fix(compiler-core): handle base-transition
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@@ -2,7 +2,6 @@ export const FRAGMENT = Symbol(__DEV__ ? `Fragment` : ``)
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export const PORTAL = Symbol(__DEV__ ? `Portal` : ``)
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export const SUSPENSE = Symbol(__DEV__ ? `Suspense` : ``)
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export const KEEP_ALIVE = Symbol(__DEV__ ? `KeepAlive` : ``)
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export const TRANSITION = Symbol(__DEV__ ? `Transition` : ``)
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export const BASE_TRANSITION = Symbol(__DEV__ ? `BaseTransition` : ``)
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export const OPEN_BLOCK = Symbol(__DEV__ ? `openBlock` : ``)
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export const CREATE_BLOCK = Symbol(__DEV__ ? `createBlock` : ``)
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@@ -32,7 +31,6 @@ export const helperNameMap: any = {
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[PORTAL]: `Portal`,
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[SUSPENSE]: `Suspense`,
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[KEEP_ALIVE]: `KeepAlive`,
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[TRANSITION]: `Transition`,
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[BASE_TRANSITION]: `BaseTransition`,
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[OPEN_BLOCK]: `openBlock`,
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[CREATE_BLOCK]: `createBlock`,
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