vue3-yuanma/packages/core/src/vdom.ts

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import {
MountedComponent,
ComponentClass,
FunctionalComponent
} from './component'
import { VNodeFlags, ChildrenFlags } from './flags'
import { createComponentClassFromOptions } from './componentUtils'
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import { normalizeClass, normalizeStyle, handlersRE } from './utils'
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// Vue core is platform agnostic, so we are not using Element for "DOM" nodes.
export interface RenderNode {
vnode?: VNode | null
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// technically this doesn't exist on platform render nodes,
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// but we list it here so that TS can figure out union types
$f: false
}
export interface RenderFragment {
children: (RenderNode | RenderFragment)[]
$f: true
}
export interface VNode {
_isVNode: true
flags: VNodeFlags
tag: string | FunctionalComponent | ComponentClass | RenderNode | null
data: VNodeData | null
children: VNodeChildren
childFlags: ChildrenFlags
key: Key | null
ref: Ref | null
slots: Slots | null
// only on mounted nodes
el: RenderNode | RenderFragment | null
// only on mounted component root nodes
// points to component node in parent tree
parentVNode: VNode | null
}
export interface MountedVNode extends VNode {
el: RenderNode | RenderFragment
}
export type MountedVNodes = MountedVNode[]
export interface VNodeData {
key?: Key | null
ref?: Ref | null
slots?: Slots | null
[key: string]: any
}
export type VNodeChildren =
| VNode[] // ELEMENT | PORTAL
| MountedComponent // COMPONENT_STATEFUL
| VNode // COMPONENT_FUNCTIONAL
| string // TEXT
| null
export type Key = string | number
export type Ref = (t: RenderNode | MountedComponent | null) => void
export interface Slots {
[name: string]: Slot
}
export type Slot = (...args: any[]) => VNode[]
export function createVNode(
flags: VNodeFlags,
tag: string | FunctionalComponent | ComponentClass | RenderNode | null,
data: VNodeData | null,
children: VNodeChildren | null,
childFlags: ChildrenFlags,
key: Key | null | undefined,
ref: Ref | null | undefined,
slots: Slots | null | undefined
): VNode {
const vnode: VNode = {
_isVNode: true,
flags,
tag,
data,
children,
childFlags,
key: key === void 0 ? null : key,
ref: ref === void 0 ? null : ref,
slots: slots === void 0 ? null : slots,
el: null,
parentVNode: null
}
if (childFlags === ChildrenFlags.UNKNOWN_CHILDREN) {
normalizeChildren(vnode, children)
}
return vnode
}
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function normalizeClassAndStyle(data: VNodeData) {
if (data.class != null) {
data.class = normalizeClass(data.class)
}
if (data.style != null) {
data.style = normalizeStyle(data.style)
}
}
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export function createElementVNode(
tag: string,
data: VNodeData | null,
children: VNodeChildren,
childFlags: ChildrenFlags,
key?: Key | null,
ref?: Ref | null
) {
const flags = tag === 'svg' ? VNodeFlags.ELEMENT_SVG : VNodeFlags.ELEMENT_HTML
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if (data !== null) {
normalizeClassAndStyle(data)
}
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return createVNode(flags, tag, data, children, childFlags, key, ref, null)
}
export function createComponentVNode(
comp: any,
data: VNodeData | null,
children: VNodeChildren | Slots,
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childFlags: ChildrenFlags,
key?: Key | null,
ref?: Ref | null
) {
// resolve type
let flags: VNodeFlags
// flags
const compType = typeof comp
if (__COMPAT__ && compType === 'object') {
if (comp.functional) {
// object literal functional
flags = VNodeFlags.COMPONENT_FUNCTIONAL
const { render } = comp
if (!comp._normalized) {
render.pure = comp.pure
render.props = comp.props
comp._normalized = true
}
comp = render
} else {
// object literal stateful
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flags = VNodeFlags.COMPONENT_STATEFUL_NORMAL
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comp =
comp._normalized ||
(comp._normalized = createComponentClassFromOptions(comp))
}
} else {
// assumes comp is function here now
if (__DEV__ && compType !== 'function') {
// TODO warn invalid comp value in dev
}
if (comp.prototype && comp.prototype.render) {
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flags = VNodeFlags.COMPONENT_STATEFUL_NORMAL
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} else {
flags = VNodeFlags.COMPONENT_FUNCTIONAL
}
}
if (__DEV__ && flags === VNodeFlags.COMPONENT_FUNCTIONAL && ref) {
// TODO warn functional component cannot have ref
}
// slots
let slots: any
if (childFlags === ChildrenFlags.STABLE_SLOTS) {
slots = children
} else if (childFlags === ChildrenFlags.UNKNOWN_CHILDREN) {
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childFlags = children
? ChildrenFlags.DYNAMIC_SLOTS
: ChildrenFlags.NO_CHILDREN
if (children != null) {
const childrenType = typeof children
if (childrenType === 'function') {
// function as children
slots = { default: children }
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} else if (Array.isArray(children) || (children as VNode)._isVNode) {
// direct vnode children
slots = { default: () => children }
} else if (typeof children === 'object') {
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// slot object as children
slots = children
}
slots = normalizeSlots(slots)
}
}
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// class & style
if (data !== null) {
normalizeClassAndStyle(data)
}
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return createVNode(
flags,
comp,
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data,
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null, // to be set during mount
childFlags,
key,
ref,
slots
)
}
export function createTextVNode(text: string): VNode {
return createVNode(
VNodeFlags.TEXT,
null,
null,
text == null ? '' : text,
ChildrenFlags.NO_CHILDREN,
null,
null,
null
)
}
export function createFragment(
children: VNodeChildren,
childFlags?: ChildrenFlags,
key?: Key | null
) {
return createVNode(
VNodeFlags.FRAGMENT,
null,
null,
children,
childFlags === void 0 ? ChildrenFlags.UNKNOWN_CHILDREN : childFlags,
key,
null,
null
)
}
export function createPortal(
target: RenderNode | string,
children: VNodeChildren,
childFlags?: ChildrenFlags,
key?: Key | null,
ref?: Ref | null
): VNode {
return createVNode(
VNodeFlags.PORTAL,
target,
null,
children,
childFlags === void 0 ? ChildrenFlags.UNKNOWN_CHILDREN : childFlags,
key,
ref,
null
)
}
export function cloneVNode(vnode: VNode, extraData?: VNodeData): VNode {
const { flags, data } = vnode
if (flags & VNodeFlags.ELEMENT || flags & VNodeFlags.COMPONENT) {
let clonedData = data
if (extraData != null) {
clonedData = {}
if (data != null) {
for (const key in data) {
clonedData[key] = data[key]
}
}
for (const key in extraData) {
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if (key === 'class') {
clonedData.class = normalizeClass([clonedData.class, extraData.class])
} else if (key === 'style') {
clonedData.style = normalizeStyle([clonedData.style, extraData.style])
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} else if (handlersRE.test(key)) {
// on*, nativeOn*, vnode*
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const existing = clonedData[key]
clonedData[key] = existing
? [].concat(existing, extraData[key])
: extraData[key]
} else {
clonedData[key] = extraData[key]
}
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}
}
return createVNode(
flags,
vnode.tag,
clonedData,
vnode.children,
vnode.childFlags,
vnode.key,
vnode.ref,
vnode.slots
)
} else if (flags & VNodeFlags.TEXT) {
return createTextVNode(vnode.children as string)
} else {
return vnode
}
}
function normalizeChildren(vnode: VNode, children: any) {
let childFlags
if (Array.isArray(children)) {
const { length } = children
if (length === 0) {
childFlags = ChildrenFlags.NO_CHILDREN
children = null
} else if (length === 1) {
childFlags = ChildrenFlags.SINGLE_VNODE
children = children[0]
if (children.el) {
children = cloneVNode(children)
}
} else {
childFlags = ChildrenFlags.KEYED_VNODES
children = normalizeVNodes(children)
}
} else if (children == null) {
childFlags = ChildrenFlags.NO_CHILDREN
} else if (children._isVNode) {
childFlags = ChildrenFlags.SINGLE_VNODE
if (children.el) {
children = cloneVNode(children)
}
} else {
// primitives or invalid values, cast to string
childFlags = ChildrenFlags.SINGLE_VNODE
children = createTextVNode(children + '')
}
vnode.children = children
vnode.childFlags = childFlags
}
export function normalizeVNodes(
children: any[],
newChildren: VNode[] = [],
currentPrefix: string = ''
): VNode[] {
for (let i = 0; i < children.length; i++) {
const child = children[i]
let newChild
if (child == null) {
newChild = createTextVNode('')
} else if (child._isVNode) {
newChild = child.el ? cloneVNode(child) : child
} else if (Array.isArray(child)) {
normalizeVNodes(child, newChildren, currentPrefix + i + '|')
} else {
newChild = createTextVNode(child + '')
}
if (newChild) {
if (newChild.key == null) {
newChild.key = currentPrefix + i
}
newChildren.push(newChild)
}
}
return newChildren
}
// ensure all slot functions return Arrays
function normalizeSlots(slots: { [name: string]: any }): Slots {
if (slots._normalized) {
return slots
}
const normalized = { _normalized: true } as any
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for (const name in slots) {
normalized[name] = (...args: any[]) => normalizeSlot(slots[name](...args))
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}
return normalized
}
function normalizeSlot(value: any): VNode[] {
if (value == null) {
return [createTextVNode('')]
} else if (Array.isArray(value)) {
return normalizeVNodes(value)
} else if (value._isVNode) {
return [value]
} else {
return [createTextVNode(value + '')]
}
}