564 lines
12 KiB
C
564 lines
12 KiB
C
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/*----------------------------------------------------------------------------
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* avs2bdnxml - Generates BluRay subtitle stuff from RGBA AviSynth scripts
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* Copyright (C) 2008-2013 Arne Bochem <avs2bdnxml at ps-auxw de>
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*----------------------------------------------------------------------------*/
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#include <stdint.h>
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#include <string.h>
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#include <limits.h>
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#include "auto_split.h"
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#include "abstract_lists.h"
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#include "sort.h"
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/* Transparent pixels are assumed to be set to zero */
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void auto_crop (pic_t p, crop_t *c)
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{
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uint32_t *b = (uint32_t *)p.b;
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int min_x = INT_MAX, max_x = INT_MIN, min_y = INT_MAX, max_y = INT_MIN;
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int seen_pixel = 0;
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int x, y;
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for (y = c->y; y < c->y + c->h && y < p.h; y++)
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for (x = c->x; x < c->x + c->w && x < p.w; x++)
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if (b[x + p.s * y])
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{
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seen_pixel = 1;
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if (x < min_x)
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min_x = x;
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if (x > max_x)
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max_x = x;
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if (y < min_y)
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min_y = y;
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if (y > max_y)
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max_y = y;
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}
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if (!seen_pixel)
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{
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c->w = 0;
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c->h = 0;
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}
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else
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{
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c->x = min_x;
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c->y = min_y;
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c->w = max_x - min_x + 1;
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c->h = max_y - min_y + 1;
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}
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/* Ensure no forbidden/tiny results are produced */
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if (c->w < 8)
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{
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if (c->x + 8 > p.w)
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c->x -= c->x + 8 - p.w;
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c->w = 8;
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}
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if (c->h < 8)
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{
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if (c->y + 8 > p.h)
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c->y -= c->y + 8 - p.h;
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c->h = 8;
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}
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}
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static int block_state (pic_t p, crop_t c)
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{
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uint32_t *b = (uint32_t *)p.b;
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int x, y;
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for (y = c.y; y < c.y + c.h && y < p.h; y++)
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for (x = c.x; x < c.x + c.w && x < p.w; x++)
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if (b[x + p.s * y])
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return -1;
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return 0;
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}
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#define GRID_BLOCKS 24 /* GCD of 480, 576, 720, 1080 */
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static int line_ok (int grid[GRID_BLOCKS + 1][GRID_BLOCKS + 1], int x, int y, int w)
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{
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int i;
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if (grid[y][MAX(0, x - 1)] == -1)
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return 0;
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for (i = 0; i < w; i++)
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if (grid[y][x + i] != -1)
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return 0;
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if (grid[y][MIN(GRID_BLOCKS, x + i)] == -1)
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return 0;
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return 1;
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}
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static void set_line (int grid[GRID_BLOCKS + 1][GRID_BLOCKS + 1], int x, int y, int w, int n)
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{
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int i;
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for (i = 0; i < w; i++)
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grid[y][x + i] = n;
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}
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static rect_t make_rect (int grid[GRID_BLOCKS + 1][GRID_BLOCKS + 1], int x, int y, int n)
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{
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rect_t r = {x, y, 1, 1};
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int line_length = 1;
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/* Get length of first rectangle line, and assign rect number */
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grid[y][x] = n;
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while (line_length + x < GRID_BLOCKS + 1 && grid[y][x + line_length] == -1)
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{
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grid[y][x + line_length] = n;
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line_length++;
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}
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r.w = line_length;
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/* Add lines while available */
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while (line_ok(grid, x, r.y + r.h, r.w))
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set_line(grid, x, r.y + r.h++, r.w, n);
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return r;
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}
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rect_t merge_rects (rect_t r1, rect_t r2)
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{
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rect_t r;
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/* Set rectangle that covers both input rectangles */
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r.x = MIN(r1.x, r2.x);
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r.y = MIN(r1.y, r2.y);
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r.w = MAX(r1.x + r1.w, r2.x + r2.w) - r.x;
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r.h = MAX(r1.y + r1.h, r2.y + r2.h) - r.y;
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return r;
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}
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int score_rect (rect_t r)
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{
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return r.w * r.h;
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}
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static int check_close (rect_t r1, rect_t r2, int distance)
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{
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rect_t a, b;
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if (r1.x <= r2.x)
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{
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a = r1;
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b = r2;
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}
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else
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{
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a = r2;
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b = r1;
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}
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/* The rectangles are not too close, if the left border of of the right-most
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* rectangle has a distance of at least distance to the right border of the
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* left-most rectangle.
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*/
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if (b.x > a.x + a.w + distance)
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return 0;
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if (r1.y <= r2.y)
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{
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a = r1;
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b = r2;
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}
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else
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{
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a = r2;
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b = r1;
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}
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/* Same as before, except vertically */
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if (b.y > a.y + a.h + distance)
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return 0;
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/* Too close! */
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return 1;
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}
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/* crop_t *c - Array of length 2 */
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int auto_split (pic_t p, crop_t *c, int ugly, int even_y)
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{
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crop_t c1 = {0, 0, 0, 0};
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crop_t c2 = {0, 0, 0, 0};
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crop_t null = {0, 0, 0, 0};
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crop_t t;
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rect_t rects[(GRID_BLOCKS + 1) * (GRID_BLOCKS + 1)];
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rect_t r1 = {0};
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rect_t r2 = {0};
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rect_t rt1, rt2;
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int grid[GRID_BLOCKS + 1][GRID_BLOCKS + 1];
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int score_t1, score_t2, score_r1 = 0, score_r2 = 0;
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int n_rect = 0;
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int score = 0;
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int bw, bh;
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int x, y;
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int i, j;
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int n_res;
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/* Initialize grid */
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memset(grid, 0, sizeof(int) * (GRID_BLOCKS + 1) * (GRID_BLOCKS + 1));
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bw = p.w / GRID_BLOCKS;
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bh = p.h / GRID_BLOCKS;
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/* Ensure block height is even, if even_y is enabled */
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if (even_y && (bh % 2))
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bh--;
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/* Ensure block dimensions are not zero */
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if (!bw)
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bw = 1;
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if (!bh && even_y)
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bh = 2;
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else if (!bh)
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bh = 1;
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/* Determine state of blocks */
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t.w = bw;
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t.h = bh;
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for (y = 0; (t.y = y * bh) < p.h; y++)
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for (x = 0; (t.x = x * bw) < p.w; x++)
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grid[y][x] = block_state(p, t);
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/* Create rectangles */
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for (y = 0; y < GRID_BLOCKS + 1; y++)
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for (x = 0; x < GRID_BLOCKS + 1; x++)
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if (grid[y][x] == -1)
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{
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rects[n_rect] = make_rect(grid, x, y, n_rect);
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n_rect++;
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}
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/* Shouldn't happen, empty frame */
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if (!n_rect)
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{
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c[0] = c1;
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c[1] = c2;
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return 0;
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}
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/* Single rectangle */
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if (n_rect == 1)
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{
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c1.x = rects[0].x * bw;
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c1.y = rects[0].y * bh;
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c1.w = rects[0].w * bw;
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c1.h = rects[0].h * bh;
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auto_crop(p, &c1);
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c[0] = c1;
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c[1] = c2;
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return 1;
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}
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/* Two rectangles */
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n_res = 2;
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/* Any other number of rectangles, first find most "distant" ones */
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for (i = 0; i < n_rect; i++)
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for (j = 0; j < n_rect; j++)
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if (i == j)
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continue;
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else
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{
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rt1 = merge_rects(rects[i], rects[j]);
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score_t1 = score_rect(rt1);
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if (score <= score_t1)
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{
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score = score_t1;
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r1 = rects[i];
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r2 = rects[j];
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score_r1 = score_rect(r1);
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score_r2 = score_rect(r2);
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}
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}
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/* Merge all other rectangles with the "nearest" one */
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for (i = 0; i < n_rect; i++)
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{
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rt1 = merge_rects(r1, rects[i]);
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rt2 = merge_rects(r2, rects[i]);
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score_t1 = score_rect(rt1);
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score_t2 = score_rect(rt2);
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if (score_t1 - score_r1 < score_t2 - score_r2)
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{
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r1 = rt1;
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score_r1 = score_t1;
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}
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else
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{
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r2 = rt2;
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score_r2 = score_t2;
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}
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}
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/* Turn rectangles into crops */
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c1.x = r1.x * bw;
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c1.y = r1.y * bh;
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c1.w = r1.w * bw;
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c1.h = r1.h * bh;
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c2.x = r2.x * bw;
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c2.y = r2.y * bh;
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c2.w = r2.w * bw;
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c2.h = r2.h * bh;
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/* Minimize surfaces and return them */
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auto_crop(p, &c1);
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auto_crop(p, &c2);
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/* Merge in rare cases of closeness or overlap */
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if ((!ugly && check_close(c1, c2, 0)) || (ugly && check_close(c1, c2, -1)))
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{
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c1 = merge_rects(c1, c2);
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c2 = null;
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auto_crop(p, &c1);
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n_res = 1;
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}
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else if (!ugly)
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{
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/* Check whether split is ugly due to small gains */
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rt1 = merge_rects(c1, c2);
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score_t1 = score_rect(rt1);
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score_t2 = score_rect(c1) + score_rect(c2);
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/* Merge if area taken by the merged rectangle is less than 1.5 * sum of
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* split rectangles and the difference is below a hard limit.
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*/
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if ((score_t1 < 3 * score_t2 / 2) && (score_t1 - score_t2 < 500 * 300))
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{
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c1 = merge_rects(c1, c2);
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c2 = null;
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auto_crop(p, &c1);
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n_res = 1;
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}
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}
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c[0] = c1;
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c[1] = c2;
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return n_res;
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}
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/* Find two minimal non-overlapping windows covering the given rectangles. */
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typedef struct window_s
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{
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rect_t r; /* Position and size. */
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int s; /* Score. */
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} window_t;
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typedef struct interval_s
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{
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rect_t r;
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int start, end;
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} interval_t;
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STATIC_LIST(interval, interval_t)
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int cmp_rect_x (rect_t *a, rect_t *b)
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{
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return a->x > b->x;
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}
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int cmp_rect_y (rect_t *a, rect_t *b)
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{
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return a->y > b->y;
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}
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void rect_bounds_x (rect_t *c, int *x, int *w)
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{
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*x = c->x;
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*w = c->w;
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}
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void rect_bounds_y (rect_t *c, int *y, int *h)
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{
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*y = c->y;
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*h = c->h;
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}
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/* The windows argument must point to 2 * sizeof(rect_t) allocated memory. */
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int find_windows (rect_t *rects, int n_rects, rect_t *windows)
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{
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void (*rect_bounds)(rect_t *, int *, int *);
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rect_t **sorted = malloc(sizeof(void *) * n_rects);
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void *work[2][2] = { {rect_bounds_x, cmp_rect_x}
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, {rect_bounds_y, cmp_rect_y}
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};
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interval_list_t *segs;
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interval_t *iv = NULL;
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window_t *fwd, *bwd;
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rect_t best[2], tmp;
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int i, dir, edge, a, b, n_ivs, found;
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int score = -1;
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if (!n_rects)
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{
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free(sorted);
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return 0;
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}
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memset(best, 0, 2 * sizeof(rect_t));
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found = 0;
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for (dir = 0; dir < 2; dir++)
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{
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/* Sort rectangles from left/top to right/bottom. */
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for (i = 0; i < n_rects; i++)
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sorted[i] = &(rects[i]);
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sort((sort_func_t)work[dir][1], (void **)sorted, n_rects);
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/* Group overlapping rectangles. */
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segs = interval_list_new();
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n_ivs = 0;
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edge = -1;
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rect_bounds = work[dir][0];
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for (i = 0; i < n_rects; i++)
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{
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rect_bounds(sorted[i], &a, &b);
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if (a < edge)
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{
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iv->end = MAX(iv->end, a + b);
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iv->r = merge_rects(iv->r, *(sorted[i]));
|
||
|
edge = iv->end;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
iv = malloc(sizeof(interval_t));
|
||
|
iv->start = a;
|
||
|
iv->end = a + b;
|
||
|
iv->r = *(sorted[i]);
|
||
|
interval_list_insert_after(segs, iv);
|
||
|
n_ivs++;
|
||
|
edge = iv->end;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!n_ivs)
|
||
|
{
|
||
|
interval_list_destroy_deep(segs);
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
/* Sum up scores for interval 0-n and vice versa. */
|
||
|
fwd = malloc(sizeof(window_t) * n_ivs);
|
||
|
bwd = malloc(sizeof(window_t) * n_ivs);
|
||
|
|
||
|
iv = interval_list_first(segs);
|
||
|
/* Initialize first candidate. */
|
||
|
fwd[0].r = iv->r;
|
||
|
fwd[0].s = score_rect(fwd[0].r);
|
||
|
/* Merge/sum up the rest. */
|
||
|
for (i = 1; i < n_ivs && iv != NULL; i++)
|
||
|
{
|
||
|
iv = interval_list_next(segs);
|
||
|
fwd[i].r = merge_rects(fwd[i - 1].r, iv->r);
|
||
|
fwd[i].s = score_rect(fwd[i].r);
|
||
|
}
|
||
|
|
||
|
iv = interval_list_last(segs);
|
||
|
/* Corresponding to a "merged all" forward window is a null window. */
|
||
|
memset(&(bwd[n_ivs - 1]), 0, sizeof(window_t));
|
||
|
/* Initialize first real candidate if it exists. */
|
||
|
if (n_ivs > 1)
|
||
|
{
|
||
|
bwd[n_ivs - 2].r = iv->r;
|
||
|
bwd[n_ivs - 2].s = score_rect(bwd[n_ivs - 2].r);
|
||
|
}
|
||
|
/* Merge/sum up the rest. */
|
||
|
for (i = n_ivs - 3; i >= 0 && iv != NULL; i--)
|
||
|
{
|
||
|
iv = interval_list_prev(segs);
|
||
|
bwd[i].r = merge_rects(bwd[i + 1].r, iv->r);
|
||
|
bwd[i].s = score_rect(bwd[i].r);
|
||
|
}
|
||
|
|
||
|
/* Find best pair of two windows. */
|
||
|
for (i = 0; i < n_ivs; i++)
|
||
|
if (fwd[i].s + bwd[i].s < score || score == -1)
|
||
|
{
|
||
|
score = fwd[i].s + bwd[i].s;
|
||
|
best[0] = fwd[i].r;
|
||
|
best[1] = bwd[i].r;
|
||
|
}
|
||
|
|
||
|
/* Cleanup. */
|
||
|
free(bwd);
|
||
|
free(fwd);
|
||
|
interval_list_destroy_deep(segs);
|
||
|
}
|
||
|
|
||
|
/* Is any of the best rectangles not null? */
|
||
|
if ((best[0].w != 0 && best[0].h != 0) || (best[1].w != 0 && best[1].h != 0))
|
||
|
{
|
||
|
/* We have at least one. */
|
||
|
found = 1;
|
||
|
|
||
|
/* If the first one is null, set it to the rect of the second and null that one. */
|
||
|
if (best[0].w == 0 || best[0].h == 0)
|
||
|
{
|
||
|
best[0] = best[1];
|
||
|
memset(&(best[1]), 0, sizeof(rect_t));
|
||
|
}
|
||
|
/* If the second rect is still not null... */
|
||
|
if (best[1].w != 0 && best[1].h != 0)
|
||
|
{
|
||
|
/* We found two. */
|
||
|
found = 2;
|
||
|
/* Let's order them, so the one closer to 0/0 is the second. */
|
||
|
if (best[1].y > best[0].y || (best[1].y == best[0].y && best[1].x > best[0].x))
|
||
|
{
|
||
|
tmp = best[0];
|
||
|
best[0] = best[1];
|
||
|
best[1] = tmp;
|
||
|
}
|
||
|
}
|
||
|
memcpy(windows, best, 2 * sizeof(rect_t));
|
||
|
}
|
||
|
|
||
|
/* Cleanup. */
|
||
|
free(sorted);
|
||
|
|
||
|
return found;
|
||
|
}
|
||
|
|
||
|
void enforce_even_y (crop_t *c, int n)
|
||
|
{
|
||
|
int mod;
|
||
|
|
||
|
if (!n)
|
||
|
return;
|
||
|
/* Since block borders used to auto split always lie on even rows, y will
|
||
|
* only be odd when it was shrunk to below a block border, meaning expanding it
|
||
|
* back up by one row should be harmless and never lead to overlap.
|
||
|
*/
|
||
|
mod = c[0].y % 2;
|
||
|
c[0].y -= mod;
|
||
|
c[0].h += mod;
|
||
|
if (n > 1)
|
||
|
{
|
||
|
mod = c[1].y % 2;
|
||
|
c[1].y -= mod;
|
||
|
c[1].h += mod;
|
||
|
}
|
||
|
}
|
||
|
|