refactor(hmr): simplify hmr force update check
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@@ -18,7 +18,7 @@ import {
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import { warn } from './warning'
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import { isKeepAlive } from './components/KeepAlive'
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import { withCtx } from './helpers/withRenderContext'
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import { queuePostFlushCb } from './scheduler'
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import { isHmrUpdating } from './hmr'
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export type Slot = (...args: any[]) => VNode[]
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@@ -125,14 +125,10 @@ export const updateSlots = (
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if (vnode.shapeFlag & ShapeFlags.SLOTS_CHILDREN) {
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if ((children as RawSlots)._ === 1) {
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// compiled slots.
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if (__DEV__ && instance.parent && instance.parent.hmrUpdated) {
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if (__DEV__ && isHmrUpdating) {
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// Parent was HMR updated so slot content may have changed.
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// force update slots and mark instance for hmr as well
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extend(slots, children as Slots)
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instance.hmrUpdated = true
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queuePostFlushCb(() => {
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instance.hmrUpdated = false
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})
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} else if (
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// bail on dynamic slots (v-if, v-for, reference of scope variables)
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!(vnode.patchFlag & PatchFlags.DYNAMIC_SLOTS)
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