initial commit of avs2bdnxml 2.08.
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README
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README
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AVS to BluRay SUP/PGS and BDN XML
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---------------------------------
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This program can be used to transform AviSynth scripts, which produce RGBA
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output, to BDN XML+PNG format. This in turn can be transformed into a SUP file,
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which can be used to master a BluRay disc with subtitles.
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Usage instructions:
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0. If you want to build it:
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i586-mingw32msvc-gcc avs2bdnxml.c -o avs2bdnxml.exe -lpng -lz -lvfw32 \
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-Llib/ -O3 -Iinc/
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1. Prepare subtitles. You can either produce subtitles in a normal format like
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SRT or ASS/SSA, or produce an RGBA video beforehand.
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2. Create an AviSynth script. If you made a regular subtitle file, you can use
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something like this:
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video=AviSource("video.avi")
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# This requires at least VSFilter 2.39
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MaskSub("subtitles.ext",video.width,video.height,
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video.framerate,video.framecount)
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If you created an RGBA video, do something like this instead:
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AviSource("subtitles_RGBA.avi")
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FlipVertical()
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3. Run the program:
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avs2bdnxml input.avs Undefined und 1080p 23.976 output.xml
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4. For some programs, you have to convert the PNG files to 8bit RGBA palette.
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This doesn't apply to BDSupEdit. You can do it with a tool like pngquant or
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pngnq.
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pngquant: http://www.libpng.org/pub/png/apps/pngquant.html
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pngnq: http://pngnq.sourceforge.net/
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5. You get a BDN XML file in the following format:
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<?xml version="1.0" encoding="UTF-8"?>
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<BDN Version="0.93" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
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xsi:noNamespaceSchemaLocation="BD-03-006-0093b BDN File Format.xsd">
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<Description>
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<Name Title="Undefined" Content=""/>
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<Language Code="und"/>
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<Format VideoFormat="[ 480i / 480p / 576i / 720p / 1080i /1080p ]" FrameRate="[ 23.976 / 24 / 25 / 29.97 / 50 / 59.94 ]" DropFrame="false"/>
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<Events LastEventOutTC="00:00:00:00" FirstEventInTC="00:00:00:00" ContentInTC="00:00:00:00"
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ContentOutTC="00:00:00:00" NumberofEvents="[ number of encoded frames ]" Type="Graphic"/>
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</Description>
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<Events>
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<Event Forced="[ False / True ]" InTC="00:00:00:00" OutTC="00:00:00:00">
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<Graphic Width="0" Height="0" X="0" Y="0">000000.png</Graphic>
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</Event>
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</Events>
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</BDN>
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6. Use a program like BDSupEdit or BDSup2Sub to convert the BDN XML
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to a BD-SUP file. The rest is left as an exercise for the reader.
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BDSupEdit: http://forum.doom9.org/showthread.php?t=146157
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BDSup2Sub: http://forum.doom9.org/showthread.php?t=145277
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-- http://ps-auxw.de/avs2bdnxml/
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