init
Some checks failed
Close stale issues and PRs / stale (push) Has been cancelled

This commit is contained in:
2025-09-02 14:49:16 +08:00
commit 38ba663466
2885 changed files with 391107 additions and 0 deletions

View File

@@ -0,0 +1,9 @@
/**
* Type of action which sets the current state of noise suppression.
*
* {
* type: SET_NOISE_SUPPRESSION_ENABLED,
* enabled: boolean
* }
*/
export const SET_NOISE_SUPPRESSION_ENABLED = 'SET_NOISE_SUPPRESSION_ENABLED';

View File

@@ -0,0 +1,98 @@
import { IStore } from '../app/types';
import { getLocalJitsiAudioTrack } from '../base/tracks/functions';
import { showErrorNotification } from '../notifications/actions';
import { NoiseSuppressionEffect } from '../stream-effects/noise-suppression/NoiseSuppressionEffect';
import { SET_NOISE_SUPPRESSION_ENABLED } from './actionTypes';
import { canEnableNoiseSuppression, isNoiseSuppressionEnabled } from './functions';
import logger from './logger';
/**
* Updates the noise suppression active state.
*
* @param {boolean} enabled - Is noise suppression enabled.
* @returns {{
* type: SET_NOISE_SUPPRESSION_STATE,
* enabled: boolean
* }}
*/
export function setNoiseSuppressionEnabledState(enabled: boolean): any {
return {
type: SET_NOISE_SUPPRESSION_ENABLED,
enabled
};
}
/**
* Enabled/disable noise suppression depending on the current state.
*
* @returns {Function}
*/
export function toggleNoiseSuppression(): any {
return (dispatch: IStore['dispatch'], getState: IStore['getState']) => {
if (isNoiseSuppressionEnabled(getState())) {
dispatch(setNoiseSuppressionEnabled(false));
} else {
dispatch(setNoiseSuppressionEnabled(true));
}
};
}
/**
* Attempt to enable or disable noise suppression using the {@link NoiseSuppressionEffect}.
*
* @param {boolean} enabled - Enable or disable noise suppression.
*
* @returns {Function}
*/
export function setNoiseSuppressionEnabled(enabled: boolean): any {
return async (dispatch: IStore['dispatch'], getState: IStore['getState']) => {
const state = getState();
const { noiseSuppression: nsOptions } = state['features/base/config'];
const localAudio = getLocalJitsiAudioTrack(state);
const noiseSuppressionEnabled = isNoiseSuppressionEnabled(state);
logger.info(`Attempting to set noise suppression enabled state: ${enabled}`);
if (enabled === noiseSuppressionEnabled) {
logger.warn(`Noise suppression enabled state already: ${enabled}`);
return;
}
// If there is no local audio, simply set the enabled state. Once an audio track is created
// the effects list will be applied.
if (!localAudio) {
dispatch(setNoiseSuppressionEnabledState(enabled));
return;
}
try {
if (enabled) {
if (!canEnableNoiseSuppression(state, dispatch, localAudio)) {
return;
}
await localAudio.setEffect(new NoiseSuppressionEffect(nsOptions));
dispatch(setNoiseSuppressionEnabledState(true));
logger.info('Noise suppression enabled.');
} else {
await localAudio.setEffect(undefined);
dispatch(setNoiseSuppressionEnabledState(false));
logger.info('Noise suppression disabled.');
}
} catch (error) {
logger.error(
`Failed to set noise suppression enabled to: ${enabled}`,
error
);
dispatch(showErrorNotification({
titleKey: 'notify.noiseSuppressionFailedTitle'
}));
}
};
}

View File

@@ -0,0 +1,67 @@
import { connect } from 'react-redux';
import { IReduxState } from '../../app/types';
import { translate } from '../../base/i18n/functions';
import {
IconNoiseSuppressionOff,
IconNoiseSuppressionOn
} from '../../base/icons/svg';
import AbstractButton, { IProps as AbstractButtonProps } from '../../base/toolbox/components/AbstractButton';
import { setOverflowMenuVisible } from '../../toolbox/actions';
import { toggleNoiseSuppression } from '../actions';
import { isNoiseSuppressionEnabled } from '../functions';
interface IProps extends AbstractButtonProps {
_isNoiseSuppressionEnabled?: boolean;
}
/**
* Component that renders a toolbar button for toggling noise suppression.
*/
class NoiseSuppressionButton extends AbstractButton<IProps> {
override accessibilityLabel = 'toolbar.accessibilityLabel.noiseSuppression';
override icon = IconNoiseSuppressionOn;
override label = 'toolbar.noiseSuppression';
override tooltip = 'toolbar.noiseSuppression';
override toggledIcon = IconNoiseSuppressionOff;
override toggledLabel = 'toolbar.disableNoiseSuppression';
/**
* Handles clicking / pressing the button.
*
* @private
* @returns {void}
*/
override _handleClick() {
const { dispatch } = this.props;
dispatch(toggleNoiseSuppression());
dispatch(setOverflowMenuVisible(false));
}
/**
* Indicates whether this button is in toggled state or not.
*
* @override
* @protected
* @returns {boolean}
*/
override _isToggled() {
return this.props._isNoiseSuppressionEnabled;
}
}
/**
* Maps part of the Redux state to the props of this component.
*
* @param {Object} state - The Redux state.
* @private
* @returns {IProps}
*/
function _mapStateToProps(state: IReduxState) {
return {
_isNoiseSuppressionEnabled: isNoiseSuppressionEnabled(state)
};
}
export default translate(connect(_mapStateToProps)(NoiseSuppressionButton));

View File

@@ -0,0 +1,49 @@
import { IReduxState, IStore } from '../app/types';
import { showWarningNotification } from '../notifications/actions';
import { NOTIFICATION_TIMEOUT_TYPE } from '../notifications/constants';
import { isScreenAudioShared } from '../screen-share/functions';
/**
* Is noise suppression currently enabled.
*
* @param {IReduxState} state - The state of the application.
* @returns {boolean}
*/
export function isNoiseSuppressionEnabled(state: IReduxState): boolean {
return state['features/noise-suppression'].enabled;
}
/**
* Verify if noise suppression can be enabled in the current state.
*
* @param {*} state - Redux state.
* @param {*} dispatch - Redux dispatch.
* @param {*} localAudio - Current local audio track.
* @returns {boolean}
*/
export function canEnableNoiseSuppression(state: IReduxState, dispatch: IStore['dispatch'], localAudio: any): boolean {
const { channelCount } = localAudio.track.getSettings();
// Sharing screen audio implies an effect being applied to the local track, because currently we don't support
// more then one effect at a time the user has to choose between sharing audio or having noise suppression active.
if (isScreenAudioShared(state)) {
dispatch(showWarningNotification({
titleKey: 'notify.noiseSuppressionFailedTitle',
descriptionKey: 'notify.noiseSuppressionDesktopAudioDescription'
}, NOTIFICATION_TIMEOUT_TYPE.MEDIUM));
return false;
}
// Stereo audio tracks aren't currently supported, make sure the current local track is mono
if (channelCount > 1) {
dispatch(showWarningNotification({
titleKey: 'notify.noiseSuppressionFailedTitle',
descriptionKey: 'notify.noiseSuppressionStereoDescription'
}, NOTIFICATION_TIMEOUT_TYPE.MEDIUM));
return false;
}
return true;
}

View File

@@ -0,0 +1,3 @@
import { getLogger } from '../base/logging/functions';
export default getLogger('features/noise-suppression');

View File

@@ -0,0 +1,36 @@
import PersistenceRegistry from '../base/redux/PersistenceRegistry';
import ReducerRegistry from '../base/redux/ReducerRegistry';
import {
SET_NOISE_SUPPRESSION_ENABLED
} from './actionTypes';
export interface INoiseSuppressionState {
enabled: boolean;
}
const STORE_NAME = 'features/noise-suppression';
const DEFAULT_STATE = {
enabled: false
};
PersistenceRegistry.register(STORE_NAME);
/**
* Reduces the Redux actions of the feature features/noise-suppression.
*/
ReducerRegistry.register<INoiseSuppressionState>(STORE_NAME,
(state = DEFAULT_STATE, action): INoiseSuppressionState => {
const { enabled } = action;
switch (action.type) {
case SET_NOISE_SUPPRESSION_ENABLED:
return {
...state,
enabled
};
default:
return state;
}
});