jitsi-meet/tests/specs/3way/lobby.spec.ts
theluyuan 38ba663466
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2025-09-02 14:49:16 +08:00

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TypeScript

import { P1, P3, Participant } from '../../helpers/Participant';
import { config } from '../../helpers/TestsConfig';
import {
ensureOneParticipant,
ensureThreeParticipants,
ensureTwoParticipants,
hangupAllParticipants
} from '../../helpers/participants';
import type { IJoinOptions } from '../../helpers/types';
import type PreMeetingScreen from '../../pageobjects/PreMeetingScreen';
describe('Lobby', () => {
it('joining the meeting', async () => {
await ensureOneParticipant();
if (!await ctx.p1.execute(() => APP.conference._room.isLobbySupported())) {
ctx.skipSuiteTests = true;
}
});
it('enable', async () => {
await ensureTwoParticipants();
await enableLobby();
});
it('entering in lobby and approve', async () => {
const { p1, p2 } = ctx;
await enterLobby(p1, true);
const { p3 } = ctx;
await p1.getNotifications().allowLobbyParticipant();
const notificationText = await p2.getNotifications().getLobbyParticipantAccessGranted();
expect(notificationText.includes(P1)).toBe(true);
expect(notificationText.includes(P3)).toBe(true);
await p2.getNotifications().closeLobbyParticipantAccessGranted();
// ensure 3 participants in the call will check for the third one that muc is joined, ice connected,
// media is being receiving and there are two remote streams
await p3.waitToJoinMUC();
await p3.waitForIceConnected();
await p3.waitForSendReceiveData();
await p3.waitForRemoteStreams(2);
// now check third one display name in the room, is the one set in the prejoin screen
const name = await p1.getFilmstrip().getRemoteDisplayName(await p3.getEndpointId());
expect(name).toBe(P3);
await p3.hangup();
});
it('entering in lobby and deny', async () => {
const { p1, p2 } = ctx;
// the first time tests is executed we need to enter display name,
// for next execution that will be locally stored
await enterLobby(p1, false);
// moderator rejects access
await p1.getNotifications().rejectLobbyParticipant();
// deny notification on 2nd participant
const notificationText = await p2.getNotifications().getLobbyParticipantAccessDenied();
expect(notificationText.includes(P1)).toBe(true);
expect(notificationText.includes(P3)).toBe(true);
await p2.getNotifications().closeLobbyParticipantAccessDenied();
const { p3 } = ctx;
// check the denied one is out of lobby, sees the notification about it
await p3.getNotifications().waitForLobbyAccessDeniedNotification();
expect(await p3.getLobbyScreen().isLobbyRoomJoined()).toBe(false);
await p3.hangup();
});
it('approve from participants pane', async () => {
const { p1 } = ctx;
const knockingParticipant = await enterLobby(p1, false);
// moderator allows access
const p1ParticipantsPane = p1.getParticipantsPane();
await p1ParticipantsPane.open();
await p1ParticipantsPane.admitLobbyParticipant(knockingParticipant);
await p1ParticipantsPane.close();
const { p3 } = ctx;
// ensure 3 participants in the call will check for the third one that muc is joined, ice connected,
// media is being receiving and there are two remote streams
await p3.waitToJoinMUC();
await p3.waitForIceConnected();
await p3.waitForSendReceiveData();
await p3.waitForRemoteStreams(2);
// now check third one display name in the room, is the one set in the prejoin screen
// now check third one display name in the room, is the one set in the prejoin screen
const name = await p1.getFilmstrip().getRemoteDisplayName(await p3.getEndpointId());
expect(name).toBe(P3);
await p3.hangup();
});
it('reject from participants pane', async () => {
const { p1 } = ctx;
const knockingParticipant = await enterLobby(p1, false);
// moderator rejects access
const p1ParticipantsPane = p1.getParticipantsPane();
await p1ParticipantsPane.open();
await p1ParticipantsPane.rejectLobbyParticipant(knockingParticipant);
await p1ParticipantsPane.close();
const { p3 } = ctx;
// check the denied one is out of lobby, sees the notification about it
// The third participant should see a warning that his access to the room was denied
await p3.getNotifications().waitForLobbyAccessDeniedNotification();
// check Lobby room not left
expect(await p3.getLobbyScreen().isLobbyRoomJoined()).toBe(false);
await p3.hangup();
});
it('lobby user leave', async () => {
const { p1 } = ctx;
await enterLobby(p1, false);
await ctx.p3.hangup();
// check that moderator (participant 1) no longer sees notification about participant in lobby
await p1.getNotifications().waitForHideOfKnockingParticipants();
});
it('conference ended in lobby', async () => {
const { p1, p2 } = ctx;
await enterLobby(p1, false);
await p1.hangup();
await p2.hangup();
const { p3 } = ctx;
await p3.driver.$('.dialog.leaveReason').isExisting();
await p3.driver.waitUntil(
async () => !await p3.getLobbyScreen().isLobbyRoomJoined(),
{
timeout: 2000,
timeoutMsg: 'p2 did not leave lobby'
}
);
await p3.hangup();
});
it('disable while participant in lobby', async () => {
await ensureTwoParticipants();
const { p1 } = ctx;
await enableLobby();
await enterLobby(p1);
const p1SecurityDialog = p1.getSecurityDialog();
await p1.getToolbar().clickSecurityButton();
await p1SecurityDialog.waitForDisplay();
await p1SecurityDialog.toggleLobby();
await p1SecurityDialog.waitForLobbyEnabled(true);
const { p3 } = ctx;
await p3.waitToJoinMUC();
expect(await p3.getLobbyScreen().isLobbyRoomJoined()).toBe(false);
});
it('change of moderators in lobby', async () => {
// no moderator switching if jaas is available.
if (config.iframe.usesJaas) {
return;
}
await hangupAllParticipants();
await ensureTwoParticipants();
const { p1, p2 } = ctx;
// hanging up the first one, which is moderator and second one should be
await p1.hangup();
await p2.driver.waitUntil(
() => p2.isModerator(),
{
timeout: 3000,
timeoutMsg: 'p2 is not moderator after p1 leaves'
}
);
const p2SecurityDialog = p2.getSecurityDialog();
await p2.getToolbar().clickSecurityButton();
await p2SecurityDialog.waitForDisplay();
await p2SecurityDialog.toggleLobby();
await p2SecurityDialog.waitForLobbyEnabled();
// here the important check is whether the moderator sees the knocking participant
await enterLobby(p2, false);
});
it('shared password', async () => {
await hangupAllParticipants();
await ensureTwoParticipants();
const { p1 } = ctx;
await enableLobby();
const p1SecurityDialog = p1.getSecurityDialog();
await p1.getToolbar().clickSecurityButton();
await p1SecurityDialog.waitForDisplay();
expect(await p1SecurityDialog.isLocked()).toBe(false);
const roomPasscode = String(Math.trunc(Math.random() * 1_000_000));
await p1SecurityDialog.addPassword(roomPasscode);
await p1.driver.waitUntil(
() => p1SecurityDialog.isLocked(),
{
timeout: 2000,
timeoutMsg: 'room did not lock for p1'
}
);
await enterLobby(p1, false);
const { p3 } = ctx;
// now fill in password
const lobbyScreen = p3.getLobbyScreen();
await lobbyScreen.enterPassword(roomPasscode);
await p3.waitToJoinMUC();
await p3.waitForIceConnected();
await p3.waitForSendReceiveData();
});
it('enable with more than two participants', async () => {
await hangupAllParticipants();
await ensureThreeParticipants();
await enableLobby();
// we need to check remote participants as isInMuc has not changed its value as
// the bug is triggered by presence with status 322 which is not handled correctly
const { p1, p2, p3 } = ctx;
await p1.waitForRemoteStreams(2);
await p2.waitForRemoteStreams(2);
await p3.waitForRemoteStreams(2);
});
it('moderator leaves while lobby enabled', async () => {
// no moderator switching if jaas is available.
if (config.iframe.usesJaas) {
return;
}
const { p1, p2, p3 } = ctx;
await p3.hangup();
await p1.hangup();
await p2.driver.waitUntil(
() => p2.isModerator(),
{
timeout: 3000,
timeoutMsg: 'p2 is not moderator after p1 leaves'
}
);
const lobbyScreen = p2.getLobbyScreen();
expect(await lobbyScreen.isLobbyRoomJoined()).toBe(true);
});
it('reject and approve in pre-join', async () => {
await hangupAllParticipants();
await ensureTwoParticipants();
await enableLobby();
const { p1 } = ctx;
const knockingParticipant = await enterLobby(p1, true, true);
// moderator rejects access
const p1ParticipantsPane = p1.getParticipantsPane();
await p1ParticipantsPane.open();
await p1ParticipantsPane.rejectLobbyParticipant(knockingParticipant);
await p1ParticipantsPane.close();
const { p3 } = ctx;
// check the denied one is out of lobby, sees the notification about it
// The third participant should see a warning that his access to the room was denied
await p3.getNotifications().waitForLobbyAccessDeniedNotification();
// check Lobby room left
expect(await p3.getLobbyScreen().isLobbyRoomJoined()).toBe(false);
// try again entering the lobby with the third one and approve it
// check that everything is fine in the meeting
await p3.getNotifications().closeLocalLobbyAccessDenied();
// let's retry to enter the lobby and approve this time
const lobbyScreen = p3.getPreJoinScreen();
// click join button
await lobbyScreen.getJoinButton().click();
await lobbyScreen.waitToJoinLobby();
// check that moderator (participant 1) sees notification about participant in lobby
const name = await p1.getNotifications().getKnockingParticipantName();
expect(name).toBe(P3);
expect(await lobbyScreen.isLobbyRoomJoined()).toBe(true);
await p1ParticipantsPane.open();
await p1ParticipantsPane.admitLobbyParticipant(knockingParticipant);
await p1ParticipantsPane.close();
await p3.waitForParticipants(2);
await p3.waitForRemoteStreams(2);
expect(await p3.getFilmstrip().countVisibleThumbnails()).toBe(3);
});
});
/**
* Enable lobby and check that it is enabled.
*/
async function enableLobby() {
const { p1, p2 } = ctx;
const p1SecurityDialog = p1.getSecurityDialog();
await p1.getToolbar().clickSecurityButton();
await p1SecurityDialog.waitForDisplay();
expect(await p1SecurityDialog.isLobbyEnabled()).toBe(false);
await p1SecurityDialog.toggleLobby();
await p1SecurityDialog.waitForLobbyEnabled();
expect((await p2.getNotifications().getLobbyEnabledText()).includes(p1.name)).toBe(true);
await p2.getNotifications().closeLobbyEnabled();
const p2SecurityDialog = p2.getSecurityDialog();
await p2.getToolbar().clickSecurityButton();
await p2SecurityDialog.waitForDisplay();
// lobby is visible to moderators only, this depends on whether deployment is all moderators or not
if (await p2.isModerator()) {
await p2SecurityDialog.waitForLobbyEnabled();
} else {
expect(await p2SecurityDialog.isLobbySectionPresent()).toBe(false);
}
// let's close the security dialog, or we will not be able to click
// on popups for allow/deny participants
await p1SecurityDialog.clickCloseButton();
await p2SecurityDialog.clickCloseButton();
}
/**
* Expects that lobby is enabled for the room we will try to join.
* Lobby UI is shown, enter display name and join.
* Checks Lobby UI and also that when joining the moderator sees corresponding notifications.
*
* @param participant The participant that is moderator in the meeting.
* @param enterDisplayName whether to enter display name. We need to enter display name only the first time when
* a participant sees the lobby screen, next time visiting the page display name will be pre-filled
* from local storage.
* @param usePreJoin
* @return the participant name knocking.
*/
async function enterLobby(participant: Participant, enterDisplayName = false, usePreJoin = false) {
const options: IJoinOptions = { };
if (usePreJoin) {
options.configOverwrite = {
prejoinConfig: {
enabled: true
}
};
}
await ensureThreeParticipants({
...options,
skipDisplayName: true,
skipWaitToJoin: true,
skipInMeetingChecks: true
});
const { p3 } = ctx;
let screen: PreMeetingScreen;
// WebParticipant participant3 = getParticipant3();
// ParentPreMeetingScreen lobbyScreen;
if (usePreJoin) {
screen = p3.getPreJoinScreen();
} else {
screen = p3.getLobbyScreen();
}
// participant 3 should be now on pre-join screen
await screen.waitForLoading();
const displayNameInput = screen.getDisplayNameInput();
// check display name is visible
expect(await displayNameInput.isExisting()).toBe(true);
expect(await displayNameInput.isDisplayed()).toBe(true);
const joinButton = screen.getJoinButton();
expect(await joinButton.isExisting()).toBe(true);
if (enterDisplayName) {
let classes = await joinButton.getAttribute('class');
if (!usePreJoin) {
// check join button is disabled
expect(classes.includes('disabled')).toBe(true);
}
// TODO check that password is hidden as the room does not have password
// this check needs to be added once the functionality exists
// enter display name
await screen.enterDisplayName(P3);
// check join button is enabled
classes = await joinButton.getAttribute('class');
expect(classes.includes('disabled')).toBe(false);
}
// click join button
await screen.getJoinButton().click();
await screen.waitToJoinLobby();
// check no join button
await p3.driver.waitUntil(
async () => !await joinButton.isExisting() || !await joinButton.isDisplayed() || !await joinButton.isEnabled(),
{
timeout: 2_000,
timeoutMsg: 'Join button is still available for p3'
});
// new screen, is password button shown
const passwordButton = screen.getPasswordButton();
expect(await passwordButton.isExisting()).toBe(true);
expect(await passwordButton.isEnabled()).toBe(true);
// check that moderator (participant 1) sees notification about participant in lobby
const name = await participant.getNotifications().getKnockingParticipantName();
expect(name).toBe(P3);
expect(await screen.isLobbyRoomJoined()).toBe(true);
return name;
}