wip: optimize children shapeFlag
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@ -10,7 +10,7 @@ import { RenderProxyHandlers } from './componentProxy'
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import { ComponentPropsOptions, ExtractPropTypes } from './componentProps'
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import { PROPS, DYNAMIC_SLOTS, FULL_PROPS } from './patchFlags'
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import { Slots } from './componentSlots'
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import { STATEFUL_COMPONENT } from './shapeFlags'
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import { STATEFUL_COMPONENT } from './typeFlags'
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export type Data = { [key: string]: any }
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@ -34,7 +34,7 @@ import {
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FUNCTIONAL_COMPONENT,
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TEXT_CHILDREN,
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ARRAY_CHILDREN
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} from './shapeFlags'
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} from './typeFlags'
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const prodEffectOptions = {
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scheduler: queueJob
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@ -9,14 +9,12 @@ export {
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Portal
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} from './vnode'
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export { FunctionalComponent, createComponent } from './component'
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export { createComponent, FunctionalComponent } from './component'
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export { createRenderer, RendererOptions } from './createRenderer'
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export { Slot, Slots } from './componentSlots'
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export { PropType, ComponentPropsOptions } from './componentProps'
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export * from './reactivity'
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export * from './componentLifecycle'
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export { createRenderer, RendererOptions } from './createRenderer'
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export { TEXT, CLASS, STYLE, PROPS, KEYED, UNKEYED } from './patchFlags'
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export * from './patchFlags'
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export * from './typeFlags'
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@ -10,7 +10,7 @@ import {
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TEXT_CHILDREN,
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ARRAY_CHILDREN,
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SLOTS_CHILDREN
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} from './shapeFlags'
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} from './typeFlags'
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export const Fragment = Symbol('Fragment')
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export const Text = Symbol('Text')
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@ -102,40 +102,33 @@ export function createVNode(
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): VNode {
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// Allow passing 0 for props, this can save bytes on generated code.
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props = props || null
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// normalize children
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children = normalizeChildren(children) as NormalizedChildren
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// encode the vnode type information into a bitmap
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const typeFlag = isString(type)
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? ELEMENT
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: isFunction(type)
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? FUNCTIONAL_COMPONENT
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: isObject(type)
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? STATEFUL_COMPONENT
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: 0
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const childFlag = isString(children)
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? TEXT_CHILDREN
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: isArray(children)
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? ARRAY_CHILDREN
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: isObject(children)
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? SLOTS_CHILDREN
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: isObject(type)
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? STATEFUL_COMPONENT
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: isFunction(type)
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? FUNCTIONAL_COMPONENT
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: 0
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const vnode: VNode = {
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type,
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props,
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key: props && props.key,
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children,
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children: null,
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component: null,
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el: null,
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anchor: null,
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target: null,
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shapeFlag: typeFlag | childFlag,
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shapeFlag: typeFlag,
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patchFlag,
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dynamicProps,
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dynamicChildren: null
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}
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normalizeChildren(vnode, children)
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// class & style normalization.
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if (props !== null) {
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// class normalization only needed if the vnode isn't generated by
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@ -193,18 +186,23 @@ export function normalizeVNode(child: VNodeChild): VNode {
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}
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}
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export function normalizeChildren(children: unknown): NormalizedChildren {
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export function normalizeChildren(vnode: VNode, children: unknown) {
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let type = 0
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if (children == null) {
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return null
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children = null
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} else if (isArray(children)) {
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return children
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type = ARRAY_CHILDREN
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} else if (typeof children === 'object') {
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return children as RawSlots
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type = SLOTS_CHILDREN
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} else if (isFunction(children)) {
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return { default: children }
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children = { default: children }
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type = SLOTS_CHILDREN
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} else {
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return isString(children) ? children : children + ''
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children = isString(children) ? children : children + ''
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type = TEXT_CHILDREN
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}
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vnode.children = children as NormalizedChildren
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vnode.shapeFlag |= type
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}
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function normalizeStyle(
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