wip: somewhat working suspense
This commit is contained in:
@@ -12,7 +12,9 @@ import {
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import {
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ComponentInternalInstance,
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createComponentInstance,
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setupStatefulComponent
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setupStatefulComponent,
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handleSetupResult,
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setCurrentInstance
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} from './component'
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import {
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renderComponentRoot,
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@@ -43,6 +45,7 @@ import { invokeDirectiveHook } from './directives'
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import { ComponentPublicInstance } from './componentPublicInstanceProxy'
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import { App, createAppAPI } from './apiApp'
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import { SuspenseBoundary, createSuspenseBoundary } from './suspense'
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import { provide } from './apiInject'
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const prodEffectOptions = {
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scheduler: queueJob
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@@ -604,16 +607,68 @@ export function createRenderer<
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if (n1 == null) {
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const contentContainer = hostCreateElement('div')
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const suspense = (n2.suspense = createSuspenseBoundary(
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parentSuspense,
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contentContainer
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n2,
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parentSuspense
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))
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suspense.onRetry(() => {
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processFragment(
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suspense.oldContentTree,
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suspense.contentTree as HostVNode,
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contentContainer,
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null,
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parentComponent,
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isSVG,
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optimized
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)
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if (suspense.deps > 0) {
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// still pending.
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// patch the fallback tree.
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} else {
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suspense.resolve()
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}
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})
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suspense.onResolve(() => {
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// move content from off-dom container to actual container
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;(suspense.contentTree as any).children.forEach((vnode: HostVNode) => {
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move(vnode, container, anchor)
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})
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suspense.vnode.el = (suspense.contentTree as HostVNode).el
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// check if there is a pending parent suspense
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let parent = suspense.parent
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let hasUnresolvedAncestor = false
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while (parent) {
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if (!parent.isResolved) {
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// found a pending parent suspense, merge buffered post jobs
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// into that parent
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parent.bufferedJobs.push(...suspense.bufferedJobs)
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hasUnresolvedAncestor = true
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break
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}
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}
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// no pending parent suspense, flush all jobs
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if (!hasUnresolvedAncestor) {
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queuePostFlushCb(suspense.bufferedJobs)
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}
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suspense.isResolved = true
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})
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// TODO pass it down as an arg instead
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if (parentComponent) {
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setCurrentInstance(parentComponent)
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provide('suspense', suspense)
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setCurrentInstance(null)
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}
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// start mounting the subtree off-dom
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// - TODO tracking async deps and buffering postQueue jobs on current boundary
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const contentTree = (suspense.contentTree = childrenToFragment(n2))
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// TODO should buffer postQueue jobs on current boundary
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const contentTree = (suspense.contentTree = suspense.oldContentTree = childrenToFragment(
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n2
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))
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processFragment(
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null,
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contentTree as VNode<HostNode, HostElement>,
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contentTree as HostVNode,
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contentContainer,
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null,
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parentComponent,
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@@ -625,6 +680,7 @@ export function createRenderer<
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// yes: mount the fallback tree.
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// Each time an async dep resolves, it pings the boundary
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// and causes a re-entry.
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console.log('fallback')
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} else {
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suspense.resolve()
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}
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@@ -633,23 +689,23 @@ export function createRenderer<
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HostNode,
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HostElement
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>
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const oldContentTree = suspense.contentTree
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suspense.vnode = n2
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const oldContentTree = (suspense.oldContentTree = suspense.contentTree)
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const newContentTree = (suspense.contentTree = childrenToFragment(n2))
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// patch suspense subTree as fragment
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processFragment(
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oldContentTree,
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newContentTree,
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container,
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anchor,
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parentComponent,
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isSVG,
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optimized
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)
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if (suspense.deps > 0) {
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// still pending.
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// patch the fallback tree.
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if (!suspense.isResolved) {
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suspense.retry()
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} else {
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suspense.resolve()
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// just normal patch inner content as a fragment
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processFragment(
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oldContentTree,
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newContentTree,
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container,
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null,
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parentComponent,
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isSVG,
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optimized
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)
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n2.el = newContentTree.el
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}
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}
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}
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@@ -676,10 +732,24 @@ export function createRenderer<
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} else {
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const instance = (n2.component =
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n1.component) as ComponentInternalInstance
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if (shouldUpdateComponent(n1, n2, optimized)) {
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// async still pending
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if (instance.asyncDep && !instance.asyncResolved) {
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return
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}
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// a resolved async component, on successful re-entry.
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// pickup the mounting process and setup render effect
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if (!instance.update) {
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setupRenderEffect(instance, n2, container, anchor, isSVG)
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} else if (
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shouldUpdateComponent(n1, n2, optimized) ||
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(instance.provides.suspense &&
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!(instance.provides.suspense as any).isResolved)
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) {
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// normal update
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instance.next = n2
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instance.update()
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} else {
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// no update needed. just copy over properties
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n2.component = n1.component
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n2.el = n1.el
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}
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@@ -720,6 +790,37 @@ export function createRenderer<
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setupStatefulComponent(instance)
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}
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// setup() is async. This component relies on async logic to be resolved
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// before proceeding
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if (instance.asyncDep) {
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const suspense = (instance as any).provides.suspense
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if (!suspense) {
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throw new Error('Async component without a suspense boundary!')
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}
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suspense.deps++
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instance.asyncDep.then(res => {
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instance.asyncResolved = true
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handleSetupResult(instance, res)
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suspense.deps--
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suspense.retry()
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})
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return
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}
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setupRenderEffect(instance, initialVNode, container, anchor, isSVG)
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if (__DEV__) {
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popWarningContext()
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}
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}
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function setupRenderEffect(
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instance: ComponentInternalInstance,
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initialVNode: HostVNode,
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container: HostElement,
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anchor: HostNode | null,
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isSVG: boolean
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) {
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// create reactive effect for rendering
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let mounted = false
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instance.update = effect(function componentEffect() {
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@@ -751,7 +852,7 @@ export function createRenderer<
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next.component = instance
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instance.vnode = next
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instance.next = null
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resolveProps(instance, next.props, propsOptions)
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resolveProps(instance, next.props, (initialVNode.type as any).props)
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resolveSlots(instance, next.children)
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}
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const prevTree = instance.subTree
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@@ -797,10 +898,6 @@ export function createRenderer<
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}
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}
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}, __DEV__ ? createDevEffectOptions(instance) : prodEffectOptions)
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if (__DEV__) {
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popWarningContext()
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}
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}
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function patchChildren(
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