refactor: rename <portal> to <teleport>

BREAKING CHANGE: `<portal>` has been renamed to `<teleport>`.

    `target` prop is also renmaed to `to`, so the new usage will be:

    ```html
    <Teleport to="#modal-layer" :disabled="isMobile">
      <div class="modal">
        hello
      </div>
    </Teleport>
    ```

    The primary reason for the renaming is to avoid potential naming
    conflict with [native portals](https://wicg.github.io/portals/).
This commit is contained in:
Evan You
2020-03-31 10:52:42 -04:00
parent 8080c38323
commit eee5095692
26 changed files with 290 additions and 283 deletions

View File

@@ -11,26 +11,26 @@ import { VNode, VNodeArrayChildren, VNodeProps } from '../vnode'
import { isString, ShapeFlags } from '@vue/shared'
import { warn } from '../warning'
export interface PortalProps {
target: string | RendererElement
export interface TeleportProps {
to: string | RendererElement
disabled?: boolean
}
export const isPortal = (type: any): boolean => type.__isPortal
export const isTeleport = (type: any): boolean => type.__isTeleport
const isPortalDisabled = (props: VNode['props']): boolean =>
const isTeleportDisabled = (props: VNode['props']): boolean =>
props && (props.disabled || props.disabled === '')
const resolveTarget = <T = RendererElement>(
props: PortalProps | null,
props: TeleportProps | null,
select: RendererOptions['querySelector']
): T | null => {
const targetSelector = props && props.target
const targetSelector = props && props.to
if (isString(targetSelector)) {
if (!select) {
__DEV__ &&
warn(
`Current renderer does not support string target for Portals. ` +
`Current renderer does not support string target for Teleports. ` +
`(missing querySelector renderer option)`
)
return null
@@ -39,21 +39,21 @@ const resolveTarget = <T = RendererElement>(
if (!target) {
__DEV__ &&
warn(
`Failed to locate Portal target with selector "${targetSelector}".`
`Failed to locate Teleport target with selector "${targetSelector}".`
)
}
return target as any
}
} else {
if (__DEV__ && !targetSelector) {
warn(`Invalid Portal target: ${targetSelector}`)
warn(`Invalid Teleport target: ${targetSelector}`)
}
return targetSelector as any
}
}
export const PortalImpl = {
__isPortal: true,
export const TeleportImpl = {
__isTeleport: true,
process(
n1: VNode | null,
n2: VNode,
@@ -72,32 +72,32 @@ export const PortalImpl = {
o: { insert, querySelector, createText, createComment }
} = internals
const disabled = isPortalDisabled(n2.props)
const disabled = isTeleportDisabled(n2.props)
const { shapeFlag, children } = n2
if (n1 == null) {
// insert anchors in the main view
const placeholder = (n2.el = __DEV__
? createComment('portal start')
? createComment('teleport start')
: createText(''))
const mainAnchor = (n2.anchor = __DEV__
? createComment('portal end')
? createComment('teleport end')
: createText(''))
insert(placeholder, container, anchor)
insert(mainAnchor, container, anchor)
const target = (n2.target = resolveTarget(
n2.props as PortalProps,
n2.props as TeleportProps,
querySelector
))
const targetAnchor = (n2.targetAnchor = createText(''))
if (target) {
insert(targetAnchor, target)
} else if (__DEV__) {
warn('Invalid Portal target on mount:', target, `(${typeof target})`)
warn('Invalid Teleport target on mount:', target, `(${typeof target})`)
}
const mount = (container: RendererElement, anchor: RendererNode) => {
// Portal *always* has Array children. This is enforced in both the
// Teleport *always* has Array children. This is enforced in both the
// compiler and vnode children normalization.
if (shapeFlag & ShapeFlags.ARRAY_CHILDREN) {
mountChildren(
@@ -123,12 +123,12 @@ export const PortalImpl = {
const mainAnchor = (n2.anchor = n1.anchor)!
const target = (n2.target = n1.target)!
const targetAnchor = (n2.targetAnchor = n1.targetAnchor)!
const wasDisabled = isPortalDisabled(n1.props)
const wasDisabled = isTeleportDisabled(n1.props)
const currentContainer = wasDisabled ? container : target
const currentAnchor = wasDisabled ? mainAnchor : targetAnchor
if (n2.dynamicChildren) {
// fast path when the portal happens to be a block root
// fast path when the teleport happens to be a block root
patchBlockChildren(
n1.dynamicChildren!,
n2.dynamicChildren,
@@ -153,45 +153,45 @@ export const PortalImpl = {
if (!wasDisabled) {
// enabled -> disabled
// move into main container
movePortal(
moveTeleport(
n2,
container,
mainAnchor,
internals,
PortalMoveTypes.TOGGLE
TeleportMoveTypes.TOGGLE
)
}
} else {
// target changed
if ((n2.props && n2.props.target) !== (n1.props && n1.props.target)) {
if ((n2.props && n2.props.to) !== (n1.props && n1.props.to)) {
const nextTarget = (n2.target = resolveTarget(
n2.props as PortalProps,
n2.props as TeleportProps,
querySelector
))
if (nextTarget) {
movePortal(
moveTeleport(
n2,
nextTarget,
null,
internals,
PortalMoveTypes.TARGET_CHANGE
TeleportMoveTypes.TARGET_CHANGE
)
} else if (__DEV__) {
warn(
'Invalid Portal target on update:',
'Invalid Teleport target on update:',
target,
`(${typeof target})`
)
}
} else if (wasDisabled) {
// disabled -> enabled
// move into portal target
movePortal(
// move into teleport target
moveTeleport(
n2,
target,
targetAnchor,
internals,
PortalMoveTypes.TOGGLE
TeleportMoveTypes.TOGGLE
)
}
}
@@ -211,38 +211,38 @@ export const PortalImpl = {
}
},
move: movePortal,
hydrate: hydratePortal
move: moveTeleport,
hydrate: hydrateTeleport
}
export const enum PortalMoveTypes {
export const enum TeleportMoveTypes {
TARGET_CHANGE,
TOGGLE, // enable / disable
REORDER // moved in the main view
}
function movePortal(
function moveTeleport(
vnode: VNode,
container: RendererElement,
parentAnchor: RendererNode | null,
{ o: { insert }, m: move }: RendererInternals,
moveType: PortalMoveTypes = PortalMoveTypes.REORDER
moveType: TeleportMoveTypes = TeleportMoveTypes.REORDER
) {
// move target anchor if this is a target change.
if (moveType === PortalMoveTypes.TARGET_CHANGE) {
if (moveType === TeleportMoveTypes.TARGET_CHANGE) {
insert(vnode.targetAnchor!, container, parentAnchor)
}
const { el, anchor, shapeFlag, children, props } = vnode
const isReorder = moveType === PortalMoveTypes.REORDER
const isReorder = moveType === TeleportMoveTypes.REORDER
// move main view anchor if this is a re-order.
if (isReorder) {
insert(el!, container, parentAnchor)
}
// if this is a re-order and portal is enabled (content is in target)
// if this is a re-order and teleport is enabled (content is in target)
// do not move children. So the opposite is: only move children if this
// is not a reorder, or the portal is disabled
if (!isReorder || isPortalDisabled(props)) {
// Portal has either Array children or no children.
// is not a reorder, or the teleport is disabled
if (!isReorder || isTeleportDisabled(props)) {
// Teleport has either Array children or no children.
if (shapeFlag & ShapeFlags.ARRAY_CHILDREN) {
for (let i = 0; i < (children as VNode[]).length; i++) {
move(
@@ -260,12 +260,12 @@ function movePortal(
}
}
interface PortalTargetElement extends Element {
// last portal target
interface TeleportTargetElement extends Element {
// last teleport target
_lpa?: Node | null
}
function hydratePortal(
function hydrateTeleport(
node: Node,
vnode: VNode,
parentComponent: ComponentInternalInstance | null,
@@ -284,15 +284,16 @@ function hydratePortal(
) => Node | null
): Node | null {
const target = (vnode.target = resolveTarget<Element>(
vnode.props as PortalProps,
vnode.props as TeleportProps,
querySelector
))
if (target) {
// if multiple portals rendered to the same target element, we need to
// pick up from where the last portal finished instead of the first node
const targetNode = (target as PortalTargetElement)._lpa || target.firstChild
// if multiple teleports rendered to the same target element, we need to
// pick up from where the last teleport finished instead of the first node
const targetNode =
(target as TeleportTargetElement)._lpa || target.firstChild
if (vnode.shapeFlag & ShapeFlags.ARRAY_CHILDREN) {
if (isPortalDisabled(vnode.props)) {
if (isTeleportDisabled(vnode.props)) {
vnode.anchor = hydrateChildren(
nextSibling(node),
vnode,
@@ -313,7 +314,7 @@ function hydratePortal(
optimized
)
}
;(target as PortalTargetElement)._lpa = nextSibling(
;(target as TeleportTargetElement)._lpa = nextSibling(
vnode.targetAnchor as Node
)
}
@@ -322,7 +323,7 @@ function hydratePortal(
}
// Force-casted public typing for h and TSX props inference
export const Portal = (PortalImpl as any) as {
__isPortal: true
new (): { $props: VNodeProps & PortalProps }
export const Teleport = (TeleportImpl as any) as {
__isTeleport: true
new (): { $props: VNodeProps & TeleportProps }
}