feat(compiler): v-for codegen w/ correct blocks optimization + key flags
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@@ -47,11 +47,11 @@ export const enum PatchFlags {
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// value.
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NEED_PATCH = 1 << 5,
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// Indicates a v-for fragment with keyed or partially keyed children
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KEYED_V_FOR = 1 << 6,
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// Indicates a fragment with keyed or partially keyed children
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KEYED_FRAGMENT = 1 << 6,
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// Indicates a v-for fragment with unkeyed children.
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UNKEYED_V_FOR = 1 << 7,
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// Indicates a fragment with unkeyed children.
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UNKEYED_FRAGMENT = 1 << 7,
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// Indicates a component with dynamic slots (e.g. slot that references a v-for
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// iterated value, or dynamic slot names).
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@@ -67,8 +67,8 @@ export const PublicPatchFlags = {
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PROPS: PatchFlags.PROPS,
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NEED_PATCH: PatchFlags.NEED_PATCH,
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FULL_PROPS: PatchFlags.FULL_PROPS,
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KEYED_V_FOR: PatchFlags.KEYED_V_FOR,
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UNKEYED_V_FOR: PatchFlags.UNKEYED_V_FOR,
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KEYED_FRAGMENT: PatchFlags.KEYED_FRAGMENT,
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UNKEYED_FRAGMENT: PatchFlags.UNKEYED_FRAGMENT,
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DYNAMIC_SLOTS: PatchFlags.DYNAMIC_SLOTS
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}
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@@ -80,7 +80,7 @@ export const PatchFlagNames = {
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[PatchFlags.PROPS]: `PROPS`,
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[PatchFlags.NEED_PATCH]: `NEED_PATCH`,
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[PatchFlags.FULL_PROPS]: `FULL_PROPS`,
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[PatchFlags.KEYED_V_FOR]: `KEYED_V_FOR`,
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[PatchFlags.UNKEYED_V_FOR]: `UNKEYED_V_FOR`,
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[PatchFlags.KEYED_FRAGMENT]: `KEYED_FRAGMENT`,
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[PatchFlags.UNKEYED_FRAGMENT]: `UNKEYED_FRAGMENT`,
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[PatchFlags.DYNAMIC_SLOTS]: `DYNAMIC_SLOTS`
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}
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