fix(runtime-core): fix keep-alive tree-shaking
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9e51297702
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@ -283,7 +283,7 @@ function registerKeepAliveHook(
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if (target) {
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if (target) {
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let current = target.parent
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let current = target.parent
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while (current && current.parent) {
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while (current && current.parent) {
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if (current.parent.type === KeepAliveImpl) {
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if (isKeepAlive(current.parent.vnode)) {
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injectToKeepAliveRoot(wrappedHook, type, target, current)
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injectToKeepAliveRoot(wrappedHook, type, target, current)
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}
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}
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current = current.parent
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current = current.parent
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