fix(ssr): only cache computed getters during render phase

fix #5300
This commit is contained in:
Evan You 2022-01-21 12:31:54 +08:00
parent 25bc6549eb
commit 2f91872e7b
6 changed files with 75 additions and 9 deletions

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@ -23,16 +23,18 @@ export interface WritableComputedOptions<T> {
set: ComputedSetter<T> set: ComputedSetter<T>
} }
class ComputedRefImpl<T> { export class ComputedRefImpl<T> {
public dep?: Dep = undefined public dep?: Dep = undefined
private _value!: T private _value!: T
private _dirty = true
public readonly effect: ReactiveEffect<T> public readonly effect: ReactiveEffect<T>
public readonly __v_isRef = true public readonly __v_isRef = true
public readonly [ReactiveFlags.IS_READONLY]: boolean public readonly [ReactiveFlags.IS_READONLY]: boolean
public _dirty = true
public _cacheable: boolean
constructor( constructor(
getter: ComputedGetter<T>, getter: ComputedGetter<T>,
private readonly _setter: ComputedSetter<T>, private readonly _setter: ComputedSetter<T>,
@ -45,7 +47,8 @@ class ComputedRefImpl<T> {
triggerRefValue(this) triggerRefValue(this)
} }
}) })
this.effect.active = !isSSR this.effect.computed = this
this.effect.active = this._cacheable = !isSSR
this[ReactiveFlags.IS_READONLY] = isReadonly this[ReactiveFlags.IS_READONLY] = isReadonly
} }
@ -53,7 +56,7 @@ class ComputedRefImpl<T> {
// the computed ref may get wrapped by other proxies e.g. readonly() #3376 // the computed ref may get wrapped by other proxies e.g. readonly() #3376
const self = toRaw(this) const self = toRaw(this)
trackRefValue(self) trackRefValue(self)
if (self._dirty) { if (self._dirty || !self._cacheable) {
self._dirty = false self._dirty = false
self._value = self.effect.run()! self._value = self.effect.run()!
} }

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@ -58,14 +58,14 @@ class DeferredComputedRefImpl<T> {
// value invalidation in case of sync access; normal effects are // value invalidation in case of sync access; normal effects are
// deferred to be triggered in scheduler. // deferred to be triggered in scheduler.
for (const e of this.dep) { for (const e of this.dep) {
if (e.computed) { if (e.computed instanceof DeferredComputedRefImpl) {
e.scheduler!(true /* computedTrigger */) e.scheduler!(true /* computedTrigger */)
} }
} }
} }
this._dirty = true this._dirty = true
}) })
this.effect.computed = true this.effect.computed = this as any
} }
private _get() { private _get() {

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@ -9,6 +9,7 @@ import {
newTracked, newTracked,
wasTracked wasTracked
} from './dep' } from './dep'
import { ComputedRefImpl } from './computed'
// The main WeakMap that stores {target -> key -> dep} connections. // The main WeakMap that stores {target -> key -> dep} connections.
// Conceptually, it's easier to think of a dependency as a Dep class // Conceptually, it's easier to think of a dependency as a Dep class
@ -54,9 +55,16 @@ export class ReactiveEffect<T = any> {
active = true active = true
deps: Dep[] = [] deps: Dep[] = []
// can be attached after creation /**
computed?: boolean * Can be attached after creation
* @internal
*/
computed?: ComputedRefImpl<T>
/**
* @internal
*/
allowRecurse?: boolean allowRecurse?: boolean
onStop?: () => void onStop?: () => void
// dev only // dev only
onTrack?: (event: DebuggerEvent) => void onTrack?: (event: DebuggerEvent) => void

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@ -19,7 +19,8 @@ import {
LooseRequired, LooseRequired,
UnionToIntersection UnionToIntersection
} from '@vue/shared' } from '@vue/shared'
import { computed, isRef, Ref } from '@vue/reactivity' import { isRef, Ref } from '@vue/reactivity'
import { computed } from './apiComputed'
import { import {
watch, watch,
WatchOptions, WatchOptions,

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@ -0,0 +1,48 @@
import { createSSRApp, defineComponent, h, computed, reactive } from 'vue'
import { renderToString } from '../src/renderToString'
// #5208 reported memory leak of keeping computed alive during SSR
// so we made computed properties created during SSR non-reactive in
// https://github.com/vuejs/core/commit/f4f0966b33863ac0fca6a20cf9e8ddfbb311ae87
// However, the default caching leads to #5300 which is tested below.
// In Vue 2, computed properties are simple getters during SSR - this can be
// inefficient if an expensive computed is accessed multiple times during render,
// but because of potential mutations, we cannot cache it until we enter the
// render phase (where no mutations can happen anymore)
test('computed reactivity during SSR', async () => {
const store = {
// initial state could be hydrated
state: reactive({ items: null }) as any,
// pretend to fetch some data from an api
async fetchData() {
this.state.items = ['hello', 'world']
}
}
const getterSpy = jest.fn()
const App = defineComponent(async () => {
const msg = computed(() => {
getterSpy()
return store.state.items?.join(' ')
})
// If msg value is falsy then we are either in ssr context or on the client
// and the initial state was not modified/hydrated.
// In both cases we need to fetch data.
if (!msg.value) await store.fetchData()
expect(msg.value).toBe('hello world')
return () => h('div', null, msg.value + msg.value + msg.value)
})
const app = createSSRApp(App)
const html = await renderToString(app)
expect(html).toMatch('hello world')
// should only be called twice since access should be cached
// during the render phase
expect(getterSpy).toHaveBeenCalledTimes(2)
})

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@ -128,6 +128,12 @@ function renderComponentSubTree(
comp.ssrRender = ssrCompile(comp.template, instance) comp.ssrRender = ssrCompile(comp.template, instance)
} }
// perf: enable caching of computed getters during render
// since there cannot be state mutations during render.
for (const e of instance.scope.effects) {
if (e.computed) e.computed._cacheable = true
}
const ssrRender = instance.ssrRender || comp.ssrRender const ssrRender = instance.ssrRender || comp.ssrRender
if (ssrRender) { if (ssrRender) {
// optimized // optimized