j] = nextVNode = cloneVNode(nextVNode) } patch(prevVNode, nextVNode, container, parentComponent, isSVG) prevChildren[j] = nextVNode j++ if (j > prevEnd || j > nextEnd) { break outer } prevVNode = prevChildren[j] nextVNode = nextChildren[j] } prevVNode = prevChildren[prevEnd] nextVNode = nextChildren[nextEnd] // Sync nodes with the same key at the end. while (prevVNode.key === nextVNode.key) { if (nextVNode.el) { nextChildren[nextEnd] = nextVNode = cloneVNode(nextVNode) } patch(prevVNode, nextVNode, container, parentComponent, isSVG) prevChildren[prevEnd] = nextVNode prevEnd-- nextEnd-- if (j > prevEnd || j > nextEnd) { break outer } prevVNode = prevChildren[prevEnd] nextVNode = nextChildren[nextEnd] } } if (j > prevEnd) { if (j <= nextEnd) { nextPos = nextEnd + 1 const nextNode = nextPos < nextLength ? nextChildren[nextPos].el : endNode while (j <= nextEnd) { nextVNode = nextChildren[j] if (nextVNode.el) { nextChildren[j] = nextVNode = cloneVNode(nextVNode) } j++ mount(nextVNode, container, parentComponent, isSVG, nextNode) } } } else if (j > nextEnd) { while (j <= prevEnd) { remove(prevChildren[j++], container) } } else { let prevStart = j const nextStart = j const prevLeft = prevEnd - j + 1 const nextLeft = nextEnd - j + 1 const sources: number[] = [] for (i = 0; i < nextLeft; i++) { sources.push(0) } // Keep track if its possible to remove whole DOM using textContent = '' let canRemoveWholeContent = prevLeft === prevLength let moved = false let pos = 0 let patched = 0 // When sizes are small, just loop them through if (nextLength < 4 || (prevLeft | nextLeft) < 32) { for (i = prevStart; i <= prevEnd; i++) { prevVNode = prevChildren[i] if (patched < nextLeft) { for (j = nextStart; j <= nextEnd; j++) { nextVNode = nextChildren[j] if (prevVNode.key === nextVNode.key) { sources[j - nextStart] = i + 1 if (canRemoveWholeContent) { canRemoveWholeContent = false while (i > prevStart) { remove(prevChildren[prevStart++], container) } } if (pos > j) { moved = true } else { pos = j } if (nextVNode.el) { nextChildren[j] = nextVNode = cloneVNode(nextVNode) } patch(prevVNode, nextVNode, container, parentComponent, isSVG) patched++ break } } if (!canRemoveWholeContent && j > nextEnd) { remove(prevVNode, container) } } else if (!canRemoveWholeContent) { remove(prevVNode, container) } } } else { const keyIndex: Record = {} // Map keys by their index for (i = nextStart; i <= nextEnd; i++) { keyIndex[nextChildren[i].key as string] = i } // Try to patch same keys for (i = prevStart; i <= prevEnd; i++) { prevVNode = prevChildren[i] if (patched < nextLeft) { j = keyIndex[prevVNode.key as string] if (j !== void 0) { if (canRemoveWholeContent) { canRemoveWholeContent = false while (i > prevStart) { remove(prevChildren[prevStart++], container) } } nextVNode = nextChildren[j] sources[j - nextStart] = i + 1 if (pos > j) { moved = true } else { pos = j } if (nextVNode.el) { nextChildren[j] = nextVNode = cloneVNode(nextVNode) } patch(prevVNode, nextVNode, container, parentComponent, isSVG) patched++ } else if (!canRemoveWholeContent) { remove(prevVNode, container) } } else if (!canRemoveWholeContent) { remove(prevVNode, container) } } } // fast-path: if nothing patched remove all old and add all new if (canRemoveWholeContent) { removeAll(prevChildren as MountedVNodes, container, endNode) mountArrayChildren( nextChildren, container, parentComponent, isSVG, endNode ) } else { if (moved) { const seq = lis(sources) j = seq.length - 1 for (i = nextLeft - 1; i >= 0; i--) { if (sources[i] === 0) { pos = i + nextStart nextVNode = nextChildren[pos] if (nextVNode.el) { nextChildren[pos] = nextVNode = cloneVNode(nextVNode) } nextPos = pos + 1 mount( nextVNode, container, parentComponent, isSVG, nextPos < nextLength ? nextChildren[nextPos].el : endNode ) } else if (j < 0 || i !== seq[j]) { pos = i + nextStart nextVNode = nextChildren[pos] nextPos = pos + 1 insertOrAppend( container, nextVNode.el as RenderNode | RenderFragment, nextPos < nextLength ? nextChildren[nextPos].el : endNode ) } else { j-- } } } else if (patched !== nextLeft) { // when patched count doesn't match b length we need to insert those // new ones loop backwards so we can use insertBefore for (i = nextLeft - 1; i >= 0; i--) { if (sources[i] === 0) { pos = i + nextStart nextVNode = nextChildren[pos] if (nextVNode.el) { nextChildren[pos] = nextVNode = cloneVNode(nextVNode) } nextPos = pos + 1 mount( nextVNode, container, parentComponent, isSVG, nextPos < nextLength ? nextChildren[nextPos].el : endNode ) } } } } } } // https://en.wikipedia.org/wiki/Longest_increasing_subsequence function lis(arr: number[]): number[] { const p = arr.slice() const result = [0] let i let j let u let v let c const len = arr.length for (i = 0; i < len; i++) { const arrI = arr[i] if (arrI !== 0) { j = result[result.length - 1] if (arr[j] < arrI) { p[i] = j result.push(i) continue } u = 0 v = result.length - 1 while (u < v) { c = ((u + v) / 2) | 0 if (arr[result[c]] < arrI) { u = c + 1 } else { v = c } } if (arrI < arr[result[u]]) { if (u > 0) { p[i] = result[u - 1] } result[u] = i } } } u = result.length v = result[u - 1] while (u-- > 0) { result[u] = v v = p[v] } return result } // unmounting ---------------------------------------------------------------- function unmount(vnode: VNode) { const { flags, children, childFlags, ref } = vnode if (flags & VNodeFlags.ELEMENT || flags & VNodeFlags.FRAGMENT) { unmountChildren(children as VNodeChildren, childFlags) if (teardownVNode !== void 0) { teardownVNode(vnode) } } else if (flags & VNodeFlags.COMPONENT) { if (flags & VNodeFlags.COMPONENT_STATEFUL) { unmountComponentInstance(children as MountedComponent) } else { unmount(children as VNode) } } else if (flags & VNodeFlags.PORTAL) { if (childFlags & ChildrenFlags.MULTIPLE_VNODES) { removeAll(children as MountedVNodes, vnode.tag as RenderNode, null) } else if (childFlags === ChildrenFlags.SINGLE_VNODE) { remove(children as VNode, vnode.tag as RenderNode) } } if (ref) { ref(null) } } function unmountChildren(children: VNodeChildren, childFlags: ChildrenFlags) { if (childFlags & ChildrenFlags.MULTIPLE_VNODES) { unmountArrayChildren(children as VNode[]) } else if (childFlags === ChildrenFlags.SINGLE_VNODE) { unmount(children as VNode) } } function unmountArrayChildren(children: VNode[]) { for (let i = 0; i < children.length; i++) { unmount(children[i]) } } function remove(vnode: VNode, container: RenderNode) { unmount(vnode) if (container && vnode.el) { removeChild(container, vnode.el) vnode.el = null } } function removeAll( children: MountedVNodes, container: RenderNode, ref: RenderNode | RenderFragment | null ) { unmountArrayChildren(children) if (ref === null) { platformClearContent(container) } else { for (let i = 0; i < children.length; i++) { removeChild(container, children[i].el as RenderNode | RenderFragment) } } } // Component lifecycle ------------------------------------------------------- function mountComponentInstance( parentVNode: VNode, Component: ComponentClass, container: RenderNode | null, parentComponent: MountedComponent | null, isSVG: boolean, endNode: RenderNode | RenderFragment | null ): RenderNode { const instance = createComponentInstance( parentVNode, Component, parentComponent ) const queueUpdate = (instance.$forceUpdate = () => { queueJob(instance._updateHandle, flushHooks) }) instance._updateHandle = autorun( () => { if (instance._destroyed) { return } if (instance._mounted) { updateComponentInstance(instance, container, isSVG) } else { // this will be executed synchronously right here instance.$vnode = renderInstanceRoot(instance) parentVNode.el = mount( instance.$vnode, container, instance, isSVG, endNode ) instance._mounted = true mountComponentInstanceCallbacks(instance, parentVNode.ref) } }, { scheduler: queueUpdate, onTrigger: instance.beforeUpdate && instance.beforeUpdate.bind(instance.$proxy) } ) return parentVNode.el as RenderNode } function mountComponentInstanceCallbacks( instance: MountedComponent, ref: Ref | null ) { if (instance.beforeMount) { instance.beforeMount.call(instance.$proxy) } if (ref) { mountRef(ref, instance) } if (instance.mounted) { queueHook(() => { ;(instance as any).mounted.call(instance.$proxy) }) } } function updateComponentInstance( instance: MountedComponent, container: RenderNode | null, isSVG: boolean ) { // beforeUpdate is called as the onTrack hook of the instance's reactive // runner const prevVNode = instance.$vnode const nextVNode = (instance.$vnode = renderInstanceRoot(instance)) container = container || parentNode(prevVNode.el as RenderNode | RenderFragment) patch(prevVNode, nextVNode, container, instance, isSVG) const el = nextVNode.el as RenderNode // recursively update parentVNode el for nested HOCs if ((nextVNode.flags & VNodeFlags.PORTAL) === 0) { let vnode = instance.$parentVNode while (vnode !== null) { if ((vnode.flags & VNodeFlags.COMPONENT) > 0) { vnode.el = el } vnode = vnode.parentVNode } } if (instance.updated) { queueHook(() => { ;(instance as any).updated.call(instance.$proxy, nextVNode) }) } } function unmountComponentInstance(instance: MountedComponent) { if (instance.beforeDestroy) { instance.beforeDestroy.call(instance.$proxy) } if (instance.$vnode) { unmount(instance.$vnode) } stop(instance._updateHandle) teardownComponentInstance(instance) instance._destroyed = true if (instance.destroyed) { instance.destroyed.call(instance.$proxy) } } // TODO hydrating ------------------------------------------------------------ // API ----------------------------------------------------------------------- function render(vnode: VNode | null, container: any) { const prevVNode = container.vnode if (vnode && vnode.el) { vnode = cloneVNode(vnode) } if (prevVNode == null) { if (vnode) { mount(vnode, container, null, false, null) container.vnode = vnode } } else { if (vnode) { patch(prevVNode, vnode, container, null, false) container.vnode = vnode } else { remove(prevVNode, container) container.vnode = null } } flushHooks() } return { render } }