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527
diffsynth/pipelines/ace_step.py
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527
diffsynth/pipelines/ace_step.py
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"""
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ACE-Step Pipeline for DiffSynth-Studio.
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Text-to-Music generation pipeline using ACE-Step 1.5 model.
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"""
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import torch
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from typing import Optional
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from tqdm import tqdm
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from ..core.device.npu_compatible_device import get_device_type
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from ..diffusion import FlowMatchScheduler
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from ..core import ModelConfig
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from ..diffusion.base_pipeline import BasePipeline, PipelineUnit
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from ..models.ace_step_dit import AceStepDiTModel
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from ..models.ace_step_conditioner import AceStepConditionEncoder
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from ..models.ace_step_text_encoder import AceStepTextEncoder
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from ..models.ace_step_vae import AceStepVAE
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class AceStepPipeline(BasePipeline):
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"""Pipeline for ACE-Step text-to-music generation."""
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def __init__(self, device=get_device_type(), torch_dtype=torch.bfloat16):
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super().__init__(
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device=device,
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torch_dtype=torch_dtype,
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height_division_factor=1,
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width_division_factor=1,
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)
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self.scheduler = FlowMatchScheduler("ACE-Step")
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self.text_encoder: AceStepTextEncoder = None
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self.conditioner: AceStepConditionEncoder = None
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self.dit: AceStepDiTModel = None
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self.vae = None # AutoencoderOobleck (diffusers) or AceStepVAE
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# Unit chain order — 7 units total
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#
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# 1. ShapeChecker: duration → seq_len
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# 2. PromptEmbedder: prompt/lyrics → text/lyric embeddings (shared for CFG)
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# 3. SilenceLatentInitializer: seq_len → src_latents + chunk_masks
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# 4. ContextLatentBuilder: src_latents + chunk_masks → context_latents (shared, same for CFG+)
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# 5. ConditionEmbedder: text/lyric → encoder_hidden_states (separate for CFG+/-)
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# 6. NoiseInitializer: context_latents → noise
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# 7. InputAudioEmbedder: noise → latents
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#
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# ContextLatentBuilder runs before ConditionEmbedder so that
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# context_latents is available for noise shape computation.
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self.in_iteration_models = ("dit",)
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self.units = [
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AceStepUnit_ShapeChecker(),
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AceStepUnit_PromptEmbedder(),
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AceStepUnit_SilenceLatentInitializer(),
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AceStepUnit_ContextLatentBuilder(),
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AceStepUnit_ConditionEmbedder(),
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AceStepUnit_NoiseInitializer(),
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AceStepUnit_InputAudioEmbedder(),
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]
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self.model_fn = model_fn_ace_step
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self.compilable_models = ["dit"]
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self.sample_rate = 48000
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@staticmethod
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def from_pretrained(
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torch_dtype: torch.dtype = torch.bfloat16,
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device: str = get_device_type(),
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model_configs: list[ModelConfig] = [],
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text_tokenizer_config: ModelConfig = None,
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vram_limit: float = None,
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):
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"""Load pipeline from pretrained checkpoints."""
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pipe = AceStepPipeline(device=device, torch_dtype=torch_dtype)
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model_pool = pipe.download_and_load_models(model_configs, vram_limit)
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pipe.text_encoder = model_pool.fetch_model("ace_step_text_encoder")
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pipe.conditioner = model_pool.fetch_model("ace_step_conditioner")
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pipe.dit = model_pool.fetch_model("ace_step_dit")
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pipe.vae = model_pool.fetch_model("ace_step_vae")
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if text_tokenizer_config is not None:
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text_tokenizer_config.download_if_necessary()
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from transformers import AutoTokenizer
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pipe.tokenizer = AutoTokenizer.from_pretrained(text_tokenizer_config.path)
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# VRAM Management
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pipe.vram_management_enabled = pipe.check_vram_management_state()
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return pipe
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@torch.no_grad()
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def __call__(
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self,
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# Prompt
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prompt: str,
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negative_prompt: str = "",
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cfg_scale: float = 1.0,
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# Lyrics
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lyrics: str = "",
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# Reference audio (optional, for timbre conditioning)
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reference_audio = None,
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# Shape
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duration: float = 60.0,
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# Randomness
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seed: int = None,
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rand_device: str = "cpu",
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# Steps
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num_inference_steps: int = 8,
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# Scheduler-specific parameters
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shift: float = 3.0,
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# Progress
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progress_bar_cmd=tqdm,
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):
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# 1. Scheduler
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self.scheduler.set_timesteps(
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num_inference_steps=num_inference_steps,
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denoising_strength=1.0,
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shift=shift,
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)
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# 2. 三字典输入
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inputs_posi = {"prompt": prompt}
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inputs_nega = {"negative_prompt": negative_prompt}
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inputs_shared = {
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"cfg_scale": cfg_scale,
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"lyrics": lyrics,
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"reference_audio": reference_audio,
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"duration": duration,
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"seed": seed,
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"rand_device": rand_device,
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"num_inference_steps": num_inference_steps,
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"shift": shift,
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}
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# 3. Unit 链执行
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for unit in self.units:
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inputs_shared, inputs_posi, inputs_nega = self.unit_runner(
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unit, self, inputs_shared, inputs_posi, inputs_nega
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)
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# 4. Denoise loop
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self.load_models_to_device(self.in_iteration_models)
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models = {name: getattr(self, name) for name in self.in_iteration_models}
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for progress_id, timestep in enumerate(progress_bar_cmd(self.scheduler.timesteps)):
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timestep = timestep.to(dtype=self.torch_dtype, device=self.device)
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noise_pred = self.cfg_guided_model_fn(
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self.model_fn, cfg_scale,
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inputs_shared, inputs_posi, inputs_nega,
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**models, timestep=timestep, progress_id=progress_id
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)
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inputs_shared["latents"] = self.step(
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self.scheduler, progress_id=progress_id, noise_pred=noise_pred, **inputs_shared
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)
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# 5. VAE 解码
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self.load_models_to_device(['vae'])
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# DiT output is [B, T, 64] (channels-last), VAE expects [B, 64, T] (channels-first)
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latents = inputs_shared["latents"].transpose(1, 2)
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vae_output = self.vae.decode(latents)
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# VAE returns OobleckDecoderOutput with .sample attribute
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audio_output = vae_output.sample if hasattr(vae_output, 'sample') else vae_output
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audio = self.output_audio_format_check(audio_output)
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self.load_models_to_device([])
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return audio
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def output_audio_format_check(self, audio_output):
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"""Convert VAE output to standard audio format [C, T], float32.
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VAE decode outputs [B, C, T] (audio waveform).
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We squeeze batch dim and return [C, T].
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"""
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if audio_output.ndim == 3:
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audio_output = audio_output.squeeze(0)
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return audio_output.float()
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class AceStepUnit_ShapeChecker(PipelineUnit):
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"""Check and compute sequence length from duration."""
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def __init__(self):
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super().__init__(
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input_params=("duration",),
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output_params=("duration", "seq_len"),
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)
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def process(self, pipe, duration):
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# ACE-Step: 25 Hz latent rate
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seq_len = int(duration * 25)
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return {"duration": duration, "seq_len": seq_len}
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class AceStepUnit_PromptEmbedder(PipelineUnit):
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"""Encode prompt and lyrics using Qwen3-Embedding.
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Uses seperate_cfg=True to read prompt from inputs_posi (not inputs_shared).
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The negative condition uses null_condition_emb (handled by ConditionEmbedder),
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so negative text encoding is not needed here.
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"""
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def __init__(self):
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super().__init__(
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seperate_cfg=True,
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input_params_posi={"prompt": "prompt"},
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input_params_nega={},
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input_params=("lyrics",),
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output_params=("text_hidden_states", "text_attention_mask", "lyric_hidden_states", "lyric_attention_mask"),
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onload_model_names=("text_encoder",)
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)
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def _encode_text(self, pipe, text):
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"""Encode text using Qwen3-Embedding → [B, T, 1024]."""
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if pipe.tokenizer is None:
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return None, None
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text_inputs = pipe.tokenizer(
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text,
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padding="max_length",
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max_length=512,
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truncation=True,
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return_tensors="pt",
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)
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input_ids = text_inputs.input_ids.to(pipe.device)
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attention_mask = text_inputs.attention_mask.to(pipe.device)
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hidden_states = pipe.text_encoder(input_ids, attention_mask)
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return hidden_states, attention_mask
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def process(self, pipe, prompt, lyrics, negative_prompt=None):
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pipe.load_models_to_device(['text_encoder'])
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text_hidden_states, text_attention_mask = self._encode_text(pipe, prompt)
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# Lyrics encoding — use empty string if not provided
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lyric_text = lyrics if lyrics else ""
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lyric_hidden_states, lyric_attention_mask = self._encode_text(pipe, lyric_text)
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if text_hidden_states is not None and lyric_hidden_states is not None:
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return {
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"text_hidden_states": text_hidden_states,
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"text_attention_mask": text_attention_mask,
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"lyric_hidden_states": lyric_hidden_states,
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"lyric_attention_mask": lyric_attention_mask,
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}
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return {}
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class AceStepUnit_SilenceLatentInitializer(PipelineUnit):
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"""Generate silence latent (all zeros) and chunk_masks for text2music.
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Target library reference: `prepare_condition()` line 1698-1699:
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context_latents = torch.cat([src_latents, chunk_masks.to(dtype)], dim=-1)
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For text2music mode:
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- src_latents = zeros [B, T, 64] (VAE latent dimension)
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- chunk_masks = ones [B, T, 64] (full visibility mask for text2music)
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- context_latents = [B, T, 128] (concat of src_latents + chunk_masks)
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"""
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def __init__(self):
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super().__init__(
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input_params=("seq_len",),
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output_params=("silence_latent", "src_latents", "chunk_masks"),
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)
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def process(self, pipe, seq_len):
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# silence_latent shape: [B, T, 64] — 64 is the VAE latent dimension
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silence_latent = torch.zeros(1, seq_len, 64, device=pipe.device, dtype=pipe.torch_dtype)
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# For text2music: src_latents = silence_latent
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src_latents = silence_latent.clone()
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# chunk_masks: [B, T, 64] of ones (same shape as src_latents)
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# In text2music mode (is_covers=0), chunk_masks are all 1.0
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# This matches the target library's behavior at line 1699
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chunk_masks = torch.ones(1, seq_len, 64, device=pipe.device, dtype=pipe.torch_dtype)
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return {"silence_latent": silence_latent, "src_latents": src_latents, "chunk_masks": chunk_masks}
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class AceStepUnit_ContextLatentBuilder(PipelineUnit):
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"""Build context_latents from src_latents and chunk_masks.
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Target library reference: `prepare_condition()` line 1699:
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context_latents = torch.cat([src_latents, chunk_masks.to(dtype)], dim=-1)
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context_latents is the SAME for positive and negative CFG paths
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(it comes from src_latents + chunk_masks, not from text encoding).
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So this is a普通模式 Unit — outputs go to inputs_shared.
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"""
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def __init__(self):
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super().__init__(
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input_params=("src_latents", "chunk_masks"),
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output_params=("context_latents", "attention_mask"),
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)
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def process(self, pipe, src_latents, chunk_masks):
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# context_latents: cat([src_latents, chunk_masks], dim=-1) → [B, T, 128]
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context_latents = torch.cat([src_latents, chunk_masks], dim=-1)
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# attention_mask for the DiT: ones [B, T]
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# The target library uses this for cross-attention with context_latents
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attention_mask = torch.ones(src_latents.shape[0], src_latents.shape[1],
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device=pipe.device, dtype=pipe.torch_dtype)
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return {"context_latents": context_latents, "attention_mask": attention_mask}
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class AceStepUnit_ConditionEmbedder(PipelineUnit):
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"""Generate encoder_hidden_states via ACEStepConditioner.
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Target library reference: `prepare_condition()` line 1674-1681:
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encoder_hidden_states, encoder_attention_mask = self.encoder(...)
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Uses seperate_cfg mode:
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- Positive: encode with full condition (text + lyrics + reference audio)
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- Negative: replace text with null_condition_emb, keep lyrics/timbre same
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context_latents is handled by ContextLatentBuilder (普通模式), not here.
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"""
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def __init__(self):
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super().__init__(
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seperate_cfg=True,
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input_params_posi={
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"text_hidden_states": "text_hidden_states",
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"text_attention_mask": "text_attention_mask",
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"lyric_hidden_states": "lyric_hidden_states",
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"lyric_attention_mask": "lyric_attention_mask",
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"reference_audio": "reference_audio",
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"refer_audio_order_mask": "refer_audio_order_mask",
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},
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input_params_nega={},
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input_params=("cfg_scale",),
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output_params=(
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"encoder_hidden_states", "encoder_attention_mask",
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"negative_encoder_hidden_states", "negative_encoder_attention_mask",
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),
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onload_model_names=("conditioner",)
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)
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def _prepare_condition(self, pipe, text_hidden_states, text_attention_mask,
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lyric_hidden_states, lyric_attention_mask,
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refer_audio_acoustic_hidden_states_packed=None,
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refer_audio_order_mask=None):
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"""Call ACEStepConditioner forward to produce encoder_hidden_states."""
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pipe.load_models_to_device(['conditioner'])
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# Handle reference audio
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if refer_audio_acoustic_hidden_states_packed is None:
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# No reference audio: create 2D packed zeros [N=1, d=64]
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# TimbreEncoder.unpack expects [N, d], not [B, T, d]
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refer_audio_acoustic_hidden_states_packed = torch.zeros(
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1, 64, device=pipe.device, dtype=pipe.torch_dtype
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)
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refer_audio_order_mask = torch.LongTensor([0]).to(pipe.device)
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encoder_hidden_states, encoder_attention_mask = pipe.conditioner(
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text_hidden_states=text_hidden_states,
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text_attention_mask=text_attention_mask,
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lyric_hidden_states=lyric_hidden_states,
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lyric_attention_mask=lyric_attention_mask,
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refer_audio_acoustic_hidden_states_packed=refer_audio_acoustic_hidden_states_packed,
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refer_audio_order_mask=refer_audio_order_mask,
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)
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return encoder_hidden_states, encoder_attention_mask
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def _prepare_negative_condition(self, pipe, lyric_hidden_states, lyric_attention_mask,
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refer_audio_acoustic_hidden_states_packed=None,
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refer_audio_order_mask=None):
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"""Generate negative condition using null_condition_emb."""
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if pipe.conditioner is None or not hasattr(pipe.conditioner, 'null_condition_emb'):
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return None, None
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null_emb = pipe.conditioner.null_condition_emb # [1, 1, hidden_size]
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bsz = 1
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if lyric_hidden_states is not None:
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bsz = lyric_hidden_states.shape[0]
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null_hidden_states = null_emb.expand(bsz, -1, -1)
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null_attn_mask = torch.ones(bsz, 1, device=pipe.device, dtype=pipe.torch_dtype)
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# For negative: use null_condition_emb as text, keep lyrics and timbre
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neg_encoder_hidden_states, neg_encoder_attention_mask = pipe.conditioner(
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text_hidden_states=null_hidden_states,
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text_attention_mask=null_attn_mask,
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lyric_hidden_states=lyric_hidden_states,
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lyric_attention_mask=lyric_attention_mask,
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refer_audio_acoustic_hidden_states_packed=refer_audio_acoustic_hidden_states_packed,
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refer_audio_order_mask=refer_audio_order_mask,
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)
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return neg_encoder_hidden_states, neg_encoder_attention_mask
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def process(self, pipe, text_hidden_states, text_attention_mask,
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lyric_hidden_states, lyric_attention_mask,
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reference_audio=None, refer_audio_order_mask=None,
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negative_prompt=None, cfg_scale=1.0):
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# Positive condition
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pos_enc_hs, pos_enc_mask = self._prepare_condition(
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pipe, text_hidden_states, text_attention_mask,
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lyric_hidden_states, lyric_attention_mask,
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None, refer_audio_order_mask,
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)
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# Negative condition: only needed when CFG is active (cfg_scale > 1.0)
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# For cfg_scale=1.0 (turbo), skip to avoid null_condition_emb dimension mismatch
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result = {
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"encoder_hidden_states": pos_enc_hs,
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"encoder_attention_mask": pos_enc_mask,
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}
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if cfg_scale > 1.0:
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neg_enc_hs, neg_enc_mask = self._prepare_negative_condition(
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pipe, lyric_hidden_states, lyric_attention_mask,
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None, refer_audio_order_mask,
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)
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if neg_enc_hs is not None:
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result["negative_encoder_hidden_states"] = neg_enc_hs
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result["negative_encoder_attention_mask"] = neg_enc_mask
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return result
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class AceStepUnit_NoiseInitializer(PipelineUnit):
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"""Generate initial noise tensor.
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Target library reference: `prepare_noise()` line 1781-1818:
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src_latents_shape = (bsz, context_latents.shape[1], context_latents.shape[-1] // 2)
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Noise shape = [B, T, context_latents.shape[-1] // 2] = [B, T, 128 // 2] = [B, T, 64]
|
||||
"""
|
||||
def __init__(self):
|
||||
super().__init__(
|
||||
input_params=("seed", "seq_len", "rand_device", "context_latents"),
|
||||
output_params=("noise",),
|
||||
)
|
||||
|
||||
def process(self, pipe, seed, seq_len, rand_device, context_latents):
|
||||
# Noise shape: [B, T, context_latents.shape[-1] // 2]
|
||||
# context_latents = [B, T, 128] → noise = [B, T, 64]
|
||||
# This matches the target library's prepare_noise() at line 1796
|
||||
noise_shape = (context_latents.shape[0], context_latents.shape[1],
|
||||
context_latents.shape[-1] // 2)
|
||||
noise = pipe.generate_noise(
|
||||
noise_shape,
|
||||
seed=seed, rand_device=rand_device, rand_torch_dtype=pipe.torch_dtype
|
||||
)
|
||||
return {"noise": noise}
|
||||
|
||||
|
||||
class AceStepUnit_InputAudioEmbedder(PipelineUnit):
|
||||
"""Set up latents for denoise loop.
|
||||
|
||||
For text2music (no input audio): latents = noise, input_latents = None.
|
||||
|
||||
Target library reference: `generate_audio()` line 1972:
|
||||
xt = noise (when cover_noise_strength == 0)
|
||||
"""
|
||||
def __init__(self):
|
||||
super().__init__(
|
||||
input_params=("noise",),
|
||||
output_params=("latents", "input_latents"),
|
||||
)
|
||||
|
||||
def process(self, pipe, noise):
|
||||
# For text2music: start from pure noise
|
||||
return {"latents": noise, "input_latents": None}
|
||||
|
||||
|
||||
def model_fn_ace_step(
|
||||
dit: AceStepDiTModel,
|
||||
latents=None,
|
||||
timestep=None,
|
||||
encoder_hidden_states=None,
|
||||
encoder_attention_mask=None,
|
||||
context_latents=None,
|
||||
attention_mask=None,
|
||||
past_key_values=None,
|
||||
negative_encoder_hidden_states=None,
|
||||
negative_encoder_attention_mask=None,
|
||||
negative_context_latents=None,
|
||||
**kwargs,
|
||||
):
|
||||
"""Model function for ACE-Step DiT forward.
|
||||
|
||||
Timestep is already in [0, 1] range — no scaling needed.
|
||||
|
||||
Target library reference: `generate_audio()` line 2009-2020:
|
||||
decoder_outputs = self.decoder(
|
||||
hidden_states=x, timestep=t_curr_tensor, timestep_r=t_curr_tensor,
|
||||
attention_mask=attention_mask,
|
||||
encoder_hidden_states=encoder_hidden_states,
|
||||
encoder_attention_mask=encoder_attention_mask,
|
||||
context_latents=context_latents,
|
||||
use_cache=True, past_key_values=past_key_values,
|
||||
)
|
||||
|
||||
Args:
|
||||
dit: AceStepDiTModel
|
||||
latents: [B, T, 64] noise/latent tensor (same shape as src_latents)
|
||||
timestep: scalar tensor in [0, 1]
|
||||
encoder_hidden_states: [B, T_text, 2048] condition from Conditioner
|
||||
(positive or negative depending on CFG pass — the cfg_guided_model_fn
|
||||
passes inputs_posi for positive, inputs_nega for negative)
|
||||
encoder_attention_mask: [B, T_text]
|
||||
context_latents: [B, T, 128] = cat([src_latents, chunk_masks], dim=-1)
|
||||
(same for both CFG+/- paths in text2music mode)
|
||||
attention_mask: [B, T] ones mask for DiT
|
||||
past_key_values: EncoderDecoderCache for KV caching
|
||||
|
||||
The DiT internally concatenates: cat([context_latents, latents], dim=-1) = [B, T, 192]
|
||||
as the actual input (128 + 64 = 192 channels).
|
||||
"""
|
||||
# ACE-Step uses timestep directly in [0, 1] range — no /1000 scaling
|
||||
timestep = timestep.squeeze()
|
||||
|
||||
# Expand timestep to match batch size
|
||||
bsz = latents.shape[0]
|
||||
timestep = timestep.expand(bsz)
|
||||
|
||||
decoder_outputs = dit(
|
||||
hidden_states=latents,
|
||||
timestep=timestep,
|
||||
timestep_r=timestep,
|
||||
attention_mask=attention_mask,
|
||||
encoder_hidden_states=encoder_hidden_states,
|
||||
encoder_attention_mask=encoder_attention_mask,
|
||||
context_latents=context_latents,
|
||||
use_cache=True,
|
||||
past_key_values=past_key_values,
|
||||
)
|
||||
|
||||
# Return velocity prediction (first element of decoder_outputs)
|
||||
return decoder_outputs[0]
|
||||
Reference in New Issue
Block a user