Evan You
e087b4e024
fix(hydration): fix text mismatch warning
2020-04-29 17:07:41 -04:00
Evan You
ec4a4c1e06
refactor(runtime-core): refactor props resolution
...
Improve performance in optimized mode + tests
2020-04-06 17:37:47 -04:00
Evan You
eee5095692
refactor: rename <portal>
to <teleport>
...
BREAKING CHANGE: `<portal>` has been renamed to `<teleport>`.
`target` prop is also renmaed to `to`, so the new usage will be:
```html
<Teleport to="#modal-layer" :disabled="isMobile">
<div class="modal">
hello
</div>
</Teleport>
```
The primary reason for the renaming is to avoid potential naming
conflict with [native portals](https://wicg.github.io/portals/ ).
2020-04-01 21:55:19 -04:00
Evan You
b74bab216c
feat(portal): hydration support for portal disabled mode
2020-03-30 11:24:29 -04:00
Evan You
e866434f0c
feat(portal): SSR support for multi portal shared target
2020-03-27 20:49:01 -04:00
Evan You
cba2f1aadb
feat(asyncComponent): SSR/hydration support for async component
2020-03-23 16:14:56 -04:00
Evan You
ba9a91c48c
refactor: remove null comparisons
2020-03-18 18:14:51 -04:00
Evan You
aa4ab39c1a
refactor: separate vnode hooks and directive hooks
2020-03-18 12:30:26 -04:00
Evan You
60ed4e7e08
feat(ssr): improve fragment mismatch handling
2020-03-13 18:02:53 -04:00
Evan You
eb1d538ea2
test(ssr): hydration suspense tests
2020-03-13 13:05:05 -04:00
Evan You
a05d41c940
refactor(ssr): adjust ssr fragment anchor content
2020-03-13 13:05:05 -04:00
Evan You
cad5bcce40
feat(ssr): hide comment anchors during hydration in dev mode
2020-03-13 13:05:05 -04:00
Evan You
a3cc970030
feat(ssr/suspense): suspense hydration
...
In order to support hydration of async components, server-rendered
fragments must be explicitly marked with comment nodes.
2020-03-13 13:05:05 -04:00
Evan You
ca5f39ee35
refactor(runtime-core): adjust patchProp value arguments order
...
BREAKING CHANGE: `RendererOptions.patchProp` arguments order has changed
The `prevValue` and `nextValue` position has been swapped to keep it
consistent with other functions in the renderer implementation. This
only affects custom renderers using the `createRenderer` API.
2020-03-09 16:15:49 -04:00
Evan You
dd2d25fee1
test(ssr): test for hydration mismatch handling
2020-03-06 15:39:54 -05:00
Evan You
08bba093af
test(ssr): more hydration tests
2020-03-05 10:29:50 -06:00
Evan You
fb4856b363
test(ssr): hydratioon tests (wip)
2020-03-04 17:06:50 -06:00
Evan You
91269da52c
feat(ssr): hydration mismatch handling
2020-03-03 15:12:38 -06:00
Evan You
4809325c07
refactor(hydration): move fragment to seaprate function + skip normalization in optimized mode
2020-02-27 11:26:39 -05:00
Evan You
11d2fb2594
refactor(fragments): remove visible anchors for fragments
2020-02-26 16:32:06 -05:00
Evan You
9d2ac6675a
refactor: make portal tree-shakeable
2020-02-15 17:44:37 -05:00
Evan You
70dc3e3ae7
feat(ssr): support portal hydration
2020-02-14 21:04:08 -05:00
Evan You
96605b79a3
types: avoid duplicate type declarations for renderer closure functions
2020-02-14 16:25:41 -05:00
Evan You
80904e92b8
types: cleanup renderer & hydration typing
2020-02-14 12:33:32 -05:00
Evan You
629ee75588
perf: prevent renderer hot functions being inlined by minifiers
...
Terser will aggressively inline hot functions in renderer.ts in order
to reduce "function" declarations, but the inlining leads to performance
overhead (small, but noticeable in benchmarks).
Since we cannot control user's minifier options, we have to avoid the
deopt in the source code by using arrow functions in hot paths.
2020-02-14 03:27:27 -05:00
Evan You
6df2aca070
refactor(types): move shapeFlags to shared
2020-02-14 01:36:42 -05:00
Evan You
167f8241bd
refactor(ssr): make hydration logic tree-shakeable
2020-02-14 01:30:08 -05:00
Evan You
112d8f7d86
refactor: use explicit exports for runtime-core
2020-02-14 00:13:54 -05:00
Evan You
42d80b5888
wip(ssr): component hydration
2020-02-13 23:31:03 -05:00