types: fix suspense exported type
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@ -10,11 +10,11 @@ import { handleError, ErrorCodes } from './errorHandling'
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import { pushWarningContext, popWarningContext } from './warning'
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export function isSuspenseType(type: VNodeTypes): type is typeof SuspenseImpl {
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return (type as any).__isSuspenseImpl === true
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return (type as any).__isSuspense === true
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}
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export const SuspenseImpl = {
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__isSuspenseImpl: true,
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__isSuspense: true,
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process(
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n1: VNode | null,
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n2: VNode,
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@ -25,12 +25,14 @@ export const Portal = Symbol(__DEV__ ? 'Portal' : undefined)
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export const Text = Symbol(__DEV__ ? 'Text' : undefined)
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export const Comment = Symbol(__DEV__ ? 'Comment' : undefined)
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// Export as {} to avoid circular type dependency between `suspense.ts` and
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// `createRenderer.ts` in exported types.
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// Export Suspense with casting to avoid circular type dependency between
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// `suspense.ts` and `createRenderer.ts` in exported types.
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// A circular type dependency causes tsc to generate d.ts with dynmaic import()
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// calls using realtive paths, which works for separate d.ts files, but will
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// fail after d.ts rollup with API Extractor.
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const Suspense = (__FEATURE_SUSPENSE__ ? SuspenseImpl : null) as {}
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const Suspense = ((__FEATURE_SUSPENSE__ ? SuspenseImpl : null) as any) as {
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__isSuspense: true
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}
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export { Suspense }
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export type VNodeTypes =
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