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mods/INSTALLING_MODS.txt
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mods/INSTALLING_MODS.txt
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Looking to add mods to your game?
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1) Head to the mod downloads section in the Klei Forums
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http://forums.kleientertainment.com/downloads.php
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2) Unzip the files you download to this location
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3) Start the game, go to the mods menu, and enable the mods you'd like to run!
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mods/MAKING_MODS.txt
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mods/MAKING_MODS.txt
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Want to make your own mods?
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1) Download some mods other users have made to see what a mod looks like!
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http://forums.kleientertainment.com/files/
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2) Create or copy a folder in this location (mods folder) and you've started modding.
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2) Having trouble? Head to the mod discussion forum for advice and support. (Feel free
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to ask for @Ipsquiggle, Klei's modding representative!)
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http://forums.kleientertainment.com/forum/79-dont-starve-together-mods-and-tools/
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mods/dedicated_server_mods_setup.lua
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mods/dedicated_server_mods_setup.lua
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--There are two functions that will install mods, ServerModSetup and ServerModCollectionSetup. Put the calls to the functions in this file and they will be executed on boot.
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--ServerModSetup takes a string of a specific mod's Workshop id. It will download and install the mod to your mod directory on boot.
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--The Workshop id can be found at the end of the url to the mod's Workshop page.
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--Example: http://steamcommunity.com/sharedfiles/filedetails/?id=350811795
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--ServerModSetup("350811795")
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--ServerModCollectionSetup takes a string of a specific mod's Workshop id. It will download all the mods in the collection and install them to the mod directory on boot.
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--The Workshop id can be found at the end of the url to the collection's Workshop page.
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--Example: http://steamcommunity.com/sharedfiles/filedetails/?id=379114180
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--ServerModCollectionSetup("379114180")
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mods/modsettings.lua
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mods/modsettings.lua
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-- Use the "ForceEnableMod" function when developing a mod. This will cause the
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-- game to load the mod every time no matter what, saving you the trouble of
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-- re-enabling it from the main menu.
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--
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-- Note! You shout NOT do this for normal mod loading. Please use the Mods menu
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-- from the main screen instead.
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--ForceEnableMod("kioskmode_dst")
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-- Use "EnableModDebugPrint()" to show extra information during startup.
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--EnableModDebugPrint()
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-- Use "EnableModError()" to make the game more strict and crash on bad mod practices.
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--EnableModError()
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