wip: properly handle invalidated mount/unmount
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@@ -7,15 +7,16 @@ const enum Priorities {
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}
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const enum JobStatus {
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PENDING_PATCH = 1,
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PENDING_COMMIT,
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COMMITED
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IDLE = 0,
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PENDING_PATCH,
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PENDING_COMMIT
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}
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interface Job extends Function {
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status: JobStatus
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ops: Op[]
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post: Function[]
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children: Job[]
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cleanup: Function | null
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expiration: number
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}
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@@ -100,11 +101,15 @@ let hasPendingFlush = false
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export function queueJob(rawJob: Function) {
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const job = rawJob as Job
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if (currentJob) {
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currentJob.children.push(job)
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}
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// 1. let's see if this invalidates any work that
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// has already been done.
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if (job.status === JobStatus.PENDING_COMMIT) {
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// pending commit job invalidated
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invalidateJob(job)
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requeueInvalidatedJob(job)
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} else if (job.status !== JobStatus.PENDING_PATCH) {
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// a new job
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insertNewJob(job)
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@@ -115,6 +120,20 @@ export function queueJob(rawJob: Function) {
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}
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}
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function requeueInvalidatedJob(job: Job) {
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// With varying priorities we should insert job at correct position
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// based on expiration time.
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for (let i = 0; i < patchQueue.length; i++) {
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if (job.expiration < patchQueue[i].expiration) {
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patchQueue.splice(i, 0, job)
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job.status = JobStatus.PENDING_PATCH
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return
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}
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}
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patchQueue.push(job)
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job.status = JobStatus.PENDING_PATCH
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}
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export function queuePostCommitCb(fn: Function) {
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if (currentJob) {
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currentJob.post.push(fn)
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@@ -190,33 +209,45 @@ function flush(): void {
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}
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}
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function resetJob(job: Job) {
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job.ops.length = 0
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job.post.length = 0
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job.children.length = 0
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}
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function insertNewJob(job: Job) {
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job.ops = job.ops || []
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job.post = job.post || []
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job.expiration = getNow() + Priorities.NORMAL
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job.children = job.children || []
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resetJob(job)
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// inherit parent job's expiration deadline
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job.expiration = currentJob
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? currentJob.expiration
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: getNow() + Priorities.NORMAL
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patchQueue.push(job)
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job.status = JobStatus.PENDING_PATCH
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}
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function invalidateJob(job: Job) {
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job.ops.length = 0
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job.post.length = 0
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// recursively invalidate all child jobs
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const { children } = job
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for (let i = 0; i < children.length; i++) {
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const child = children[i]
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if (child.status === JobStatus.PENDING_COMMIT) {
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invalidateJob(child)
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} else if (child.status === JobStatus.PENDING_PATCH) {
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patchQueue.splice(patchQueue.indexOf(child), 1)
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child.status = JobStatus.IDLE
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}
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}
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if (job.cleanup) {
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job.cleanup()
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job.cleanup = null
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}
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resetJob(job)
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// remove from commit queue
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// and move it back to the patch queue
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commitQueue.splice(commitQueue.indexOf(job), 1)
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// With varying priorities we should insert job at correct position
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// based on expiration time.
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for (let i = 0; i < patchQueue.length; i++) {
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if (job.expiration < patchQueue[i].expiration) {
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patchQueue.splice(i, 0, job)
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break
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}
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}
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job.status = JobStatus.PENDING_PATCH
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job.status = JobStatus.IDLE
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}
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function patchJob(job: Job) {
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@@ -235,13 +266,12 @@ function commitJob(job: Job) {
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for (let i = 0; i < ops.length; i++) {
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applyOp(ops[i])
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}
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ops.length = 0
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// queue post commit cbs
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if (post) {
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postCommitQueue.push(...post)
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post.length = 0
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}
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job.status = JobStatus.COMMITED
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resetJob(job)
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job.status = JobStatus.IDLE
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}
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function applyOp(op: Op) {
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