build: avoid runtime wildcard import in global build
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@@ -58,7 +58,13 @@ function compileToFunction(
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...options
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})
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const render = new Function('Vue', code)(runtimeDom) as RenderFunction
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// The wildcard import results in a huge object with every export
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// with keys that cannot be mangled, and can be quite heavy size-wise.
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// In the global build we know `Vue` is available globally so we can avoid
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// the wildcard object.
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const render = (__GLOBAL__
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? new Function(code)()
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: new Function('Vue', code)(runtimeDom)) as RenderFunction
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return (compileCache[key] = render)
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}
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