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Close stale issues and PRs / stale (push) Has been cancelled
133 lines
2.8 KiB
TypeScript
133 lines
2.8 KiB
TypeScript
import pixelmatch from 'pixelmatch';
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import {
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CLEAR_TIMEOUT,
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MAX_FILE_SIZE,
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PERCENTAGE_LOWER_BOUND,
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SET_TIMEOUT,
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TIMEOUT_TICK
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} from './constants';
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let timer: ReturnType<typeof setTimeout>;
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const canvas = new OffscreenCanvas(0, 0);
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const ctx = canvas.getContext('2d');
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let storedImageData: ImageData | undefined;
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/**
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* Sends Blob with the screenshot to main thread.
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*
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* @param {ImageData} imageData - The image of the screenshot.
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* @returns {void}
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*/
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async function sendBlob(imageData: ImageData) {
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let imageBlob = await canvas.convertToBlob({ type: 'image/jpeg' });
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if (imageBlob.size > MAX_FILE_SIZE) {
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const quality = Number((MAX_FILE_SIZE / imageBlob.size).toFixed(2)) * 0.92;
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imageBlob = await canvas.convertToBlob({ type: 'image/jpeg',
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quality });
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}
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storedImageData = imageData;
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postMessage({
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id: TIMEOUT_TICK,
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imageBlob
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});
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}
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/**
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* Sends empty message to main thread.
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*
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* @returns {void}
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*/
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function sendEmpty() {
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postMessage({
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id: TIMEOUT_TICK
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});
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}
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/**
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* Draws the image bitmap on the canvas and checks the difference percent with the previous image
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* if there is no previous image the percentage is not calculated.
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*
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* @param {ImageBitmap} imageBitmap - The image bitmap that is drawn on canvas.
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* @returns {void}
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*/
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function checkScreenshot(imageBitmap: ImageBitmap) {
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const { height, width } = imageBitmap;
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if (canvas.width !== width) {
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canvas.width = width;
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}
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if (canvas.height !== height) {
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canvas.height = height;
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}
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ctx?.drawImage(imageBitmap, 0, 0, width, height);
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const imageData = ctx?.getImageData(0, 0, width, height);
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imageBitmap.close();
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if (!imageData) {
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sendEmpty();
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return;
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}
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if (!storedImageData || imageData.data.length !== storedImageData.data.length) {
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sendBlob(imageData);
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return;
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}
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let numOfPixels = 0;
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try {
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numOfPixels = pixelmatch(
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imageData.data,
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storedImageData.data,
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null,
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width,
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height);
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} catch {
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sendEmpty();
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return;
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}
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const percent = numOfPixels / imageData.data.length * 100;
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if (percent >= PERCENTAGE_LOWER_BOUND) {
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sendBlob(imageData);
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} else {
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sendEmpty();
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}
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}
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onmessage = function(request) {
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switch (request.data.id) {
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case SET_TIMEOUT: {
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timer = setTimeout(async () => {
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const imageBitmap = request.data.imageBitmap;
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if (imageBitmap) {
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checkScreenshot(imageBitmap);
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} else {
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sendEmpty();
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}
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}, request.data.timeMs);
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break;
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}
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case CLEAR_TIMEOUT: {
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if (timer) {
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clearTimeout(timer);
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}
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break;
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}
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}
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};
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