perf(reactivity): improve reactive effect memory usage (#4001)

Based on #2345 , but with smaller API change

- Use class implementation for `ReactiveEffect`
- Switch internal creation of effects to use the class constructor
- Avoid options object allocation
- Avoid creating bound effect runner function (used in schedulers) when not necessary.
- Consumes ~17% less memory compared to last commit
- Introduces a very minor breaking change: the `scheduler` option passed to `effect` no longer receives the runner function.
This commit is contained in:
Evan You
2021-06-24 17:44:32 -04:00
parent 63a51ffcab
commit 87f69fd0bb
12 changed files with 221 additions and 208 deletions

View File

@@ -1,4 +1,4 @@
import { effect, ReactiveEffect } from './effect'
import { ReactiveEffect } from './effect'
import { Ref, trackRefValue, triggerRefValue } from './ref'
import { isFunction, NOOP } from '@vue/shared'
import { ReactiveFlags, toRaw } from './reactive'
@@ -35,16 +35,12 @@ class ComputedRefImpl<T> {
private readonly _setter: ComputedSetter<T>,
isReadonly: boolean
) {
this.effect = effect(getter, {
lazy: true,
scheduler: () => {
if (!this._dirty) {
this._dirty = true
triggerRefValue(this)
}
this.effect = new ReactiveEffect(getter, () => {
if (!this._dirty) {
this._dirty = true
triggerRefValue(this)
}
})
this[ReactiveFlags.IS_READONLY] = isReadonly
}
@@ -52,10 +48,10 @@ class ComputedRefImpl<T> {
// the computed ref may get wrapped by other proxies e.g. readonly() #3376
const self = toRaw(this)
if (self._dirty) {
self._value = this.effect()
self._value = self.effect.run()!
self._dirty = false
}
trackRefValue(this)
trackRefValue(self)
return self._value
}

View File

@@ -1,5 +1,5 @@
import { TrackOpTypes, TriggerOpTypes } from './operations'
import { EMPTY_OBJ, extend, isArray, isIntegerKey, isMap } from '@vue/shared'
import { extend, isArray, isIntegerKey, isMap } from '@vue/shared'
// The main WeakMap that stores {target -> key -> dep} connections.
// Conceptually, it's easier to think of a dependency as a Dep class
@@ -9,40 +9,7 @@ type Dep = Set<ReactiveEffect>
type KeyToDepMap = Map<any, Dep>
const targetMap = new WeakMap<any, KeyToDepMap>()
export interface ReactiveEffect<T = any> {
(): T
_isEffect: true
id: number
active: boolean
raw: () => T
deps: Array<Dep>
options: ReactiveEffectOptions
allowRecurse: boolean
}
export interface ReactiveEffectOptions {
lazy?: boolean
scheduler?: (job: ReactiveEffect) => void
onTrack?: (event: DebuggerEvent) => void
onTrigger?: (event: DebuggerEvent) => void
onStop?: () => void
/**
* Indicates whether the job is allowed to recursively trigger itself when
* managed by the scheduler.
*
* By default, a job cannot trigger itself because some built-in method calls,
* e.g. Array.prototype.push actually performs reads as well (#1740) which
* can lead to confusing infinite loops.
* The allowed cases are component update functions and watch callbacks.
* Component update functions may update child component props, which in turn
* trigger flush: "pre" watch callbacks that mutates state that the parent
* relies on (#1801). Watch callbacks doesn't track its dependencies so if it
* triggers itself again, it's likely intentional and it is the user's
* responsibility to perform recursive state mutation that eventually
* stabilizes (#1727).
*/
allowRecurse?: boolean
}
export type EffectScheduler = () => void
export type DebuggerEvent = {
effect: ReactiveEffect
@@ -62,52 +29,34 @@ let activeEffect: ReactiveEffect | undefined
export const ITERATE_KEY = Symbol(__DEV__ ? 'iterate' : '')
export const MAP_KEY_ITERATE_KEY = Symbol(__DEV__ ? 'Map key iterate' : '')
export class ReactiveEffect<T = any> {
active = true
deps: Dep[] = []
export function isEffect(fn: any): fn is ReactiveEffect {
return fn && fn._isEffect === true
}
// can be attached after creation
onStop?: () => void
// dev only
onTrack?: (event: DebuggerEvent) => void
// dev only
onTrigger?: (event: DebuggerEvent) => void
export function effect<T = any>(
fn: () => T,
options: ReactiveEffectOptions = EMPTY_OBJ
): ReactiveEffect<T> {
if (isEffect(fn)) {
fn = fn.raw
}
const effect = createReactiveEffect(fn, options)
if (!options.lazy) {
effect()
}
return effect
}
constructor(
public fn: () => T,
public scheduler: EffectScheduler | null = null,
// allow recursive self-invocation
public allowRecurse = false
) {}
export function stop(effect: ReactiveEffect) {
if (effect.active) {
cleanup(effect)
if (effect.options.onStop) {
effect.options.onStop()
run() {
if (!this.active) {
return this.fn()
}
effect.active = false
}
}
let uid = 0
function createReactiveEffect<T = any>(
fn: () => T,
options: ReactiveEffectOptions
): ReactiveEffect<T> {
const effect = function reactiveEffect(): unknown {
if (!effect.active) {
return fn()
}
if (!effectStack.includes(effect)) {
cleanup(effect)
if (!effectStack.includes(this)) {
this.cleanup()
try {
enableTracking()
effectStack.push(effect)
activeEffect = effect
return fn()
effectStack.push((activeEffect = this))
return this.fn()
} finally {
effectStack.pop()
resetTracking()
@@ -115,25 +64,65 @@ function createReactiveEffect<T = any>(
activeEffect = n > 0 ? effectStack[n - 1] : undefined
}
}
} as ReactiveEffect
effect.id = uid++
effect.allowRecurse = !!options.allowRecurse
effect._isEffect = true
effect.active = true
effect.raw = fn
effect.deps = []
effect.options = options
return effect
}
cleanup() {
const { deps } = this
if (deps.length) {
for (let i = 0; i < deps.length; i++) {
deps[i].delete(this)
}
deps.length = 0
}
}
stop() {
if (this.active) {
this.cleanup()
if (this.onStop) {
this.onStop()
}
this.active = false
}
}
}
function cleanup(effect: ReactiveEffect) {
const { deps } = effect
if (deps.length) {
for (let i = 0; i < deps.length; i++) {
deps[i].delete(effect)
}
deps.length = 0
export interface ReactiveEffectOptions {
lazy?: boolean
scheduler?: EffectScheduler
allowRecurse?: boolean
onStop?: () => void
onTrack?: (event: DebuggerEvent) => void
onTrigger?: (event: DebuggerEvent) => void
}
export interface ReactiveEffectRunner<T = any> {
(): T
effect: ReactiveEffect
}
export function effect<T = any>(
fn: () => T,
options?: ReactiveEffectOptions
): ReactiveEffectRunner {
if ((fn as ReactiveEffectRunner).effect) {
fn = (fn as ReactiveEffectRunner).effect.fn
}
const _effect = new ReactiveEffect(fn)
if (options) {
extend(_effect, options)
}
if (!options || !options.lazy) {
_effect.run()
}
const runner = _effect.run.bind(_effect) as ReactiveEffectRunner
runner.effect = _effect
return runner
}
export function stop(runner: ReactiveEffectRunner) {
runner.effect.stop()
}
let shouldTrack = true
@@ -185,8 +174,8 @@ export function trackEffects(
if (!dep.has(activeEffect!)) {
dep.add(activeEffect!)
activeEffect!.deps.push(dep)
if (__DEV__ && activeEffect!.options.onTrack) {
activeEffect!.options.onTrack(
if (__DEV__ && activeEffect!.onTrack) {
activeEffect!.onTrack(
Object.assign(
{
effect: activeEffect!
@@ -284,13 +273,13 @@ export function triggerEffects(
// spread into array for stabilization
for (const effect of [...dep]) {
if (effect !== activeEffect || effect.allowRecurse) {
if (__DEV__ && effect.options.onTrigger) {
effect.options.onTrigger(extend({ effect }, debuggerEventExtraInfo))
if (__DEV__ && effect.onTrigger) {
effect.onTrigger(extend({ effect }, debuggerEventExtraInfo))
}
if (effect.options.scheduler) {
effect.options.scheduler(effect)
if (effect.scheduler) {
effect.scheduler()
} else {
effect()
effect.run()
}
}
}

View File

@@ -46,7 +46,9 @@ export {
resetTracking,
ITERATE_KEY,
ReactiveEffect,
ReactiveEffectRunner,
ReactiveEffectOptions,
EffectScheduler,
DebuggerEvent
} from './effect'
export { TrackOpTypes, TriggerOpTypes } from './operations'