revert(2d5456): refresh local models when download complete (for macOS)
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@ -1,10 +1,10 @@
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import React, { FC } from 'react';
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import React, { FC, useEffect } from 'react';
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import { useTranslation } from 'react-i18next';
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import { Page } from '../components/Page';
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import { observer } from 'mobx-react-lite';
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import commonStore from '../stores/commonStore';
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import { Divider, Field, ProgressBar } from '@fluentui/react-components';
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import { bytesToGb, bytesToKb, bytesToMb } from '../utils';
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import { bytesToGb, bytesToKb, bytesToMb, refreshLocalModels } from '../utils';
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import { ToolTipButton } from '../components/ToolTipButton';
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import { Folder20Regular, Pause20Regular, Play20Regular } from '@fluentui/react-icons';
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import { AddToDownloadList, OpenFileFolder, PauseDownload } from '../../wailsjs/go/backend_golang/App';
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@ -23,6 +23,12 @@ export type DownloadStatus = {
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export const Downloads: FC = observer(() => {
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const { t } = useTranslation();
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const finishedModelsLen = commonStore.downloadList.filter((status) => status.done && status.name.endsWith('.pth')).length;
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useEffect(() => {
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if (finishedModelsLen > 0)
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refreshLocalModels({ models: commonStore.modelSourceList }, false);
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console.log('finishedModelsLen:', finishedModelsLen);
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}, [finishedModelsLen]);
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let displayList = commonStore.downloadList.slice();
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const downloadListNames = displayList.map(s => s.name);
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