fix(compiler-core): fix v-if block handling for components that fail to resolve
fix #2058
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@ -93,10 +93,12 @@ describe('compiler: v-if', () => {
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expect((node.branches[0].children[0] as ElementNode).tagType).toBe(
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ElementTypes.COMPONENT
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)
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// #2058 since a component may fail to resolve and fallback to a plain
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// element, it still needs to be made a block
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expect(
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((node.branches[0].children[0] as ElementNode)!
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.codegenNode as VNodeCall)!.isBlock
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).toBe(false)
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).toBe(true)
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})
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test('v-if + v-else', () => {
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@ -29,8 +29,7 @@ import {
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CREATE_BLOCK,
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FRAGMENT,
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CREATE_COMMENT,
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OPEN_BLOCK,
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TELEPORT
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OPEN_BLOCK
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} from '../runtimeHelpers'
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import { injectProp, findDir, findProp } from '../utils'
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import { PatchFlags, PatchFlagNames } from '@vue/shared'
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@ -255,14 +254,7 @@ function createChildrenCodegenNode(
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const vnodeCall = (firstChild as ElementNode)
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.codegenNode as BlockCodegenNode
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// Change createVNode to createBlock.
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if (
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vnodeCall.type === NodeTypes.VNODE_CALL &&
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// component vnodes are always tracked and its children are
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// compiled into slots so no need to make it a block
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((firstChild as ElementNode).tagType !== ElementTypes.COMPONENT ||
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// teleport has component type but isn't always tracked
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vnodeCall.tag === TELEPORT)
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) {
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if (vnodeCall.type === NodeTypes.VNODE_CALL) {
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vnodeCall.isBlock = true
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helper(OPEN_BLOCK)
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helper(CREATE_BLOCK)
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