refactor: rename reactivity package name and APIs
This commit is contained in:
197
packages/reactivity/src/effect.ts
Normal file
197
packages/reactivity/src/effect.ts
Normal file
@@ -0,0 +1,197 @@
|
||||
import { OperationTypes } from './operations'
|
||||
import { Dep, targetMap } from './state'
|
||||
|
||||
export interface ReactiveEffect {
|
||||
(): any
|
||||
isEffect: true
|
||||
active: boolean
|
||||
raw: Function
|
||||
deps: Array<Dep>
|
||||
computed?: boolean
|
||||
scheduler?: Scheduler
|
||||
onTrack?: Debugger
|
||||
onTrigger?: Debugger
|
||||
onStop?: () => void
|
||||
}
|
||||
|
||||
export interface ReactiveEffectOptions {
|
||||
lazy?: boolean
|
||||
computed?: boolean
|
||||
scheduler?: Scheduler
|
||||
onTrack?: Debugger
|
||||
onTrigger?: Debugger
|
||||
onStop?: () => void
|
||||
}
|
||||
|
||||
export type Scheduler = (run: () => any) => void
|
||||
|
||||
export interface DebuggerEvent {
|
||||
effect: ReactiveEffect
|
||||
target: any
|
||||
type: OperationTypes
|
||||
key: string | symbol | undefined
|
||||
}
|
||||
|
||||
export type Debugger = (event: DebuggerEvent) => void
|
||||
|
||||
export const activeReactiveEffectStack: ReactiveEffect[] = []
|
||||
|
||||
export const ITERATE_KEY = Symbol('iterate')
|
||||
|
||||
export function createReactiveEffect(
|
||||
fn: Function,
|
||||
options: ReactiveEffectOptions
|
||||
): ReactiveEffect {
|
||||
const effect = function effect(...args): any {
|
||||
return run(effect as ReactiveEffect, fn, args)
|
||||
} as ReactiveEffect
|
||||
effect.isEffect = true
|
||||
effect.active = true
|
||||
effect.raw = fn
|
||||
effect.scheduler = options.scheduler
|
||||
effect.onTrack = options.onTrack
|
||||
effect.onTrigger = options.onTrigger
|
||||
effect.onStop = options.onStop
|
||||
effect.computed = options.computed
|
||||
effect.deps = []
|
||||
return effect
|
||||
}
|
||||
|
||||
function run(effect: ReactiveEffect, fn: Function, args: any[]): any {
|
||||
if (!effect.active) {
|
||||
return fn(...args)
|
||||
}
|
||||
if (activeReactiveEffectStack.indexOf(effect) === -1) {
|
||||
cleanup(effect)
|
||||
try {
|
||||
activeReactiveEffectStack.push(effect)
|
||||
return fn(...args)
|
||||
} finally {
|
||||
activeReactiveEffectStack.pop()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function cleanup(effect: ReactiveEffect) {
|
||||
const { deps } = effect
|
||||
if (deps.length) {
|
||||
for (let i = 0; i < deps.length; i++) {
|
||||
deps[i].delete(effect)
|
||||
}
|
||||
deps.length = 0
|
||||
}
|
||||
}
|
||||
|
||||
export function track(
|
||||
target: any,
|
||||
type: OperationTypes,
|
||||
key?: string | symbol
|
||||
) {
|
||||
const effect = activeReactiveEffectStack[activeReactiveEffectStack.length - 1]
|
||||
if (effect) {
|
||||
if (type === OperationTypes.ITERATE) {
|
||||
key = ITERATE_KEY
|
||||
}
|
||||
let depsMap = targetMap.get(target)
|
||||
if (depsMap === void 0) {
|
||||
targetMap.set(target, (depsMap = new Map()))
|
||||
}
|
||||
let dep = depsMap.get(key as string | symbol)
|
||||
if (!dep) {
|
||||
depsMap.set(key as string | symbol, (dep = new Set()))
|
||||
}
|
||||
if (!dep.has(effect)) {
|
||||
dep.add(effect)
|
||||
effect.deps.push(dep)
|
||||
if (__DEV__ && effect.onTrack) {
|
||||
effect.onTrack({
|
||||
effect,
|
||||
target,
|
||||
type,
|
||||
key
|
||||
})
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export function trigger(
|
||||
target: any,
|
||||
type: OperationTypes,
|
||||
key?: string | symbol,
|
||||
extraInfo?: any
|
||||
) {
|
||||
const depsMap = targetMap.get(target)
|
||||
if (depsMap === void 0) {
|
||||
// never been tracked
|
||||
return
|
||||
}
|
||||
const effects: Set<ReactiveEffect> = new Set()
|
||||
const computedRunners: Set<ReactiveEffect> = new Set()
|
||||
if (type === OperationTypes.CLEAR) {
|
||||
// collection being cleared, trigger all effects for target
|
||||
depsMap.forEach(dep => {
|
||||
addRunners(effects, computedRunners, dep)
|
||||
})
|
||||
} else {
|
||||
// schedule runs for SET | ADD | DELETE
|
||||
if (key !== void 0) {
|
||||
addRunners(effects, computedRunners, depsMap.get(key as string | symbol))
|
||||
}
|
||||
// also run for iteration key on ADD | DELETE
|
||||
if (type === OperationTypes.ADD || type === OperationTypes.DELETE) {
|
||||
const iterationKey = Array.isArray(target) ? 'length' : ITERATE_KEY
|
||||
addRunners(effects, computedRunners, depsMap.get(iterationKey))
|
||||
}
|
||||
}
|
||||
const run = (effect: ReactiveEffect) => {
|
||||
scheduleRun(effect, target, type, key, extraInfo)
|
||||
}
|
||||
// Important: computed effects must be run first so that computed getters
|
||||
// can be invalidated before any normal effects that depend on them are run.
|
||||
computedRunners.forEach(run)
|
||||
effects.forEach(run)
|
||||
}
|
||||
|
||||
function addRunners(
|
||||
effects: Set<ReactiveEffect>,
|
||||
computedRunners: Set<ReactiveEffect>,
|
||||
effectsToAdd: Set<ReactiveEffect> | undefined
|
||||
) {
|
||||
if (effectsToAdd !== void 0) {
|
||||
effectsToAdd.forEach(effect => {
|
||||
if (effect.computed) {
|
||||
computedRunners.add(effect)
|
||||
} else {
|
||||
effects.add(effect)
|
||||
}
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
function scheduleRun(
|
||||
effect: ReactiveEffect,
|
||||
target: any,
|
||||
type: OperationTypes,
|
||||
key: string | symbol | undefined,
|
||||
extraInfo: any
|
||||
) {
|
||||
if (__DEV__ && effect.onTrigger) {
|
||||
effect.onTrigger(
|
||||
Object.assign(
|
||||
{
|
||||
effect,
|
||||
target,
|
||||
key,
|
||||
type
|
||||
},
|
||||
extraInfo
|
||||
)
|
||||
)
|
||||
}
|
||||
if (effect.scheduler !== void 0) {
|
||||
effect.scheduler(effect)
|
||||
} else {
|
||||
effect()
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user