fix(runtime-core): should not track dynamic children when the user calls a compiled slot inside template expression (#3554)

fix #3548, partial fix for #3569
This commit is contained in:
HcySunYang
2021-05-26 01:33:41 +08:00
committed by GitHub
parent 1526f94edf
commit 201060717d
7 changed files with 175 additions and 34 deletions

View File

@@ -37,6 +37,7 @@ import {
import { resolveFilter } from '../helpers/resolveAssets'
import { resolveMergedOptions } from '../componentOptions'
import { InternalSlots, Slots } from '../componentSlots'
import { ContextualRenderFn } from '../componentRenderContext'
export type LegacyPublicInstance = ComponentPublicInstance &
LegacyPublicProperties
@@ -106,7 +107,7 @@ export function installCompatInstanceProperties(map: PublicPropertiesMap) {
const res: InternalSlots = {}
for (const key in i.slots) {
const fn = i.slots[key]!
if (!(fn as any)._nonScoped) {
if (!(fn as ContextualRenderFn)._ns /* non-scoped slot */) {
res[key] = fn
}
}

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@@ -281,7 +281,7 @@ function convertLegacySlots(vnode: VNode): VNode {
for (const key in slots) {
const slotChildren = slots[key]
slots[key] = () => slotChildren
slots[key]._nonScoped = true
slots[key]._ns = true /* non-scoped slot */
}
}
}

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@@ -1,7 +1,6 @@
import { ComponentInternalInstance } from './component'
import { devtoolsComponentUpdated } from './devtools'
import { isRenderingCompiledSlot } from './helpers/renderSlot'
import { closeBlock, openBlock } from './vnode'
import { setBlockTracking } from './vnode'
/**
* mark the current rendering instance for asset resolution (e.g.
@@ -56,6 +55,14 @@ export function popScopeId() {
*/
export const withScopeId = (_id: string) => withCtx
export type ContextualRenderFn = {
(...args: any[]): any
_n: boolean /* already normalized */
_c: boolean /* compiled */
_d: boolean /* disableTracking */
_ns: boolean /* nonScoped */
}
/**
* Wrap a slot function to memoize current rendering instance
* @private compiler helper
@@ -66,18 +73,26 @@ export function withCtx(
isNonScopedSlot?: boolean // __COMPAT__ only
) {
if (!ctx) return fn
const renderFnWithContext = (...args: any[]) => {
// already normalized
if ((fn as ContextualRenderFn)._n) {
return fn
}
const renderFnWithContext: ContextualRenderFn = (...args: any[]) => {
// If a user calls a compiled slot inside a template expression (#1745), it
// can mess up block tracking, so by default we need to push a null block to
// avoid that. This isn't necessary if rendering a compiled `<slot>`.
if (!isRenderingCompiledSlot) {
openBlock(true /* null block that disables tracking */)
// can mess up block tracking, so by default we disable block tracking and
// force bail out when invoking a compiled slot (indicated by the ._d flag).
// This isn't necessary if rendering a compiled `<slot>`, so we flip the
// ._d flag off when invoking the wrapped fn inside `renderSlot`.
if (renderFnWithContext._d) {
setBlockTracking(-1)
}
const prevInstance = setCurrentRenderingInstance(ctx)
const res = fn(...args)
setCurrentRenderingInstance(prevInstance)
if (!isRenderingCompiledSlot) {
closeBlock()
if (renderFnWithContext._d) {
setBlockTracking(1)
}
if (__DEV__ || __FEATURE_PROD_DEVTOOLS__) {
@@ -86,13 +101,18 @@ export function withCtx(
return res
}
// mark this as a compiled slot function.
// mark normalized to avoid duplicated wrapping
renderFnWithContext._n = true
// mark this as compiled by default
// this is used in vnode.ts -> normalizeChildren() to set the slot
// rendering flag.
// also used to cache the normalized results to avoid repeated normalization
renderFnWithContext._c = renderFnWithContext
renderFnWithContext._c = true
// disable block tracking by default
renderFnWithContext._d = true
// compat build only flag to distinguish scoped slots from non-scoped ones
if (__COMPAT__ && isNonScopedSlot) {
renderFnWithContext._nonScoped = true
renderFnWithContext._ns = true
}
return renderFnWithContext
}

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@@ -17,7 +17,7 @@ import {
} from '@vue/shared'
import { warn } from './warning'
import { isKeepAlive } from './components/KeepAlive'
import { withCtx } from './componentRenderContext'
import { ContextualRenderFn, withCtx } from './componentRenderContext'
import { isHmrUpdating } from './hmr'
import { DeprecationTypes, isCompatEnabled } from './compat/compatConfig'
import { toRaw } from '@vue/reactivity'
@@ -62,9 +62,8 @@ const normalizeSlot = (
key: string,
rawSlot: Function,
ctx: ComponentInternalInstance | null | undefined
): Slot =>
(rawSlot as any)._c ||
(withCtx((props: any) => {
): Slot => {
const normalized = withCtx((props: any) => {
if (__DEV__ && currentInstance) {
warn(
`Slot "${key}" invoked outside of the render function: ` +
@@ -73,7 +72,11 @@ const normalizeSlot = (
)
}
return normalizeSlotValue(rawSlot(props))
}, ctx) as Slot)
}, ctx) as Slot
// NOT a compiled slot
;(normalized as ContextualRenderFn)._c = false
return normalized
}
const normalizeObjectSlots = (
rawSlots: RawSlots,

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@@ -1,5 +1,6 @@
import { Data } from '../component'
import { Slots, RawSlots } from '../componentSlots'
import { ContextualRenderFn } from '../componentRenderContext'
import { Comment, isVNode } from '../vnode'
import {
VNodeArrayChildren,
@@ -11,10 +12,6 @@ import {
import { PatchFlags, SlotFlags } from '@vue/shared'
import { warn } from '../warning'
export let isRenderingCompiledSlot = 0
export const setCompiledSlotRendering = (n: number) =>
(isRenderingCompiledSlot += n)
/**
* Compiler runtime helper for rendering `<slot/>`
* @private
@@ -43,7 +40,9 @@ export function renderSlot(
// invocation interfering with template-based block tracking, but in
// `renderSlot` we can be sure that it's template-based so we can force
// enable it.
isRenderingCompiledSlot++
if (slot && (slot as ContextualRenderFn)._c) {
;(slot as ContextualRenderFn)._d = false
}
openBlock()
const validSlotContent = slot && ensureValidVNode(slot(props))
const rendered = createBlock(
@@ -57,7 +56,9 @@ export function renderSlot(
if (!noSlotted && rendered.scopeId) {
rendered.slotScopeIds = [rendered.scopeId + '-s']
}
isRenderingCompiledSlot--
if (slot && (slot as ContextualRenderFn)._c) {
;(slot as ContextualRenderFn)._d = true
}
return rendered
}

View File

@@ -40,7 +40,6 @@ import {
import { RendererNode, RendererElement } from './renderer'
import { NULL_DYNAMIC_COMPONENT } from './helpers/resolveAssets'
import { hmrDirtyComponents } from './hmr'
import { setCompiledSlotRendering } from './helpers/renderSlot'
import { convertLegacyComponent } from './compat/component'
import { convertLegacyVModelProps } from './compat/componentVModel'
import { defineLegacyVNodeProperties } from './compat/renderFn'
@@ -218,7 +217,7 @@ export function closeBlock() {
// Only tracks when this value is > 0
// We are not using a simple boolean because this value may need to be
// incremented/decremented by nested usage of v-once (see below)
let shouldTrack = 1
let isBlockTreeEnabled = 1
/**
* Block tracking sometimes needs to be disabled, for example during the
@@ -237,7 +236,7 @@ let shouldTrack = 1
* @private
*/
export function setBlockTracking(value: number) {
shouldTrack += value
isBlockTreeEnabled += value
}
/**
@@ -263,12 +262,13 @@ export function createBlock(
true /* isBlock: prevent a block from tracking itself */
)
// save current block children on the block vnode
vnode.dynamicChildren = currentBlock || (EMPTY_ARR as any)
vnode.dynamicChildren =
isBlockTreeEnabled > 0 ? currentBlock || (EMPTY_ARR as any) : null
// close block
closeBlock()
// a block is always going to be patched, so track it as a child of its
// parent block
if (shouldTrack > 0 && currentBlock) {
if (isBlockTreeEnabled > 0 && currentBlock) {
currentBlock.push(vnode)
}
return vnode
@@ -458,7 +458,7 @@ function _createVNode(
}
if (
shouldTrack > 0 &&
isBlockTreeEnabled > 0 &&
// avoid a block node from tracking itself
!isBlockNode &&
// has current parent block
@@ -635,9 +635,9 @@ export function normalizeChildren(vnode: VNode, children: unknown) {
const slot = (children as any).default
if (slot) {
// _c marker is added by withCtx() indicating this is a compiled slot
slot._c && setCompiledSlotRendering(1)
slot._c && (slot._d = false)
normalizeChildren(vnode, slot())
slot._c && setCompiledSlotRendering(-1)
slot._c && (slot._d = true)
}
return
} else {