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Close stale issues and PRs / stale (push) Has been cancelled
190 lines
5.9 KiB
TypeScript
190 lines
5.9 KiB
TypeScript
import { ensureOneParticipant, ensureTwoParticipants, joinSecondParticipant } from '../../helpers/participants';
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import type SecurityDialog from '../../pageobjects/SecurityDialog';
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let roomKey: string;
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/**
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* 1. Lock the room (make sure the image changes to locked)
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* 2. Join with a second browser/tab
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* 3. Make sure we are required to enter a password.
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* (Also make sure the padlock is locked)
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* 4. Enter wrong password, make sure we are not joined in the room
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* 5. Unlock the room (Make sure the padlock is unlocked)
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* 6. Join again and make sure we are not asked for a password and that
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* the padlock is unlocked.
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*/
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describe('Lock Room', () => {
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it('joining the meeting', () => ensureOneParticipant());
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it('locks the room', () => participant1LockRoom());
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it('enter participant in locked room', async () => {
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// first enter wrong pin then correct one
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await joinSecondParticipant({
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skipWaitToJoin: true,
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skipInMeetingChecks: true
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});
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const { p2 } = ctx;
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// wait for password prompt
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const p2PasswordDialog = p2.getPasswordDialog();
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await p2PasswordDialog.waitForDialog();
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await p2PasswordDialog.submitPassword(`${roomKey}1234`);
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// give sometime to the password prompt to disappear and send the password
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await p2.driver.pause(500);
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// wait for password prompt
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await p2PasswordDialog.waitForDialog();
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await p2PasswordDialog.submitPassword(roomKey);
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await p2.waitToJoinMUC();
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const p2SecurityDialog = p2.getSecurityDialog();
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await p2.getToolbar().clickSecurityButton();
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await p2SecurityDialog.waitForDisplay();
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await waitForRoomLockState(p2SecurityDialog, true);
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});
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it('unlock room', async () => {
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// Unlock room. Check whether room is still locked. Click remove and check whether it is unlocked.
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await ctx.p2.hangup();
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await participant1UnlockRoom();
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});
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it('enter participant in unlocked room', async () => {
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// Just enter the room and check that is not locked.
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// if we fail to unlock the room this one will detect it
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// as participant will fail joining
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await ensureTwoParticipants();
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const { p2 } = ctx;
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const p2SecurityDialog = p2.getSecurityDialog();
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await p2.getToolbar().clickSecurityButton();
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await p2SecurityDialog.waitForDisplay();
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await waitForRoomLockState(p2SecurityDialog, false);
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await p2SecurityDialog.clickCloseButton();
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});
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it('update locked state while participants in room', async () => {
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// Both participants are in unlocked room, lock it and see whether the
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// change is reflected on the second participant icon.
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await participant1LockRoom();
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const { p2 } = ctx;
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const p2SecurityDialog = p2.getSecurityDialog();
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await p2.getToolbar().clickSecurityButton();
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await p2SecurityDialog.waitForDisplay();
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await waitForRoomLockState(p2SecurityDialog, true);
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await participant1UnlockRoom();
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await waitForRoomLockState(p2SecurityDialog, false);
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});
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it('unlock after participant enter wrong password', async () => {
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// P1 locks the room. Participant tries to enter using wrong password.
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// P1 unlocks the room and Participant submits the password prompt with no password entered and
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// should enter of unlocked room.
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await ctx.p2.hangup();
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await participant1LockRoom();
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await joinSecondParticipant({
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skipWaitToJoin: true,
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skipInMeetingChecks: true
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});
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const { p2 } = ctx;
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// wait for password prompt
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const p2PasswordDialog = p2.getPasswordDialog();
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await p2PasswordDialog.waitForDialog();
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await p2PasswordDialog.submitPassword(`${roomKey}1234`);
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// give sometime to the password prompt to disappear and send the password
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await p2.driver.pause(500);
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// wait for password prompt
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await p2PasswordDialog.waitForDialog();
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await participant1UnlockRoom();
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await p2PasswordDialog.clickOkButton();
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await p2.waitToJoinMUC();
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const p2SecurityDialog = p2.getSecurityDialog();
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await p2.getToolbar().clickSecurityButton();
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await p2SecurityDialog.waitForDisplay();
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await waitForRoomLockState(p2SecurityDialog, false);
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});
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});
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/**
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* Participant1 locks the room.
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*/
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async function participant1LockRoom() {
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roomKey = `${Math.trunc(Math.random() * 1_000_000)}`;
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const { p1 } = ctx;
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const p1SecurityDialog = p1.getSecurityDialog();
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await p1.getToolbar().clickSecurityButton();
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await p1SecurityDialog.waitForDisplay();
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await waitForRoomLockState(p1SecurityDialog, false);
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await p1SecurityDialog.addPassword(roomKey);
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await p1SecurityDialog.clickCloseButton();
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await p1.getToolbar().clickSecurityButton();
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await p1SecurityDialog.waitForDisplay();
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await waitForRoomLockState(p1SecurityDialog, true);
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await p1SecurityDialog.clickCloseButton();
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}
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/**
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* Participant1 unlocks the room.
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*/
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async function participant1UnlockRoom() {
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const { p1 } = ctx;
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const p1SecurityDialog = p1.getSecurityDialog();
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await p1.getToolbar().clickSecurityButton();
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await p1SecurityDialog.waitForDisplay();
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await p1SecurityDialog.removePassword();
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await waitForRoomLockState(p1SecurityDialog, false);
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await p1SecurityDialog.clickCloseButton();
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}
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/**
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* Waits for the room to be locked or unlocked.
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* @param securityDialog
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* @param locked
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*/
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function waitForRoomLockState(securityDialog: SecurityDialog, locked: boolean) {
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return securityDialog.participant.driver.waitUntil(
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async () => await securityDialog.isLocked() === locked,
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{
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timeout: 3_000, // 3 seconds
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timeoutMsg: `Timeout waiting for the room to unlock for ${securityDialog.participant.name}.`
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}
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);
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}
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