fix(reactivity): ensure computed is invalidated before other effects

fix #5720
This commit is contained in:
Evan You 2022-04-15 16:43:17 +08:00
parent 56879e6b23
commit 82bdf86254
2 changed files with 42 additions and 10 deletions

View File

@ -170,6 +170,23 @@ describe('reactivity/computed', () => {
expect(dummy).toBe(-1)
})
// #5720
it('should invalidate before non-computed effects', () => {
let plusOneValues: number[] = []
const n = ref(0)
const plusOne = computed(() => n.value + 1)
effect(() => {
n.value
plusOneValues.push(plusOne.value)
})
// access plusOne, causing it to be non-dirty
plusOne.value
// mutate n
n.value++
// on the 2nd run, plusOne.value should have already updated.
expect(plusOneValues).toMatchObject([1, 2, 2])
})
it('should warn if trying to set a readonly computed', () => {
const n = ref(1)
const plusOne = computed(() => n.value + 1)

View File

@ -348,7 +348,23 @@ export function triggerEffects(
debuggerEventExtraInfo?: DebuggerEventExtraInfo
) {
// spread into array for stabilization
for (const effect of isArray(dep) ? dep : [...dep]) {
const effects = isArray(dep) ? dep : [...dep]
for (const effect of effects) {
if (effect.computed) {
triggerEffect(effect, debuggerEventExtraInfo)
}
}
for (const effect of effects) {
if (!effect.computed) {
triggerEffect(effect, debuggerEventExtraInfo)
}
}
}
function triggerEffect(
effect: ReactiveEffect,
debuggerEventExtraInfo?: DebuggerEventExtraInfo
) {
if (effect !== activeEffect || effect.allowRecurse) {
if (__DEV__ && effect.onTrigger) {
effect.onTrigger(extend({ effect }, debuggerEventExtraInfo))
@ -360,4 +376,3 @@ export function triggerEffects(
}
}
}
}