2019-06-01 02:14:49 +08:00
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import { isArray, isFunction, isString, isObject, EMPTY_ARR } from '@vue/shared'
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2019-05-28 19:36:15 +08:00
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import { ComponentInstance } from './component'
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2019-05-28 17:19:47 +08:00
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import { HostNode } from './createRenderer'
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2019-05-31 18:07:43 +08:00
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import { RawSlots } from './componentSlots'
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2019-06-01 17:44:06 +08:00
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import { CLASS } from './patchFlags'
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2019-06-02 19:40:50 +08:00
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import {
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ELEMENT,
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FUNCTIONAL_COMPONENT,
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STATEFUL_COMPONENT,
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TEXT_CHILDREN,
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ARRAY_CHILDREN,
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SLOTS_CHILDREN
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2019-06-02 22:22:44 +08:00
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} from './typeFlags'
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2019-05-28 10:28:25 +08:00
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2019-05-25 23:51:20 +08:00
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export const Fragment = Symbol('Fragment')
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export const Text = Symbol('Text')
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export const Empty = Symbol('Empty')
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export const Portal = Symbol('Portal')
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2019-05-25 23:51:20 +08:00
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type VNodeTypes =
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| string
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| Function
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| Object
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| typeof Fragment
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| typeof Text
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| typeof Empty
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2018-09-19 23:35:38 +08:00
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type VNodeChildAtom = VNode | string | number | null | void
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export interface VNodeChildren extends Array<VNodeChildren | VNodeChildAtom> {}
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export type VNodeChild = VNodeChildAtom | VNodeChildren
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2019-05-31 18:07:43 +08:00
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export type NormalizedChildren = string | VNodeChildren | RawSlots | null
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export interface VNode {
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type: VNodeTypes
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props: { [key: string]: any } | null
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key: string | number | null
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ref: string | Function | null
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children: NormalizedChildren
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component: ComponentInstance | null
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// DOM
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el: HostNode | null
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anchor: HostNode | null // fragment anchor
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target: HostNode | null // portal target
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// optimization only
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shapeFlag: number
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patchFlag: number
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dynamicProps: string[] | null
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dynamicChildren: VNode[] | null
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}
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2019-05-30 21:24:40 +08:00
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// Since v-if and v-for are the two possible ways node structure can dynamically
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// change, once we consider v-if branches and each v-for fragment a block, we
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// can divide a template into nested blocks, and within each block the node
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// structure would be stable. This allows us to skip most children diffing
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// and only worry about the dynamic nodes (indicated by patch flags).
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const blockStack: (VNode[] | null)[] = []
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// Open a block.
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// This must be called before `createBlock`. It cannot be part of `createBlock`
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// because the children of the block are evaluated before `createBlock` itself
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// is called. The generated code typically looks like this:
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//
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// function render() {
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// return (openBlock(),createBlock('div', null, [...]))
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// }
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//
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// disableTracking is true when creating a fragment block, since a fragment
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// always diffs its children.
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export function openBlock(disableTrackng?: boolean) {
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blockStack.push(disableTrackng ? null : [])
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}
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let shouldTrack = true
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// Create a block root vnode. Takes the same exact arguments as `createVNode`.
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// A block root keeps track of dynamic nodes within the block in the
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// `dynamicChildren` array.
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export function createBlock(
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type: VNodeTypes,
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props?: { [key: string]: any } | null,
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children?: any,
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patchFlag?: number,
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dynamicProps?: string[]
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): VNode {
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// avoid a block with optFlag tracking itself
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shouldTrack = false
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const vnode = createVNode(type, props, children, patchFlag, dynamicProps)
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shouldTrack = true
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const trackedNodes = blockStack.pop()
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vnode.dynamicChildren =
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trackedNodes && trackedNodes.length ? trackedNodes : EMPTY_ARR
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// a block is always going to be patched
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trackDynamicNode(vnode)
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return vnode
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}
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export function createVNode(
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type: VNodeTypes,
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props: { [key: string]: any } | null | 0 = null,
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children: any = null,
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patchFlag: number = 0,
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dynamicProps: string[] | null = null
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): VNode {
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// Allow passing 0 for props, this can save bytes on generated code.
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props = props || null
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// encode the vnode type information into a bitmap
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const typeFlag = isString(type)
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? ELEMENT
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: isObject(type)
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? STATEFUL_COMPONENT
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: isFunction(type)
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? FUNCTIONAL_COMPONENT
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: 0
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const vnode: VNode = {
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type,
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props,
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key: (props && props.key) || null,
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ref: (props && props.ref) || null,
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children: null,
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component: null,
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el: null,
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anchor: null,
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target: null,
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shapeFlag: typeFlag,
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patchFlag,
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dynamicProps,
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dynamicChildren: null
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}
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normalizeChildren(vnode, children)
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// class & style normalization.
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if (props !== null) {
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// class normalization only needed if the vnode isn't generated by
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// compiler-optimized code
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if (props.class != null && !(patchFlag & CLASS)) {
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props.class = normalizeClass(props.class)
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}
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if (props.style != null) {
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props.style = normalizeStyle(props.style)
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}
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}
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// presence of a patch flag indicates this node is dynamic
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// component nodes also should always be tracked, because even if the
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// component doesn't need to update, it needs to persist the instance on to
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// the next vnode so that it can be properly unmounted later.
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if (
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shouldTrack &&
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(patchFlag ||
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typeFlag & STATEFUL_COMPONENT ||
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typeFlag & FUNCTIONAL_COMPONENT)
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) {
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trackDynamicNode(vnode)
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}
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return vnode
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}
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function trackDynamicNode(vnode: VNode) {
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const currentBlockDynamicNodes = blockStack[blockStack.length - 1]
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if (currentBlockDynamicNodes != null) {
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currentBlockDynamicNodes.push(vnode)
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}
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}
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export function cloneVNode(vnode: VNode): VNode {
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// TODO
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return vnode
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}
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2019-05-28 17:19:47 +08:00
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export function normalizeVNode(child: VNodeChild): VNode {
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if (child == null) {
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// empty placeholder
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return createVNode(Empty)
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} else if (isArray(child)) {
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// fragment
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return createVNode(Fragment, null, child)
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} else if (typeof child === 'object') {
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// already vnode, this should be the most common since compiled templates
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// always produce all-vnode children arrays
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return child as VNode
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} else {
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// primitive types
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return createVNode(Text, null, child + '')
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}
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}
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export function normalizeChildren(vnode: VNode, children: unknown) {
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let type = 0
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if (children == null) {
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children = null
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} else if (isArray(children)) {
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type = ARRAY_CHILDREN
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} else if (typeof children === 'object') {
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type = SLOTS_CHILDREN
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} else if (isFunction(children)) {
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children = { default: children }
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type = SLOTS_CHILDREN
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} else {
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children = isString(children) ? children : children + ''
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type = TEXT_CHILDREN
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}
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vnode.children = children as NormalizedChildren
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vnode.shapeFlag |= type
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}
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function normalizeStyle(
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value: unknown
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): Record<string, string | number> | void {
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if (isArray(value)) {
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const res: Record<string, string | number> = {}
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for (let i = 0; i < value.length; i++) {
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const normalized = normalizeStyle(value[i])
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if (normalized) {
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for (const key in normalized) {
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res[key] = normalized[key]
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}
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}
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}
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return res
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} else if (isObject(value)) {
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return value
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}
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}
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export function normalizeClass(value: unknown): string {
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let res = ''
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if (isString(value)) {
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res = value
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} else if (isArray(value)) {
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for (let i = 0; i < value.length; i++) {
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res += normalizeClass(value[i]) + ' '
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}
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} else if (isObject(value)) {
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for (const name in value) {
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if (value[name]) {
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res += name + ' '
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}
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}
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}
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return res.trim()
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}
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