theluyuan 38ba663466
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2025-09-02 14:49:16 +08:00

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TypeScript

import { NativeEventEmitter, NativeModules } from 'react-native';
import { AnyAction } from 'redux';
import { IStore } from '../../app/types';
import { APP_WILL_MOUNT, APP_WILL_UNMOUNT } from '../../base/app/actionTypes';
import { SET_AUDIO_ONLY } from '../../base/audio-only/actionTypes';
import {
CONFERENCE_FAILED,
CONFERENCE_JOINED,
CONFERENCE_LEFT
} from '../../base/conference/actionTypes';
import { getCurrentConference } from '../../base/conference/functions';
import { SET_CONFIG } from '../../base/config/actionTypes';
import { AUDIO_FOCUS_DISABLED } from '../../base/flags/constants';
import { getFeatureFlag } from '../../base/flags/functions';
import MiddlewareRegistry from '../../base/redux/MiddlewareRegistry';
import { parseURIString } from '../../base/util/uri';
import { _SET_AUDIOMODE_DEVICES, _SET_AUDIOMODE_SUBSCRIPTIONS } from './actionTypes';
import logger from './logger';
const { AudioMode } = NativeModules;
const AudioModeEmitter = new NativeEventEmitter(AudioMode);
/**
* Middleware that captures conference actions and sets the correct audio mode
* based on the type of conference. Audio-only conferences don't use the speaker
* by default, and video conferences do.
*
* @param {Store} store - The redux store.
* @returns {Function}
*/
MiddlewareRegistry.register(store => next => action => {
/* eslint-disable no-fallthrough */
switch (action.type) {
case _SET_AUDIOMODE_SUBSCRIPTIONS:
_setSubscriptions(store);
break;
case APP_WILL_UNMOUNT: {
store.dispatch({
type: _SET_AUDIOMODE_SUBSCRIPTIONS,
subscriptions: undefined
});
break;
}
case APP_WILL_MOUNT:
_appWillMount(store);
case CONFERENCE_FAILED:
case CONFERENCE_LEFT:
/*
* NOTE: We moved the audio mode setting from CONFERENCE_WILL_JOIN to
* CONFERENCE_JOINED because in case of a locked room, the app goes
* through CONFERENCE_FAILED state and gets to CONFERENCE_JOINED only
* after a correct password, so we want to make sure we have the correct
* audio mode set up when we finally get to the conf, but also make sure
* that the app is in the right audio mode if the user leaves the
* conference after the password prompt appears.
*/
case CONFERENCE_JOINED:
case SET_AUDIO_ONLY:
return _updateAudioMode(store, next, action);
case SET_CONFIG: {
const { locationURL } = store.getState()['features/base/connection'];
const location = parseURIString(locationURL?.href ?? '');
/**
* Don't touch the current value if there is no room in the URL. This
* avoids audio cutting off for a moment right after the user leaves
* a meeting. The next meeting join will set it to the right value.
*/
if (location.room) {
const { startSilent } = action.config;
AudioMode.setDisabled?.(Boolean(startSilent));
}
break;
}
}
/* eslint-enable no-fallthrough */
return next(action);
});
/**
* Notifies this feature that the action {@link APP_WILL_MOUNT} is being
* dispatched within a specific redux {@code store}.
*
* @param {Store} store - The redux store in which the specified {@code action}
* is being dispatched.
* @private
* @returns {void}
*/
function _appWillMount(store: IStore) {
const subscriptions = [
AudioModeEmitter.addListener(AudioMode.DEVICE_CHANGE_EVENT, _onDevicesUpdate, store)
];
store.dispatch({
type: _SET_AUDIOMODE_SUBSCRIPTIONS,
subscriptions
});
}
/**
* Handles audio device changes. The list will be stored on the redux store.
*
* @param {Object} devices - The current list of devices.
* @private
* @returns {void}
*/
function _onDevicesUpdate(devices: any) {
// @ts-ignore
const { dispatch } = this; // eslint-disable-line @typescript-eslint/no-invalid-this
dispatch({
type: _SET_AUDIOMODE_DEVICES,
devices
});
}
/**
* Notifies this feature that the action
* {@link _SET_AUDIOMODE_SUBSCRIPTIONS} is being dispatched within
* a specific redux {@code store}.
*
* @param {Store} store - The redux store in which the specified {@code action}
* is being dispatched.
* @private
* @returns {void}
*/
function _setSubscriptions({ getState }: IStore) {
const { subscriptions } = getState()['features/mobile/audio-mode'];
if (subscriptions) {
for (const subscription of subscriptions) {
subscription.remove();
}
}
}
/**
* Updates the audio mode based on the current (redux) state.
*
* @param {Store} store - The redux store in which the specified {@code action}
* is being dispatched.
* @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
* specified {@code action} in the specified {@code store}.
* @param {Action} action - The redux action which is
* being dispatched in the specified {@code store}.
* @private
* @returns {*} The value returned by {@code next(action)}.
*/
function _updateAudioMode({ getState }: IStore, next: Function, action: AnyAction) {
const result = next(action);
const state = getState();
const conference = getCurrentConference(state);
const { enabled: audioOnly } = state['features/base/audio-only'];
let mode: string;
if (getFeatureFlag(state, AUDIO_FOCUS_DISABLED, false)) {
return result;
} else if (conference) {
mode = audioOnly ? AudioMode.AUDIO_CALL : AudioMode.VIDEO_CALL;
} else {
mode = AudioMode.DEFAULT;
}
AudioMode.setMode(mode).catch((err: any) => logger.error(`Failed to set audio mode ${String(mode)}: ${err}`));
return result;
}